Player Matchup

Bellona
Bellona
AirBud232
Bellona
Level 6
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Ares
Ares
AppleStrangler
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,434 Elo+
Party 1
Neith
Neith
Manchi45
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
Mexicanpower211
Scylla
Level 36
God Stats
1W - 1L
1,450 SR
Queue Stats
3W - 4L
1,406 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Squantonomous
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,520 Elo+
Party 1
Team Averages
Level 36
1,447 SR
1,424 Elo+

VS

Team Averages
Level 45
1,645 SR
1,469 Elo+
Loki
Loki
 
Loki
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ahdizal
Anhur
Level 47
God Stats
3W - 1L
1,785 SR
Queue Stats
36W - 36L
1,425 Elo+
Solo
Zeus
Zeus
HuevoToto
Zeus
Level 41
God Stats
2W - 1L
2,011 SR
Queue Stats
25W - 21L
1,530 Elo+
Solo
Shiva
Shiva
freakyrican11
Shiva
Level 83
God Stats
21W - 20L
1,428 SR
Queue Stats
176W - 176L
1,392 Elo+
Party 2
Chaac
Chaac
łåľķ
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AirBud232
Bellona
8
0 / 2 / 0
5,093
637
2,500
6,933
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 1 / 1
5,292
662
2,894
5,510
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
Manchi45
Neith
7
0 / 2 / 0
4,327
541
1,231
2,816
607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
2 / 4 / 0
4,915
614
3,562
4,536
1,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Squantonomous
Tsukuyomi
6
0 / 3 / 1
4,308
539
2,070
5,305
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
6 / 0 / 1
5,753
719
4,849
6,094
1,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Ahdizal
Anhur
8
1 / 2 / 2
4,519
565
2,416
5,501
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
11
4 / 1 / 2
6,206
776
2,860
4,044
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
1 / 0 / 1
4,371
546
2,480
5,479
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
łåľķ
Chaac
1
0 / 0 / 0
1,630
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
12
12
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
0
1
6.5
L
Anhur
Ahdizal
Anhur
1
2
2
1
W
Bellona
AirBud232
Bellona
0
2
0
0
W
1
1
1
1.5
L
Zeus
4
1
2
5
W
Neith
Manchi45
Neith
0
2
0
0
W
2
4
0
0.5
W
Tsukuyomi
Squantonomous
Tsukuyomi
0
3
1
0.17
L
1
0
1
1.5
L
Chaac
łåľķ
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,257
Damage
12,605
25,100
Taken
21,118
10,216
Mitigated
6,605
6,885
Healing
7,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,849
1,112
0
3,560
6,094
1,673
0
1,363
4,731
0
29,819
L
Anhur
Ahdizal
Anhur
2,416
1,121
0
1,257
5,501
1,528
0
2,980
2,521
0
16,608
W
Bellona
AirBud232
Bellona
2,500
623
0
2,011
6,933
4,431
0
132
6,400
0
26,393
W
2,894
369
0
1,702
5,510
2,715
424
0
5,510
14,061
1,880
L
Zeus
2,860
759
0
965
4,044
1,071
0
1,090
2,954
39,696
0
W
Neith
Manchi45
Neith
1,231
421
0
280
2,816
607
579
0
2,816
0
23,176
W
3,562
585
0
644
4,536
1,262
0
1,992
2,544
15,625
1,236
W
Tsukuyomi
Squantonomous
Tsukuyomi
2,070
599
0
2,248
5,305
1,201
0
897
4,408
0
16,616
L
2,480
595
0
1,480
5,479
2,333
0
781
4,698
161
15,394
L
Chaac
łåľķ
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
22,479
179
Minions Killed
198
0
Camps Cleared
0
828,721
Distance Traveled
692,484
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,753
719
55
7
0
188,012
0
L
Anhur
4,519
565
34
4
0
157,313
0
W
Bellona
5,093
637
55
7
0
132,432
0
W
Ares
5,292
662
22
3
0
171,065
0
L
Zeus
6,206
776
87
11
0
168,245
0
W
Neith
4,327
541
39
5
0
153,991
0
W
Scylla
4,915
614
32
4
0
164,769
1
W
Tsukuyomi
4,308
539
31
4
0
206,464
0
L
Shiva
4,371
546
22
3
0
178,914
0
L
Chaac
1,630
204
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role