Player Matchup

Hercules
Hercules
Silver V
 
Hercules
Silver V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
ClowninOnYou-_-
Danzaburou
Silver I
Level 158
God Stats
41W - 45L
1,496 SR
Queue Stats
297W - 319L
1,347 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
VanityKym
Baron Samedi
Silver II
Level 160
God Stats
15W - 17L
1,406 SR
Queue Stats
288W - 292L
1,116 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 142
1,467 SR
1,321 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 70
1,446 SR
1,179 MMR
Thanatos
Thanatos
Bronze IV
BigThangyy
Thanatos
Bronze IV
Level 44
God Stats
0W - 2L
1,349 SR
Queue Stats
0W - 8L
1,187 MMR
Party 2
Neith
Neith
Bronze IV
DjangosDad
Neith
Bronze IV
Level 41
God Stats
0W - 4L
1,533 SR
Queue Stats
0W - 8L
1,187 MMR
Party 2
Artio
Artio
Silver III
Thekingkike6196
Artio
Silver III
Level 125
God Stats
2W - 5L
1,458 SR
Queue Stats
31W - 46L
1,162 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 4 / 3
6,359
795
2,384
6,960
3,029
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ClowninOnYou-_-
Danzaburou
13
4 / 1 / 4
7,767
971
7,042
5,827
1,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
VanityKym
Baron Samedi
12
3 / 2 / 5
7,296
912
6,479
5,788
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
VulcanHadesMulanAchillesBacchus

VS

Bans
CharonIx ChelZeusGebKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigThangyy
Thanatos
11
3 / 5 / 2
6,638
830
3,613
8,576
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
11
2 / 2 / 2
6,588
824
3,526
7,988
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 2 / 3
5,329
666
1,185
3,794
1,821
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
5
7
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
4
3
0.88
L
Thanatos
BigThangyy
Thanatos
3
5
2
0.8
W
Danzaburou
ClowninOnYou-_-
Danzaburou
4
1
4
6
L
Neith
2
2
2
1.5
L
0
2
3
0.75
W
Baron Samedi
VanityKym
Baron Samedi
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,905
Damage
8,324
18,575
Taken
20,358
6,874
Mitigated
6,265
5,348
Healing
6,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,384
546
0
807
6,960
3,029
412
410
6,550
0
10,285
L
Thanatos
BigThangyy
Thanatos
3,613
267
0
2,775
8,576
2,355
0
3,188
5,368
0
12,367
W
Danzaburou
ClowninOnYou-_-
Danzaburou
7,042
1,490
0
1,633
5,827
1,840
916
307
5,520
0
28,949
L
Neith
3,526
1,349
0
2,480
7,988
2,089
120
2,621
5,337
0
21,784
L
1,185
79
91
999
3,794
1,821
50
631
3,139
6,851
689
W
Baron Samedi
VanityKym
Baron Samedi
6,479
320
461
2,447
5,788
2,005
670
376
5,412
20,570
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,422
Gold Earned
18,555
112
Minions Killed
69
0
Camps Cleared
0
460,290
Distance Traveled
377,600
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,359
795
12
2
0
154,156
0
L
Thanatos
6,638
830
24
3
0
148,223
0
W
Danzaburou
7,767
971
55
7
0
159,987
0
L
Neith
6,588
824
35
4
0
157,242
0
L
Artio
5,329
666
10
1
0
72,135
0
W
Baron Samedi
7,296
912
45
6
0
146,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role