Player Matchup

Maui
Maui
AnonymousFapper
Maui
Level 63
God Stats
24W - 24L
1,519 SR
Queue Stats
68W - 60L
1,463 Elo+
Party 1
Nut
Nut
ScriptedFailure
Nut
Level 126
God Stats
19W - 22L
1,493 SR
Queue Stats
162W - 143L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheBLU3Guy
Tsukuyomi
Level 147
God Stats
17W - 16L
1,568 SR
Queue Stats
96W - 91L
1,455 Elo+
Party 1
Achilles
Achilles
jokuh
Achilles
Level 85
God Stats
28W - 23L
1,535 SR
Queue Stats
83W - 75L
1,462 Elo+
Party 1
Neith
Neith
xJUICEYx-_-
Neith
Level 115
God Stats
7W - 11L
1,447 SR
Queue Stats
35W - 46L
1,412 Elo+
Solo
Team Averages
Level 107
1,513 SR
1,462 Elo+

VS

Team Averages
Level 95
1,502 SR
1,439 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Asmiles3
Mercury
Level 87
God Stats
1W - 0L
1,419 SR
Queue Stats
4W - 6L
1,332 Elo+
Solo
He Bo
He Bo
EXOPODO
He Bo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,388 Elo+
Solo
Jormungandr
Jormungandr
Mr_DeafJenks
Jormungandr
Level 57
God Stats
25W - 17L
1,590 SR
Queue Stats
98W - 97L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,869
534
2,619
7,980
5,124
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
2 / 4 / 2
5,735
521
4,849
7,532
2,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
TheBLU3Guy
Tsukuyomi
9
4 / 4 / 4
5,887
535
5,036
9,453
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
jokuh
Achilles
10
0 / 3 / 0
4,955
450
3,676
11,199
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 0 / 0
7,015
638
3,953
4,752
1,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
4 / 0 / 0
8,282
753
8,709
8,037
4,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nut
 
Nut
11
3 / 3 / 2
6,628
603
7,158
6,645
1,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Asmiles3
Mercury
12
4 / 1 / 2
6,956
632
3,946
6,869
2,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

He Bo
EXOPODO
He Bo
11
0 / 4 / 1
6,718
611
3,193
5,920
1,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Mr_DeafJenks
Jormungandr
11
2 / 3 / 3
6,268
570
4,666
10,975
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bronze Mail

Bronze Mail

+20
Physical Protection
+150
Health

PASSIVE - Every 4th Basic Attack you are damaged by grants you a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
11
Kills
13
13
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
0
0
4
W
Nut
 
Nut
3
3
2
1.33
L
1
2
4
1.5
W
Mercury
Asmiles3
Mercury
4
1
2
5
W
He Bo
EXOPODO
He Bo
0
4
1
0.13
W
Jormungandr
Mr_DeafJenks
Jormungandr
2
3
3
1.17
L
2
4
2
0.75
L
Tsukuyomi
TheBLU3Guy
Tsukuyomi
4
4
4
1.5
L
Achilles
jokuh
Achilles
0
3
0
0
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,133
Damage
27,672
40,916
Taken
38,446
20,440
Mitigated
14,231
14,652
Healing
12,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,709
2,638
0
4,967
8,037
4,129
195
156
7,239
0
65,416
W
Nut
 
Nut
7,158
4,266
0
1,806
6,645
1,949
1,429
1,013
5,632
0
34,758
L
2,619
486
0
1,946
7,980
5,124
250
2,040
5,940
13,874
0
W
Mercury
Asmiles3
Mercury
3,946
1,277
0
658
6,869
2,503
0
207
6,662
0
43,403
W
He Bo
EXOPODO
He Bo
3,193
264
96
978
5,920
1,419
456
0
5,920
39,223
1,005
W
Jormungandr
Mr_DeafJenks
Jormungandr
4,666
1,413
45
3,569
10,975
4,231
294
1,399
9,576
31,037
5,414
L
4,849
2,780
0
2,566
7,532
2,537
500
1,864
5,668
0
44,219
L
Tsukuyomi
TheBLU3Guy
Tsukuyomi
5,036
1,186
0
3,351
9,453
2,841
0
1,556
7,897
0
26,044
L
Achilles
jokuh
Achilles
3,676
1,144
0
5,143
11,199
8,507
0
0
11,199
308
25,523
L
3,953
891
0
1,646
4,752
1,431
616
2,087
2,665
0
43,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,461
Gold Earned
34,852
247
Minions Killed
388
0
Camps Cleared
0
1,132,600
Distance Traveled
1,171,670
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,282
753
111
10
0
232,235
0
W
Nut
6,628
603
68
6
0
213,969
0
L
Maui
5,869
534
15
1
0
228,359
4
W
Mercury
6,956
632
80
7
0
294,408
0
W
He Bo
6,718
611
81
7
0
219,367
0
W
Jormungandr
6,268
570
48
4
0
211,691
3
L
Nut
5,735
521
71
6
0
200,999
0
L
Tsukuyomi
5,887
535
41
4
0
252,493
2
L
Achilles
4,955
450
36
3
0
237,197
9
L
Neith
7,015
638
84
8
0
213,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role