Player Matchup

Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
ACoffeeGuy
Olorun
Level 123
God Stats
1W - 0L
1,094 SR
Queue Stats
38W - 28L
1,592 Elo+
Party 1
Odin
Odin
Durk8432
Odin
Level 113
God Stats
2W - 1L
1,732 SR
Queue Stats
50W - 46L
1,552 Elo+
Party 1
Ne Zha
Ne Zha
cloakanddagger17
Ne Zha
Level 108
God Stats
1W - 0L
1,527 SR
Queue Stats
27W - 17L
1,553 Elo+
Party 1
Hera
Hera
loohan
Hera
Level 241
God Stats
7W - 3L
1,609 SR
Queue Stats
613W - 644L
1,480 Elo+
Solo
Team Averages
Level 139
1,492 SR
1,535 Elo+

VS

Team Averages
Level 82
1,463 SR
1,477 Elo+
Hun Batz
Hun Batz
JayyTrace
Hun Batz
Level 54
God Stats
3W - 6L
1,313 SR
Queue Stats
127W - 159L
1,440 Elo+
Party 3
Hercules
Hercules
LimitLessLuX420
Hercules
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 76L
1,539 Elo+
Party 2
Nox
Nox
noweezy
Nox
Level 125
God Stats
1W - 3L
1,288 SR
Queue Stats
154W - 193L
1,464 Elo+
Party 3
Cupid
Cupid
olocciP
Cupid
Level 57
God Stats
1W - 1L
1,712 SR
Queue Stats
32W - 45L
1,397 Elo+
Party 3
The Morrigan
The Morrigan
sMoKsToRm14
The Morrigan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 1 / 18
9,046
905
4,234
13,336
12,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
ACoffeeGuy
Olorun
17
8 / 1 / 10
9,964
996
13,693
7,695
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Odin
16
5 / 1 / 18
9,405
941
10,366
11,961
11,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
7 / 4 / 6
8,856
886
7,261
9,294
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hera
loohan
Hera
16
3 / 0 / 14
9,637
964
9,180
3,672
2,273
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
JayyTrace
Hun Batz
13
1 / 4 / 4
7,265
727
6,876
8,993
10,327
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
11
0 / 6 / 6
6,691
669
5,851
17,282
16,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nox
13
4 / 4 / 0
7,789
779
11,069
7,259
2,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
olocciP
Cupid
14
1 / 4 / 4
7,406
741
8,412
8,750
3,648
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
sMoKsToRm14
The Morrigan
12
0 / 6 / 2
6,362
636
2,791
7,396
3,102
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
24
Kills
6
7
Deaths
24
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
1
18
10
W
Olorun
ACoffeeGuy
Olorun
8
1
10
13
W
Odin
5
1
18
14
L
Hun Batz
JayyTrace
Hun Batz
1
4
4
0.75
L
Hercules
0
6
6
0.5
W
7
4
6
2.5
W
Hera
loohan
Hera
3
0
14
10
L
Nox
4
4
0
1
L
Cupid
olocciP
Cupid
1
4
4
0.75
L
The Morrigan
sMoKsToRm14
The Morrigan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,734
Damage
34,999
45,958
Taken
49,680
35,333
Mitigated
36,508
19,950
Healing
11,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,234
493
2,672
2,902
13,336
12,115
321
4,746
8,590
8,814
1,433
W
Olorun
ACoffeeGuy
Olorun
13,693
7,128
5,246
4,354
7,695
4,959
2,029
2,292
5,403
32,000
1,216
W
Odin
10,366
1,232
1,017
1,291
11,961
11,201
751
4,185
7,776
2,141
14,986
L
Hun Batz
JayyTrace
Hun Batz
6,876
240
371
766
8,993
10,327
0
4,678
4,315
0
16,061
L
Hercules
5,851
1,223
267
5,308
17,282
16,523
0
9,741
7,541
0
8,132
W
7,261
1,185
303
1,113
9,294
4,785
231
2,809
6,485
0
11,489
W
Hera
loohan
Hera
9,180
2,077
636
416
3,672
2,273
598
749
2,923
28,694
561
L
Nox
11,069
779
185
939
7,259
2,908
0
4,787
2,472
20,544
0
L
Cupid
olocciP
Cupid
8,412
3,973
865
2,592
8,750
3,648
0
4,351
4,399
0
22,193
L
The Morrigan
sMoKsToRm14
The Morrigan
2,791
597
299
366
7,396
3,102
0
3,514
3,882
8,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,908
Gold Earned
35,513
137
Minions Killed
82
0
Camps Cleared
0
995,310
Distance Traveled
864,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,046
905
11
1
0
215,366
0
W
Olorun
9,964
996
52
5
0
188,132
0
W
Odin
9,405
941
16
2
0
210,623
0
L
Hun Batz
7,265
727
18
2
0
192,984
0
L
Hercules
6,691
669
5
1
0
180,671
0
W
Ne Zha
8,856
886
7
1
0
183,176
0
W
Hera
9,637
964
51
5
0
198,013
0
L
Nox
7,789
779
24
2
0
163,642
0
L
Cupid
7,406
741
28
3
0
161,753
0
L
The Morrigan
6,362
636
7
1
0
165,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role