Player Matchup

Sylvanus
Sylvanus
Fat Damon7186
Sylvanus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 189L
1,512 Elo+
Party 1
Janus
Janus
SgtSkiddmark
Janus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,467 Elo+
Party 3
Da Ji
Da Ji
Skimpy J
Da Ji
Level 149
God Stats
1W - 1L
1,269 SR
Queue Stats
108W - 118L
1,520 Elo+
Party 1
Fenrir
Fenrir
SuGG Medic
Fenrir
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 218L
1,539 Elo+
Party 1
Hades
Hades
TeeDabs
Hades
Level 127
God Stats
1W - 1L
1,272 SR
Queue Stats
30W - 34L
1,484 Elo+
Party 3
Team Averages
Level 112
1,408 SR
1,504 Elo+

VS

Team Averages
Level 135
1,466 SR
1,494 Elo+
Janus
Janus
KIKYN CHIKYN
Janus
Level 155
God Stats
1W - 6L
1,273 SR
Queue Stats
177W - 186L
1,479 Elo+
Solo
Jormungandr
Jormungandr
SWIFT ViiRaL
Jormungandr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 119L
1,514 Elo+
Party 2
Fenrir
Fenrir
Yeeeeeeheeeeeeee
Fenrir
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 114L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
ZekeGod101
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,475 Elo+
Solo
Bellona
Bellona
lifeofG
Bellona
Level 143
God Stats
6W - 6L
1,559 SR
Queue Stats
189W - 176L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fat Damon7186
Sylvanus
9
0 / 0 / 3
5,481
1,096
2,075
2,861
1,592
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 0 / 3
5,800
1,160
4,383
1,867
783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Skimpy J
Da Ji
9
2 / 1 / 1
5,545
1,109
3,324
3,486
1,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
SuGG Medic
Fenrir
9
0 / 1 / 2
5,422
1,084
698
4,182
2,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hades
TeeDabs
Hades
10
1 / 0 / 1
5,473
1,095
2,040
4,140
2,094
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
4,999
1,000
5,278
2,221
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
SWIFT ViiRaL
Jormungandr
10
0 / 1 / 2
4,700
940
3,694
4,556
1,913
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

10
0 / 1 / 2
4,662
932
720
3,818
2,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
ZekeGod101
Guan Yu
5
0 / 0 / 0
4,330
866
0
0
0
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Bellona
lifeofG
Bellona
11
2 / 0 / 0
5,426
1,085
3,064
4,548
3,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
4
Kills
2
2
Deaths
4
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Fat Damon7186
Sylvanus
0
0
3
1.5
L
0
2
1
0.25
L
Jormungandr
SWIFT ViiRaL
Jormungandr
0
1
2
1
W
1
0
3
2.5
W
Da Ji
Skimpy J
Da Ji
2
1
1
2.5
W
Fenrir
SuGG Medic
Fenrir
0
1
2
1
W
Hades
TeeDabs
Hades
1
0
1
1.5
L
0
1
2
1
L
Guan Yu
ZekeGod101
Guan Yu
0
0
0
0
L
Bellona
lifeofG
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,520
Damage
12,756
16,536
Taken
15,143
8,564
Mitigated
9,513
7,415
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Fat Damon7186
Sylvanus
2,075
566
2,778
1,349
2,861
1,592
0
2,330
531
3,985
809
L
5,278
241
280
82
2,221
766
0
1,120
1,101
11,452
170
L
Jormungandr
SWIFT ViiRaL
Jormungandr
3,694
674
586
1,151
4,556
1,913
0
2,306
2,250
8,206
0
W
4,383
0
102
382
1,867
783
36
1,310
557
16,637
0
W
Da Ji
Skimpy J
Da Ji
3,324
304
0
240
3,486
1,581
23
1,479
2,007
0
4,352
W
Fenrir
SuGG Medic
Fenrir
698
60
341
605
4,182
2,514
0
2,231
1,951
0
1,683
W
Hades
TeeDabs
Hades
2,040
136
270
1,348
4,140
2,094
0
2,674
1,466
9,026
0
L
720
252
0
838
3,818
2,975
0
2,608
1,210
0
1,797
L
Guan Yu
ZekeGod101
Guan Yu
0
0
146
0
0
0
0
0
0
0
0
L
Bellona
lifeofG
Bellona
3,064
255
155
845
4,548
3,859
0
2,127
2,421
1,348
6,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,721
Gold Earned
24,117
52
Minions Killed
27
0
Camps Cleared
0
506,356
Distance Traveled
395,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,481
1,096
7
1
0
82,013
0
L
Janus
4,999
1,000
12
2
0
91,830
0
L
Jormungandr
4,700
940
3
1
0
91,584
0
W
Janus
5,800
1,160
12
2
0
121,140
0
W
Da Ji
5,545
1,109
7
1
0
100,729
0
W
Fenrir
5,422
1,084
5
1
0
98,713
0
W
Hades
5,473
1,095
21
4
0
103,761
0
L
Fenrir
4,662
932
5
1
0
102,390
0
L
Guan Yu
4,330
866
0
0
0
13,094
0
L
Bellona
5,426
1,085
7
1
0
96,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role