Player Matchup

Cu Chulainn
Cu Chulainn
ElGingero262
Cu Chulainn
Level 143
God Stats
4W - 2L
1,656 SR
Queue Stats
126W - 123L
1,515 Elo+
Solo
Ymir
Ymir
UndeadNih
Ymir
Level 132
God Stats
5W - 1L
1,720 SR
Queue Stats
18W - 16L
1,585 Elo+
Party 2
Medusa
Medusa
XandyMan666
Medusa
Level 141
God Stats
9W - 1L
1,844 SR
Queue Stats
47W - 41L
1,634 Elo+
Party 2
Scylla
Scylla
darookiecookie
Scylla
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 69L
1,563 Elo+
Party 2
Fenrir
Fenrir
neckolis
Fenrir
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
62W - 57L
1,571 Elo+
Party 2
Team Averages
Level 144
1,644 SR
1,574 Elo+

VS

Team Averages
Level 138
1,421 SR
1,530 Elo+
Hercules
Hercules
AVXRY
Hercules
Level 145
God Stats
11W - 11L
1,479 SR
Queue Stats
163W - 189L
1,568 Elo+
Party 1
Anhur
Anhur
DinoDecaf
Anhur
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 219L
1,550 Elo+
Solo
Bellona
Bellona
JSharts
Bellona
Level 166
God Stats
1W - 3L
1,388 SR
Queue Stats
169W - 142L
1,525 Elo+
Solo
Yemoja
Yemoja
Jswezzthekid
Yemoja
Level 154
God Stats
55W - 45L
1,618 SR
Queue Stats
167W - 179L
1,572 Elo+
Party 1
Janus
Janus
TuckLuck777
Janus
Level 123
God Stats
0W - 4L
1,117 SR
Queue Stats
61W - 97L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ElGingero262
Cu Chulainn
11
1 / 2 / 0
6,687
669
5,124
10,318
6,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
11
3 / 2 / 11
6,779
678
3,913
7,742
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
11
7 / 2 / 4
7,154
715
8,990
7,334
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
6,613
661
3,086
4,310
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
neckolis
Fenrir
11
5 / 2 / 5
6,463
646
3,716
7,864
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AVXRY
Hercules
11
4 / 2 / 0
6,367
637
5,643
6,819
2,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
DinoDecaf
Anhur
10
3 / 7 / 0
5,883
588
2,041
8,773
2,469
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
JSharts
Bellona
12
2 / 1 / 1
6,640
664
6,066
9,696
7,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
6
0 / 6 / 4
5,049
505
2,693
8,767
4,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 3 / 1
6,136
614
3,792
4,455
957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
9
9
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
AVXRY
Hercules
4
2
0
2
L
Anhur
DinoDecaf
Anhur
3
7
0
0.43
W
Cu Chulainn
ElGingero262
Cu Chulainn
1
2
0
0.5
L
Bellona
JSharts
Bellona
2
1
1
2.5
L
Yemoja
0
6
4
0.33
L
0
3
1
0.17
W
Ymir
3
2
11
4.25
W
Medusa
7
2
4
4.5
W
3
1
1
3.5
W
Fenrir
neckolis
Fenrir
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,829
Damage
20,235
37,568
Taken
38,510
17,432
Mitigated
18,198
12,349
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AVXRY
Hercules
5,643
2,536
0
3,616
6,819
2,640
0
440
6,379
0
32,988
L
Anhur
DinoDecaf
Anhur
2,041
1,061
104
1,544
8,773
2,469
0
1,055
7,718
0
32,362
W
Cu Chulainn
ElGingero262
Cu Chulainn
5,124
1,172
0
4,298
10,318
6,492
0
0
9,477
0
46,311
L
Bellona
JSharts
Bellona
6,066
1,762
0
4,667
9,696
7,529
0
0
9,696
0
45,728
L
Yemoja
2,693
195
528
667
8,767
4,603
0
2,830
5,865
9,442
191
L
3,792
0
0
1,067
4,455
957
0
2,284
1,995
45,998
1,104
W
Ymir
3,913
1,017
0
2,351
7,742
4,698
0
2,088
5,506
12,530
842
W
Medusa
8,990
4,779
0
3,041
7,334
2,159
77
1,644
5,690
0
49,448
W
3,086
331
0
427
4,310
1,089
0
1,147
3,003
48,964
0
W
Fenrir
neckolis
Fenrir
3,716
839
0
2,232
7,864
2,994
0
1,053
6,741
0
37,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,696
Gold Earned
30,075
334
Minions Killed
310
0
Camps Cleared
0
1,058,510
Distance Traveled
1,073,403
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,367
637
62
6
0
242,284
0
L
Anhur
5,883
588
61
6
0
183,568
0
W
Cu Chulainn
6,687
669
89
9
0
202,263
0
L
Bellona
6,640
664
93
9
0
229,415
1
L
Yemoja
5,049
505
9
1
0
184,365
0
L
Janus
6,136
614
85
9
0
233,771
0
W
Ymir
6,779
678
15
2
0
214,065
2
W
Medusa
7,154
715
71
7
0
218,017
0
W
Scylla
6,613
661
94
9
0
196,130
0
W
Fenrir
6,463
646
65
7
0
228,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role