Player Matchup

Hun Batz
Hun Batz
Colefolio123
Hun Batz
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
21W - 33L
1,193 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DaRealPandaKing
Cu Chulainn
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 12L
1,159 Elo+
Party 2
Apollo
Apollo
DocLyonHart
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,227 Elo+
Party 2
Atlas
Atlas
RogueWarrior2
Atlas
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,227 Elo+
Party 2
Scylla
Scylla
Supercocohead
Scylla
Level 123
God Stats
2W - 10L
1,247 SR
Queue Stats
17W - 31L
1,193 Elo+
Party 2
Team Averages
Level 101
1,449 SR
1,200 Elo+

VS

Team Averages
Level 124
1,586 SR
1,512 Elo+
Skadi
Skadi
Imasmoke
Skadi
Level 162
God Stats
3W - 2L
1,441 SR
Queue Stats
299W - 286L
1,466 Elo+
Solo
Chaac
Chaac
LolaMento69_
Chaac
Level 88
God Stats
5W - 5L
1,598 SR
Queue Stats
160W - 145L
1,499 Elo+
Party 1
Ix Chel
Ix Chel
TZW_SaViTar
Ix Chel
Level 122
God Stats
2W - 0L
1,753 SR
Queue Stats
227W - 200L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
blackblack420
Baron Samedi
Level 122
God Stats
96W - 62L
1,616 SR
Queue Stats
206W - 195L
1,575 Elo+
Solo
Kali
Kali
scruffyrump
Kali
Level 127
God Stats
3W - 3L
1,520 SR
Queue Stats
246W - 201L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Colefolio123
Hun Batz
8
0 / 3 / 1
4,051
579
2,389
6,021
1,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cu Chulainn
DaRealPandaKing
Cu Chulainn
1
0 / 0 / 0
2,922
417
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Apollo
6
0 / 2 / 0
3,653
522
2,188
4,966
1,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
4,037
577
2,134
5,936
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 0
4,580
654
2,450
3,791
819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Imasmoke
Skadi
9
0 / 0 / 1
4,455
636
3,246
3,651
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
0 / 0 / 0
4,907
701
0
2,474
1,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ix Chel
TZW_SaViTar
Ix Chel
9
0 / 2 / 3
5,107
730
3,127
4,687
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
blackblack420
Baron Samedi
8
2 / 0 / 1
4,760
680
3,588
3,258
1,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

10
5 / 0 / 0
5,801
829
3,705
6,835
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
7
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Colefolio123
Hun Batz
0
3
1
0.17
L
Cu Chulainn
DaRealPandaKing
Cu Chulainn
0
0
0
0
L
Apollo
0
2
0
0
W
Skadi
Imasmoke
Skadi
0
0
1
0.5
W
0
0
0
0
L
0
1
0
0
L
2
1
0
2
W
Ix Chel
TZW_SaViTar
Ix Chel
0
2
3
0.75
W
Baron Samedi
blackblack420
Baron Samedi
2
0
1
2.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,161
Damage
13,666
20,714
Taken
20,905
6,467
Mitigated
7,174
4,133
Healing
10,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Colefolio123
Hun Batz
2,389
1,127
0
678
6,021
1,791
0
623
5,306
0
24,017
L
Cu Chulainn
DaRealPandaKing
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
2,188
1,538
0
1,817
4,966
1,264
0
1,683
3,283
0
18,427
W
Skadi
Imasmoke
Skadi
3,246
1,104
0
975
3,651
939
0
1,074
2,577
0
31,368
W
0
0
0
484
2,474
1,284
576
0
2,474
0
23,646
L
2,134
1,095
0
1,196
5,936
2,593
0
1,663
4,273
10,474
0
L
2,450
371
0
442
3,791
819
0
2,133
1,348
21,671
0
W
Ix Chel
TZW_SaViTar
Ix Chel
3,127
197
245
1,830
4,687
1,176
0
2,183
2,504
28,057
1,291
W
Baron Samedi
blackblack420
Baron Samedi
3,588
462
455
1,977
3,258
1,777
0
1,000
2,258
11,136
1,458
W
3,705
1,878
0
4,904
6,835
1,998
0
327
6,508
0
39,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,243
Gold Earned
25,030
142
Minions Killed
242
0
Camps Cleared
0
629,640
Distance Traveled
769,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,051
579
43
6
0
172,212
0
L
Cu Chulainn
2,922
417
0
0
0
10
0
L
Apollo
3,653
522
38
5
0
143,120
0
W
Skadi
4,455
636
57
8
0
147,428
0
W
Chaac
4,907
701
38
5
0
131,391
0
L
Atlas
4,037
577
10
1
0
156,504
0
L
Scylla
4,580
654
51
7
0
157,794
0
W
Ix Chel
5,107
730
56
8
0
147,109
0
W
Baron Samedi
4,760
680
23
3
0
149,775
0
W
Kali
5,801
829
68
10
0
194,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role