Player Matchup

Cthulhu
Cthulhu
Platinum II
amgosek
Cthulhu
Platinum II
Level 155
God Stats
51W - 34L
1,690 SR
Queue Stats
370W - 363L
1,816 MMR
Party 1
Hachiman
Hachiman
Platinum III
ladyboychism
Hachiman
Platinum III
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
195W - 190L
1,805 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
xMOUTHxBREATHERx
Gilgamesh
Diamond V
Level 123
God Stats
4W - 2L
1,816 SR
Queue Stats
198W - 160L
2,091 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 111
1,669 SR
1,904 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 168
1,457 SR
1,813 MMR
Apollo
Apollo
Gold IV
MetaVolke
Apollo
Gold IV
Level 202
God Stats
0W - 1L
1,670 SR
Queue Stats
25W - 29L
1,812 MMR
Solo
Mulan
Mulan
Gold I
Ray_Braun
Mulan
Gold I
Level 146
God Stats
0W - 2L
1,061 SR
Queue Stats
242W - 216L
1,725 MMR
Party 2
Agni
Agni
Platinum III
Siegfried__91
Agni
Platinum III
Level 157
God Stats
64W - 48L
1,639 SR
Queue Stats
226W - 202L
1,901 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
amgosek
Cthulhu
15
2 / 0 / 8
8,682
789
8,941
9,578
7,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
ladyboychism
Hachiman
14
5 / 1 / 2
8,974
816
7,677
4,326
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
13
3 / 1 / 6
8,811
801
11,034
11,774
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
AthenaBastetKuzenboAchillesThoth

VS

Bans
Ne ZhaGebPersephoneAresAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
MetaVolke
Apollo
12
1 / 4 / 1
7,984
726
3,056
10,173
3,560
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
Ray_Braun
Mulan
11
0 / 4 / 1
6,938
631
4,510
14,598
8,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 2 / 0
7,413
674
7,018
8,135
2,596
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
10
Kills
2
2
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
MetaVolke
Apollo
1
4
1
0.38
L
Mulan
Ray_Braun
Mulan
0
4
1
0.13
L
1
2
0
0.5
W
Cthulhu
amgosek
Cthulhu
2
0
8
6
W
Hachiman
ladyboychism
Hachiman
5
1
2
6
W
Gilgamesh
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,652
Damage
14,584
25,678
Taken
32,906
18,177
Mitigated
14,215
3,047
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
MetaVolke
Apollo
3,056
1,372
0
1,190
10,173
3,560
437
1,453
8,183
0
27,275
L
Mulan
Ray_Braun
Mulan
4,510
408
0
1,655
14,598
8,059
0
3,927
9,674
0
16,225
L
7,018
38
0
420
8,135
2,596
180
1,754
5,961
20,614
650
W
Cthulhu
amgosek
Cthulhu
8,941
74
134
850
9,578
7,777
197
2,437
6,773
32,214
1,981
W
Hachiman
ladyboychism
Hachiman
7,677
4,316
0
750
4,326
1,546
2,657
1,582
2,550
0
30,286
W
Gilgamesh
11,034
3,391
0
1,313
11,774
8,854
80
1,844
9,574
0
34,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,467
Gold Earned
22,335
170
Minions Killed
116
0
Camps Cleared
0
665,746
Distance Traveled
633,160
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,984
726
43
4
0
189,884
0
L
Mulan
6,938
631
30
3
0
215,407
4
L
Agni
7,413
674
43
4
0
227,869
2
W
Cthulhu
8,682
789
77
7
0
250,665
0
W
Hachiman
8,974
816
61
6
0
189,960
0
W
Gilgamesh
8,811
801
32
3
0
225,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role