Player Matchup

Sun Wukong
Sun Wukong
Platinum III
DestroyBoosy
Sun Wukong
Platinum III
Level 147
God Stats
20W - 10L
1,640 SR
Queue Stats
91W - 83L
1,877 MMR
Solo
Skadi
Skadi
Platinum II
JezaSanto
Skadi
Platinum II
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,914 MMR
Solo
Awilix
Awilix
Diamond III
Jοk3r
Awilix
Diamond III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 44L
2,281 MMR
Solo
Sobek
Sobek
Platinum I
SolrakX
Sobek
Platinum I
Level 142
God Stats
5W - 2L
1,693 SR
Queue Stats
458W - 454L
1,931 MMR
Solo
Merlin
Merlin
Diamond II
zundel
Merlin
Diamond II
Level 61
God Stats
6W - 4L
1,770 SR
Queue Stats
93W - 75L
2,336 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 119
1,621 SR
2,068 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,635 SR
2,075 MMR
Aphrodite
Aphrodite
Masters
BoochieCat
Aphrodite
Masters
Level 125
God Stats
51W - 51L
1,615 SR
Queue Stats
263W - 216L
2,604 MMR
Solo
Cerberus
Cerberus
Platinum III
GrannyMarl
Cerberus
Platinum III
Level 128
God Stats
3W - 1L
1,785 SR
Queue Stats
43W - 31L
2,021 MMR
Party 1
Bastet
Bastet
Platinum I
HalfEatenTaco
Bastet
Platinum I
Level 130
God Stats
0W - 1L
1,652 SR
Queue Stats
43W - 31L
2,021 MMR
Party 1
Artemis
Artemis
Platinum II
HeavyDragoon20
Artemis
Platinum II
Level 228
God Stats
24W - 25L
1,562 SR
Queue Stats
647W - 638L
1,861 MMR
Solo
Fenrir
Fenrir
Platinum II
Ucyuaruilada
Fenrir
Platinum II
Level 86
God Stats
11W - 16L
1,560 SR
Queue Stats
434W - 415L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DestroyBoosy
Sun Wukong
15
2 / 0 / 3
9,097
650
10,273
9,853
7,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Skadi
JezaSanto
Skadi
15
6 / 2 / 2
9,735
695
7,809
7,079
2,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
Jοk3r
Awilix
15
11 / 2 / 6
8,958
640
11,051
11,095
4,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sobek
SolrakX
Sobek
13
3 / 1 / 9
8,363
597
5,894
11,617
11,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
zundel
Merlin
15
4 / 1 / 8
8,983
642
8,368
6,107
2,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresArtioCharybdisThoth

VS

Bans
MedusaMauiAgniMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BoochieCat
Aphrodite
12
1 / 6 / 3
7,465
533
4,271
10,351
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
GrannyMarl
Cerberus
13
0 / 3 / 1
7,347
525
4,883
14,817
7,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 5 / 4
6,797
486
5,894
13,625
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 6 / 0
7,050
504
4,550
8,742
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
12
3 / 6 / 1
7,612
544
6,365
14,817
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
26
Kills
6
6
Deaths
26
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BoochieCat
Aphrodite
1
6
3
0.42
W
Sun Wukong
DestroyBoosy
Sun Wukong
2
0
3
3.5
L
Cerberus
GrannyMarl
Cerberus
0
3
1
0.17
L
0
5
4
0.4
L
2
6
0
0.33
W
Skadi
JezaSanto
Skadi
6
2
2
3.5
W
Awilix
Jοk3r
Awilix
11
2
6
7
W
Sobek
SolrakX
Sobek
3
1
9
7.5
L
Fenrir
3
6
1
0.58
W
Merlin
zundel
Merlin
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,395
Damage
25,963
45,751
Taken
62,352
28,003
Mitigated
22,475
11,448
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BoochieCat
Aphrodite
4,271
617
1,825
3,760
10,351
3,218
0
3,616
6,688
48,365
1,148
W
Sun Wukong
DestroyBoosy
Sun Wukong
10,273
1,894
0
3,115
9,853
7,199
0
4,621
5,232
0
65,261
L
Cerberus
GrannyMarl
Cerberus
4,883
523
0
5,717
14,817
7,320
0
0
13,748
45,403
842
L
5,894
1,326
0
5,348
13,625
3,590
0
3,280
10,303
0
44,030
L
4,550
1,644
0
995
8,742
2,774
0
749
7,993
0
40,693
W
Skadi
JezaSanto
Skadi
7,809
3,527
0
1,982
7,079
2,312
517
0
7,079
0
70,909
W
Awilix
Jοk3r
Awilix
11,051
5,042
0
548
11,095
4,869
0
1,364
9,699
0
64,690
W
Sobek
SolrakX
Sobek
5,894
278
0
3,780
11,617
11,433
0
2,187
9,291
22,601
2,788
L
Fenrir
6,365
2,354
0
2,405
14,817
5,573
0
5,746
9,071
0
35,453
W
Merlin
zundel
Merlin
8,368
942
0
2,023
6,107
2,190
65
1,071
5,021
78,046
1,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,136
Gold Earned
36,271
506
Minions Killed
424
0
Camps Cleared
0
1,502,923
Distance Traveled
1,413,267
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,465
533
106
8
0
271,649
3
W
Sun Wukong
9,097
650
121
9
0
265,316
2
L
Cerberus
7,347
525
114
8
0
271,526
0
L
Bastet
6,797
486
82
6
0
332,624
1
L
Artemis
7,050
504
72
5
0
237,565
5
W
Skadi
9,735
695
136
10
0
292,690
3
W
Awilix
8,958
640
88
6
0
347,107
2
W
Sobek
8,363
597
24
2
0
303,656
5
L
Fenrir
7,612
544
50
4
0
299,903
0
W
Merlin
8,983
642
137
10
0
294,154
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role