Player Matchup

Baron Samedi
Baron Samedi
ATMacme8846
Baron Samedi
Level 65
God Stats
27W - 27L
1,487 SR
Queue Stats
193W - 173L
1,527 Elo+
Party 1
Medusa
Medusa
AnyTree16
Medusa
Level 68
God Stats
14W - 5L
1,704 SR
Queue Stats
86W - 81L
1,489 Elo+
Party 1
Hercules
Hercules
Dad212334567
Hercules
Level 149
God Stats
2W - 6L
1,293 SR
Queue Stats
408W - 370L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
LeeroyJ6084
Sun Wukong
Level 93
God Stats
37W - 32L
1,687 SR
Queue Stats
120W - 140L
1,427 Elo+
Solo
Nemesis
Nemesis
XShoX4408
Nemesis
Level 122
God Stats
16W - 16L
1,451 SR
Queue Stats
234W - 201L
1,520 Elo+
Party 1
Team Averages
Level 99
1,525 SR
1,489 Elo+

VS

Team Averages
Level 147
1,552 SR
1,493 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Jeditwitch
Charybdis
Level 121
God Stats
4W - 2L
1,519 SR
Queue Stats
101W - 89L
1,467 Elo+
Party 3
Jormungandr
Jormungandr
Kirestar
Jormungandr
Level 159
God Stats
1W - 2L
1,453 SR
Queue Stats
7W - 6L
1,534 Elo+
Party 2
Geb
Geb
Shinkugarasu
Geb
Level 125
God Stats
1W - 1L
1,753 SR
Queue Stats
49W - 35L
1,445 Elo+
Party 3
Awilix
Awilix
tigeruchiha
Awilix
Level 158
God Stats
22W - 19L
1,536 SR
Queue Stats
120W - 108L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATMacme8846
Baron Samedi
13
3 / 2 / 4
7,070
589
4,118
7,248
3,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
AnyTree16
Medusa
12
6 / 0 / 4
6,908
576
4,737
5,852
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Dad212334567
Hercules
11
1 / 0 / 9
6,528
544
4,034
10,516
7,108
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LeeroyJ6084
Sun Wukong
12
0 / 1 / 1
6,728
561
6,114
10,761
5,232
Nemesis
XShoX4408
Nemesis
12
5 / 0 / 3
6,457
538
5,085
7,555
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 1
7,551
629
6,073
5,440
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Jeditwitch
Charybdis
10
0 / 6 / 0
5,781
482
5,420
9,030
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Kirestar
Jormungandr
12
0 / 1 / 1
7,498
625
6,159
10,585
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
0 / 3 / 0
5,747
479
3,350
6,832
3,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
11
2 / 4 / 0
6,455
538
3,503
7,949
2,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
15
Kills
3
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
2
1
0.75
W
Baron Samedi
ATMacme8846
Baron Samedi
3
2
4
2.5
W
Medusa
AnyTree16
Medusa
6
0
4
8
W
Hercules
Dad212334567
Hercules
1
0
9
5.5
L
Charybdis
Jeditwitch
Charybdis
0
6
0
0
L
Jormungandr
Kirestar
Jormungandr
0
1
1
0.5
W
Sun Wukong
LeeroyJ6084
Sun Wukong
0
1
1
0.5
L
0
3
0
0
W
Nemesis
XShoX4408
Nemesis
5
0
3
6.5
L
Awilix
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,088
Damage
24,505
41,932
Taken
39,836
19,531
Mitigated
16,903
17,091
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,073
1,429
0
1,110
5,440
1,574
42
2,686
2,458
60,065
360
W
Baron Samedi
ATMacme8846
Baron Samedi
4,118
163
16
2,046
7,248
3,054
0
3,214
4,034
43,122
0
W
Medusa
AnyTree16
Medusa
4,737
963
0
1,453
5,852
1,946
0
1,531
4,321
0
43,002
W
Hercules
Dad212334567
Hercules
4,034
1,317
240
4,349
10,516
7,108
0
2,806
7,710
0
25,235
L
Charybdis
Jeditwitch
Charybdis
5,420
3,045
0
2,770
9,030
2,435
0
0
9,030
0
40,484
L
Jormungandr
Kirestar
Jormungandr
6,159
2,065
0
1,341
10,585
6,234
252
0
10,585
49,041
191
W
Sun Wukong
LeeroyJ6084
Sun Wukong
6,114
1,424
0
3,025
10,761
5,232
406
5,269
4,798
0
50,375
L
3,350
175
0
1,101
6,832
3,991
6
695
6,075
18,483
0
W
Nemesis
XShoX4408
Nemesis
5,085
2,058
0
5,962
7,555
2,191
0
1,752
5,759
0
46,901
L
Awilix
3,503
1,636
0
886
7,949
2,669
0
339
7,570
0
35,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
33,032
368
Minions Killed
378
0
Camps Cleared
0
1,237,428
Distance Traveled
1,220,844
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,551
629
116
10
0
220,361
1
W
Baron Samedi
7,070
589
90
8
0
221,715
0
W
Medusa
6,908
576
74
6
0
267,189
3
W
Hercules
6,528
544
41
3
0
247,734
3
L
Charybdis
5,781
482
78
7
0
225,186
0
L
Jormungandr
7,498
625
116
10
0
223,752
0
W
Sun Wukong
6,728
561
86
7
0
189,881
0
L
Geb
5,747
479
12
1
0
236,791
4
W
Nemesis
6,457
538
77
6
0
310,909
0
L
Awilix
6,455
538
56
5
0
314,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role