Player Matchup

Susano
Susano
EarthTurnip6023
Susano
Level 182
God Stats
4W - 9L
1,392 SR
Queue Stats
341W - 376L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
HAPPY1101
Hou Yi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,322 Elo+
Party 1
Thoth
Thoth
Thebe27
Thoth
Level 85
God Stats
1W - 6L
1,232 SR
Queue Stats
212W - 199L
1,510 Elo+
Party 3
Raijin
Raijin
dsadaqwq
Raijin
Level 127
God Stats
0W - 2L
1,250 SR
Queue Stats
159W - 192L
1,494 Elo+
Party 1
Ah Puch
Ah Puch
itzkellerblitch
Ah Puch
Level 115
God Stats
12W - 11L
1,580 SR
Queue Stats
429W - 415L
1,507 Elo+
Party 3
Team Averages
Level 129
1,391 SR
1,471 Elo+

VS

Team Averages
Level 119
1,488 SR
1,480 Elo+
Xing Tian
Xing Tian
GIJoeyB
Xing Tian
Level 83
God Stats
5W - 1L
1,873 SR
Queue Stats
63W - 59L
1,508 Elo+
Solo
Jormungandr
Jormungandr
ImDeceptive
Jormungandr
Level 142
God Stats
14W - 16L
1,332 SR
Queue Stats
637W - 631L
1,446 Elo+
Party 2
Nu Wa
Nu Wa
Melted Poptarts
Nu Wa
Level 115
God Stats
1W - 1L
1,229 SR
Queue Stats
94W - 98L
1,541 Elo+
Party 4
Bellona
Bellona
TheSkeaton20
Bellona
Level 135
God Stats
2W - 1L
1,504 SR
Queue Stats
142W - 155L
1,461 Elo+
Party 4
Chaac
Chaac
sukkasaywhat
Chaac
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 252L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 9
10,207
680
9,796
12,068
4,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
HAPPY1101
Hou Yi
17
3 / 7 / 9
10,211
681
7,490
14,509
4,542
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Thebe27
Thoth
17
3 / 4 / 8
10,613
708
15,167
8,908
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Raijin
dsadaqwq
Raijin
15
3 / 8 / 3
10,086
672
6,228
14,512
4,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 5 / 6
11,177
745
18,611
10,981
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GIJoeyB
Xing Tian
20
5 / 1 / 16
12,922
861
6,048
19,774
18,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
ImDeceptive
Jormungandr
18
5 / 4 / 16
11,663
778
8,241
15,881
12,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 15
12,332
822
24,101
15,860
6,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
TheSkeaton20
Bellona
19
8 / 5 / 15
11,801
787
10,571
18,892
19,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 5 / 13
10,625
708
9,684
18,153
22,519
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
106
17
Kills
31
31
Deaths
19
35
Assists
75
Player
Kills
Deaths
Assists
KDA
L
4
7
9
1.21
W
Xing Tian
GIJoeyB
Xing Tian
5
1
16
13
L
Hou Yi
HAPPY1101
Hou Yi
3
7
9
1.07
W
Jormungandr
ImDeceptive
Jormungandr
5
4
16
3.25
W
9
4
15
4.13
W
Bellona
TheSkeaton20
Bellona
8
5
15
3.1
L
Thoth
Thebe27
Thoth
3
4
8
1.75
L
Raijin
dsadaqwq
Raijin
3
8
3
0.56
L
4
5
6
1.4
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,292
Damage
58,645
60,978
Taken
88,560
19,955
Mitigated
78,977
11,435
Healing
27,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,796
985
2,037
1,522
12,068
4,373
0
6,928
4,623
0
18,820
W
Xing Tian
GIJoeyB
Xing Tian
6,048
221
3,987
4,886
19,774
18,108
1,232
8,218
11,120
25,230
0
L
Hou Yi
HAPPY1101
Hou Yi
7,490
2,599
0
888
14,509
4,542
0
8,708
5,203
0
19,287
W
Jormungandr
ImDeceptive
Jormungandr
8,241
706
788
2,774
15,881
12,296
844
7,440
8,027
26,111
419
W
24,101
4,398
2,387
3,496
15,860
6,552
3,338
7,918
7,558
49,520
777
W
Bellona
TheSkeaton20
Bellona
10,571
935
490
3,905
18,892
19,502
1,506
7,721
10,702
0
18,170
L
Thoth
Thebe27
Thoth
15,167
418
595
1,271
8,908
3,023
0
5,592
2,826
26,373
25
L
Raijin
dsadaqwq
Raijin
6,228
681
320
3,398
14,512
4,302
0
8,593
5,369
27,481
0
L
18,611
65
0
1,404
10,981
3,715
0
6,928
3,729
49,673
0
W
9,684
131
2,064
3,220
18,153
22,519
1,103
6,846
10,867
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
59,343
183
Minions Killed
198
0
Camps Cleared
0
1,277,657
Distance Traveled
1,522,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,207
680
11
1
0
269,117
0
W
Xing Tian
12,922
861
40
3
0
347,429
0
L
Hou Yi
10,211
681
33
2
0
236,262
0
W
Jormungandr
11,663
778
59
4
0
275,058
0
W
Nu Wa
12,332
822
63
4
0
270,933
0
W
Bellona
11,801
787
25
2
0
321,399
0
L
Thoth
10,613
708
30
2
0
276,991
0
L
Raijin
10,086
672
34
2
0
223,729
0
L
Ah Puch
11,177
745
75
5
0
271,558
0
W
Chaac
10,625
708
11
1
0
307,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role