Player Matchup

Xbalanque
Xbalanque
DADDAE
Xbalanque
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 147L
1,485 Elo+
Party 1
Raijin
Raijin
Kotnikpk
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,415 Elo+
Party 4
Ne Zha
Ne Zha
MigsJK
Ne Zha
Level 38
God Stats
0W - 1L
1,771 SR
Queue Stats
19W - 28L
1,294 Elo+
Solo
Achilles
Achilles
Suslor2847
Achilles
Level 14
God Stats
0W - 3L
1,439 SR
Queue Stats
10W - 13L
1,377 Elo+
Party 4
Sobek
Sobek
kerosenekittttt
Sobek
Level 31
God Stats
18W - 25L
1,474 SR
Queue Stats
109W - 117L
1,439 Elo+
Party 1
Team Averages
Level 47
1,537 SR
1,402 Elo+

VS

Team Averages
Level 28
1,596 SR
1,346 Elo+
Bacchus
Bacchus
Angel068607
Bacchus
Level 18
God Stats
14W - 4L
1,718 SR
Queue Stats
81W - 100L
1,275 Elo+
Party 3
Odin
Odin
Quickscopes_2eZ
Odin
Level 33
God Stats
7W - 1L
1,622 SR
Queue Stats
129W - 135L
1,368 Elo+
Party 2
Izanami
Izanami
bradleydub
Izanami
Level 28
God Stats
2W - 5L
1,775 SR
Queue Stats
61W - 71L
1,313 Elo+
Party 2
Cthulhu
Cthulhu
capitanpene345
Cthulhu
Level 45
God Stats
38W - 33L
1,502 SR
Queue Stats
150W - 156L
1,440 Elo+
Party 3
Anubis
Anubis
xXSTYL3RXx5375
Anubis
Level 18
God Stats
42W - 41L
1,363 SR
Queue Stats
90W - 106L
1,335 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DADDAE
Xbalanque
6
3 / 1 / 0
4,219
603
2,947
4,292
1,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
Kotnikpk
Raijin
1
0 / 0 / 0
2,802
400
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
MigsJK
Ne Zha
8
0 / 2 / 0
3,842
549
1,076
5,287
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Suslor2847
Achilles
7
0 / 1 / 0
3,335
476
1,019
4,549
2,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

6
1 / 2 / 1
3,838
548
1,877
5,684
3,584
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Angel068607
Bacchus
6
0 / 1 / 1
3,996
571
1,649
4,113
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 1 / 3
4,354
622
1,715
4,774
1,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Izanami
bradleydub
Izanami
7
3 / 2 / 0
4,678
668
3,916
3,196
791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 1
5,189
741
2,930
4,110
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
1 / 0 / 0
4,700
671
704
1,793
540
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
4
Kills
6
6
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Angel068607
Bacchus
0
1
1
0.5
L
Xbalanque
DADDAE
Xbalanque
3
1
0
3
L
Raijin
Kotnikpk
Raijin
0
0
0
0
L
Ne Zha
MigsJK
Ne Zha
0
2
0
0
W
1
1
3
2.5
L
Achilles
Suslor2847
Achilles
0
1
0
0
W
Izanami
bradleydub
Izanami
3
2
0
1.5
W
1
0
1
1.5
L
1
2
1
0.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,919
Damage
10,914
19,812
Taken
17,986
8,878
Mitigated
7,734
6,431
Healing
3,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Angel068607
Bacchus
1,649
335
0
619
4,113
2,593
0
897
3,216
6,668
0
L
Xbalanque
DADDAE
Xbalanque
2,947
1,158
0
1,824
4,292
1,028
0
962
3,330
0
20,191
L
Raijin
Kotnikpk
Raijin
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
MigsJK
Ne Zha
1,076
290
0
1,048
5,287
1,653
0
1,071
4,068
0
21,922
W
1,715
73
0
734
4,774
1,645
212
328
4,446
0
20,205
L
Achilles
Suslor2847
Achilles
1,019
82
0
1,206
4,549
2,613
0
1,630
2,525
0
7,339
W
Izanami
bradleydub
Izanami
3,916
2,837
0
534
3,196
791
8
652
2,544
0
21,876
W
2,930
186
0
1,281
4,110
2,165
0
0
3,875
27,845
1,247
L
1,877
24
83
2,270
5,684
3,584
0
1,023
4,661
7,060
0
W
704
105
0
192
1,793
540
429
0
1,793
23,135
1,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,036
Gold Earned
22,917
99
Minions Killed
178
0
Camps Cleared
0
565,999
Distance Traveled
720,965
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,996
571
8
1
0
171,827
0
L
Xbalanque
4,219
603
37
5
0
129,538
0
L
Raijin
2,802
400
0
0
0
6,425
0
L
Ne Zha
3,842
549
43
6
0
151,034
0
W
Odin
4,354
622
36
5
0
155,246
0
L
Achilles
3,335
476
12
2
0
129,125
0
W
Izanami
4,678
668
30
4
0
136,887
0
W
Cthulhu
5,189
741
54
8
0
133,511
1
L
Sobek
3,838
548
7
1
0
149,877
0
W
Anubis
4,700
671
50
7
0
123,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role