Player Matchup

Jormungandr
Jormungandr
CHEWBEKKAH18
Jormungandr
Level 48
God Stats
2W - 7L
1,190 SR
Queue Stats
194W - 239L
1,304 Elo+
Solo
Ix Chel
Ix Chel
blairmuglerz
Ix Chel
Level 42
God Stats
4W - 9L
1,298 SR
Queue Stats
107W - 133L
1,311 Elo+
Party 2
Nu Wa
Nu Wa
ju-haknyeon
Nu Wa
Level 66
God Stats
2W - 9L
1,272 SR
Queue Stats
159W - 207L
1,359 Elo+
Party 2
Team Averages
Level 52
1,253 SR
1,325 Elo+

VS

Team Averages
Level 61
1,455 SR
1,257 Elo+
Cupid
Cupid
ArticBeast244
Cupid
Level 19
God Stats
6W - 5L
1,366 SR
Queue Stats
6W - 7L
1,175 Elo+
Party 1
Hades
Hades
SKUNK FANG
Hades
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,309 Elo+
Party 1
Mulan
Mulan
WhoYeww
Mulan
Level 65
God Stats
1W - 1L
1,499 SR
Queue Stats
50W - 53L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHEWBEKKAH18
Jormungandr
16
2 / 2 / 1
10,402
650
7,874
15,452
16,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ix Chel
blairmuglerz
Ix Chel
15
1 / 7 / 1
9,655
603
8,146
12,695
4,717
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 10 / 2
9,669
604
8,147
13,759
4,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 14
11,106
694
6,979
7,875
3,271
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
17
9 / 2 / 9
12,133
758
11,549
15,597
8,363
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
WhoYeww
Mulan
17
8 / 1 / 10
12,799
800
15,643
14,903
15,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
3
Kills
19
19
Deaths
3
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
2
0
14
9
L
Jormungandr
CHEWBEKKAH18
Jormungandr
2
2
1
1.25
W
Hades
9
2
9
6.75
W
Mulan
WhoYeww
Mulan
8
1
10
13
L
Ix Chel
blairmuglerz
Ix Chel
1
7
1
0.21
L
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,167
Damage
34,171
41,906
Taken
38,375
25,668
Mitigated
27,417
5,493
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,979
3,163
621
1,689
7,875
3,271
1,305
4,827
3,030
0
34,915
L
Jormungandr
CHEWBEKKAH18
Jormungandr
7,874
1,742
161
331
15,452
16,923
0
4,247
10,634
33,930
955
W
Hades
11,549
1,605
654
5,500
15,597
8,363
1,048
9,242
6,306
52,657
399
W
Mulan
WhoYeww
Mulan
15,643
2,586
303
6,102
14,903
15,783
0
9,060
5,796
0
50,013
L
Ix Chel
blairmuglerz
Ix Chel
8,146
1,446
2,160
2,599
12,695
4,717
158
3,838
8,554
35,450
0
L
8,147
2,552
0
242
13,759
4,028
246
3,489
9,898
40,655
478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,726
Gold Earned
36,038
149
Minions Killed
198
0
Camps Cleared
0
740,226
Distance Traveled
793,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,106
694
45
3
0
269,331
0
L
Jormungandr
10,402
650
48
3
0
260,211
0
W
Hades
12,133
758
79
5
0
250,872
1
W
Mulan
12,799
800
74
5
0
273,005
0
L
Ix Chel
9,655
603
33
2
0
269,439
0
L
Nu Wa
9,669
604
68
4
0
210,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role