Player Matchup

Izanami
Izanami
Bronze III
BlacklistaT
Izanami
Bronze III
Level 156
God Stats
0W - 1L
1,246 SR
Queue Stats
2W - 3L
1,546 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
GlubtubbasWepple
Sun Wukong
Silver II
Level 126
God Stats
3W - 4L
1,349 SR
Queue Stats
56W - 68L
1,518 MMR
Solo
Yu Huang
Yu Huang
Gold I
KingxRain
Yu Huang
Gold I
Level 158
God Stats
0W - 4L
1,503 SR
Queue Stats
50W - 53L
1,668 MMR
Party 2
Serqet
Serqet
Platinum V
Sushi-Foxx
Serqet
Platinum V
Level 154
God Stats
4W - 7L
1,362 SR
Queue Stats
51W - 53L
1,679 MMR
Party 2
Hercules
Hercules
Gold I
xLightsOut2x
Hercules
Gold I
Level 134
God Stats
3W - 3L
1,478 SR
Queue Stats
280W - 284L
1,545 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,388 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,547 SR
1,563 MMR
Nox
Nox
Platinum V
 
Nox
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
Kyng_Kenpachi
Surtr
Gold II
Level 60
God Stats
2W - 4L
1,577 SR
Queue Stats
73W - 70L
1,528 MMR
Party 3
Heimdallr
Heimdallr
Gold III
Milk__Him
Heimdallr
Gold III
Level 126
God Stats
26W - 29L
1,629 SR
Queue Stats
190W - 183L
1,530 MMR
Party 3
Hun Batz
Hun Batz
Platinum V
Shrops
Hun Batz
Platinum V
Level 111
God Stats
6W - 6L
1,640 SR
Queue Stats
211W - 202L
1,613 MMR
Party 1
Ymir
Ymir
Gold I
xxBangBulletxx
Ymir
Gold I
Level 123
God Stats
2W - 2L
1,392 SR
Queue Stats
226W - 215L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlacklistaT
Izanami
10
3 / 1 / 1
5,996
600
3,663
3,879
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
GlubtubbasWepple
Sun Wukong
8
0 / 5 / 1
5,287
529
3,387
7,668
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yu Huang
KingxRain
Yu Huang
11
0 / 2 / 3
5,637
564
4,318
3,378
1,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Sushi-Foxx
Serqet
9
2 / 5 / 1
5,102
510
3,179
10,284
3,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
xLightsOut2x
Hercules
8
2 / 0 / 4
4,841
484
6,014
5,263
2,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
MedusaAgniSusano

VS

Bans
AresLancelotBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
4 / 0 / 3
6,363
636
3,936
3,687
1,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 1
6,892
689
5,028
8,641
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
Milk__Him
Heimdallr
11
1 / 2 / 1
5,944
594
2,818
4,227
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hun Batz
Shrops
Hun Batz
11
2 / 1 / 4
5,615
562
4,233
8,662
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 3
5,151
515
2,589
9,705
5,152
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
7
Kills
13
13
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
0
3
5.5
L
Izanami
BlacklistaT
Izanami
3
1
1
3.5
L
Sun Wukong
GlubtubbasWepple
Sun Wukong
0
5
1
0.1
L
Yu Huang
KingxRain
Yu Huang
0
2
3
0.75
W
5
1
1
5.5
W
Heimdallr
Milk__Him
Heimdallr
1
2
1
0.75
W
Hun Batz
Shrops
Hun Batz
2
1
4
4
L
Serqet
Sushi-Foxx
Serqet
2
5
1
0.5
L
Hercules
xLightsOut2x
Hercules
2
0
4
4
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,561
Damage
18,604
30,472
Taken
34,922
11,723
Mitigated
14,812
8,394
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,936
313
0
666
3,687
1,014
0
1,014
2,049
34,322
1,713
L
Izanami
BlacklistaT
Izanami
3,663
1,979
0
1,097
3,879
1,101
0
1,278
2,598
0
37,310
L
Sun Wukong
GlubtubbasWepple
Sun Wukong
3,387
496
0
2,100
7,668
4,108
0
459
6,656
0
28,588
L
Yu Huang
KingxRain
Yu Huang
4,318
213
0
209
3,378
1,009
0
1,767
1,611
35,315
0
W
5,028
1,493
0
3,280
8,641
4,953
0
153
8,056
1,144
39,853
W
Heimdallr
Milk__Him
Heimdallr
2,818
1,110
0
1,804
4,227
1,323
0
274
3,856
0
42,713
W
Hun Batz
Shrops
Hun Batz
4,233
1,435
0
4,948
8,662
2,370
0
784
7,382
0
40,515
L
Serqet
Sushi-Foxx
Serqet
3,179
422
0
2,870
10,284
3,070
0
1,779
8,466
0
26,158
L
Hercules
xLightsOut2x
Hercules
6,014
1,455
0
2,118
5,263
2,435
0
1,331
3,932
0
16,788
W
2,589
732
0
1,612
9,705
5,152
0
1,499
7,726
16,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,863
Gold Earned
29,965
290
Minions Killed
343
0
Camps Cleared
0
1,069,769
Distance Traveled
1,049,300
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,363
636
84
8
0
213,410
8
L
Izanami
5,996
600
70
7
0
211,323
2
L
Sun Wukong
5,287
529
72
7
0
169,670
2
L
Yu Huang
5,637
564
80
8
0
212,630
0
W
Surtr
6,892
689
68
7
0
183,381
4
W
Heimdallr
5,944
594
92
9
0
205,280
2
W
Hun Batz
5,615
562
76
8
0
236,731
0
L
Serqet
5,102
510
49
5
0
261,763
0
L
Hercules
4,841
484
19
2
0
214,383
6
W
Ymir
5,151
515
23
2
0
210,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role