Player Matchup

Shiva
Shiva
Mr_Trylittle
Shiva
Level 64
God Stats
1W - 2L
1,669 SR
Queue Stats
11W - 11L
1,573 Elo+
Party 2
Hel
Hel
bizzybix40
Hel
Level 157
God Stats
2W - 0L
1,509 SR
Queue Stats
31W - 40L
1,403 Elo+
Party 2
Neith
Neith
jaanuuss
Neith
Level 68
God Stats
4W - 2L
1,538 SR
Queue Stats
72W - 51L
1,555 Elo+
Party 2
Team Averages
Level 96
1,572 SR
1,510 Elo+

VS

Team Averages
Level 89
1,510 SR
1,431 Elo+
Vulcan
Vulcan
AYoungJedi901
Vulcan
Level 87
God Stats
0W - 1L
1,218 SR
Queue Stats
28W - 35L
1,415 Elo+
Party 1
Ares
Ares
NOTR3dam3IRISH
Ares
Level 89
God Stats
1W - 2L
1,813 SR
Queue Stats
45W - 49L
1,352 Elo+
Solo
Cu Chulainn
Cu Chulainn
kpointer21
Cu Chulainn
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 50L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 5
8,830
803
12,159
11,998
10,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 0 / 7
8,151
741
6,532
8,272
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Neith
jaanuuss
Neith
13
3 / 0 / 5
8,257
751
8,623
7,927
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,185
653
6,566
6,942
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 0
7,477
680
5,171
9,322
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
kpointer21
Cu Chulainn
13
0 / 3 / 1
7,233
658
9,234
15,755
10,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
1
5
6.5
L
1
1
0
1
W
2
0
7
5.5
W
Neith
jaanuuss
Neith
3
0
5
5.5
L
Cu Chulainn
kpointer21
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
20,971
28,197
Taken
32,019
15,486
Mitigated
20,702
13,750
Healing
3,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,566
201
0
585
6,942
2,304
0
988
5,768
32,141
0
W
12,159
1,935
720
2,651
11,998
10,333
216
4,603
6,972
0
29,935
L
5,171
192
0
615
9,322
7,455
0
2,293
6,779
16,851
1,891
W
6,532
103
4,384
4,485
8,272
2,674
84
3,470
4,493
29,431
0
W
Neith
jaanuuss
Neith
8,623
2,328
0
1,510
7,927
2,479
667
3,743
4,060
0
27,245
L
Cu Chulainn
kpointer21
Cu Chulainn
9,234
1,011
0
2,393
15,755
10,943
0
3,413
11,607
5,487
26,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,238
Gold Earned
21,895
140
Minions Killed
129
0
Camps Cleared
0
659,175
Distance Traveled
622,737
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,185
653
54
5
0
205,601
0
W
Shiva
8,830
803
39
4
0
224,822
2
L
Ares
7,477
680
29
3
0
194,874
0
W
Hel
8,151
741
52
5
0
223,816
2
W
Neith
8,257
751
49
4
0
210,537
0
L
Cu Chulainn
7,233
658
46
4
0
222,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role