Player Matchup

Eset
Eset
Godinstereo
Eset
Level 39
God Stats
7W - 11L
1,241 SR
Queue Stats
152W - 175L
1,398 Elo+
Party 1
Ymir
Ymir
IsaacBRiv
Ymir
Level 153
God Stats
83W - 65L
1,547 SR
Queue Stats
298W - 336L
1,406 Elo+
Party 1
Amaterasu
Amaterasu
STIHLteamSIX
Amaterasu
Level 155
God Stats
10W - 11L
1,464 SR
Queue Stats
155W - 185L
1,445 Elo+
Party 1
Team Averages
Level 116
1,417 SR
1,416 Elo+

VS

Team Averages
Level 128
1,429 SR
1,305 Elo+
Charybdis
Charybdis
GettingNasty9
Charybdis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,167 Elo+
Party 2
Artio
Artio
GracefulDice320
Artio
Level 116
God Stats
0W - 3L
1,304 SR
Queue Stats
6W - 18L
1,316 Elo+
Party 2
Anubis
Anubis
Interpretation
Anubis
Level 149
God Stats
128W - 140L
1,482 SR
Queue Stats
350W - 375L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 11
12,226
873
15,982
10,824
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ymir
17
5 / 3 / 13
11,294
807
7,027
14,399
15,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
STIHLteamSIX
Amaterasu
17
7 / 3 / 8
11,397
814
10,648
16,423
7,712
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GettingNasty9
Charybdis
15
2 / 6 / 7
10,436
745
10,378
12,108
4,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 6
9,319
666
7,890
19,815
15,853
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
7 / 7 / 3
11,640
831
11,372
11,727
5,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
10
10
Deaths
19
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GettingNasty9
Charybdis
2
6
7
0.92
W
7
4
11
3.13
L
1
6
6
0.67
L
7
7
3
1.21
W
Ymir
5
3
13
3.83
W
Amaterasu
STIHLteamSIX
Amaterasu
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,657
Damage
29,640
41,646
Taken
43,650
27,492
Mitigated
25,288
13,825
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GettingNasty9
Charybdis
10,378
3,902
0
2,285
12,108
4,026
749
5,609
6,494
0
42,178
W
15,982
1,211
1,936
2,105
10,824
4,470
754
5,566
5,229
51,290
779
L
7,890
988
359
5,617
19,815
15,853
225
11,208
8,591
18,393
1,576
L
11,372
608
0
1,764
11,727
5,409
592
6,285
5,434
62,303
0
W
Ymir
7,027
1,760
0
1,988
14,399
15,310
556
6,116
8,234
22,003
0
W
Amaterasu
STIHLteamSIX
Amaterasu
10,648
4,662
0
7,796
16,423
7,712
1,376
6,284
10,049
0
35,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
31,395
143
Minions Killed
166
0
Camps Cleared
0
812,526
Distance Traveled
683,417
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,436
745
61
4
0
212,970
0
W
Eset
12,226
873
63
5
0
264,391
4
L
Artio
9,319
666
18
1
0
279,490
3
L
Anubis
11,640
831
87
6
0
190,957
0
W
Ymir
11,294
807
28
2
0
234,290
0
W
Amaterasu
11,397
814
52
4
0
313,845
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role