Player Matchup

Charybdis
Charybdis
AgreedRhyme7
Charybdis
Level 64
God Stats
8W - 8L
1,529 SR
Queue Stats
205W - 177L
1,518 Elo+
Solo
Merlin
Merlin
LegitSliinky
Merlin
Level 127
God Stats
2W - 0L
1,325 SR
Queue Stats
108W - 94L
1,495 Elo+
Party 1
Ravana
Ravana
Maldrn
Ravana
Level 143
God Stats
4W - 1L
1,805 SR
Queue Stats
131W - 117L
1,475 Elo+
Party 1
Cerberus
Cerberus
SecretStone722
Cerberus
Level 78
God Stats
4W - 1L
1,480 SR
Queue Stats
14W - 12L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
coveredchief
Cliodhna
Level 89
God Stats
48W - 29L
1,652 SR
Queue Stats
168W - 147L
1,512 Elo+
Solo
Team Averages
Level 100
1,558 SR
1,499 Elo+

VS

Team Averages
Level 97
1,476 SR
1,490 Elo+
Neith
Neith
DEADGOSTH
Neith
Level 123
God Stats
12W - 10L
1,481 SR
Queue Stats
250W - 233L
1,590 Elo+
Solo
Scylla
Scylla
kxlled-you
Scylla
Level 80
God Stats
2W - 13L
1,289 SR
Queue Stats
340W - 357L
1,474 Elo+
Party 2
Sylvanus
Sylvanus
sabitoV2
Sylvanus
Level 91
God Stats
8W - 7L
1,652 SR
Queue Stats
361W - 411L
1,511 Elo+
Party 2
Thanatos
Thanatos
superXXDragon68
Thanatos
Level 135
God Stats
1W - 3L
1,469 SR
Queue Stats
35W - 43L
1,406 Elo+
Party 2
Anubis
Anubis
x2godx
Anubis
Level 55
God Stats
9W - 11L
1,489 SR
Queue Stats
84W - 94L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AgreedRhyme7
Charybdis
12
0 / 0 / 2
6,211
621
3,481
5,403
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
11
1 / 1 / 1
6,613
661
3,732
3,788
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
Maldrn
Ravana
12
5 / 1 / 2
6,794
679
4,447
7,057
2,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
11
3 / 0 / 1
6,639
664
4,395
8,086
5,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cliodhna
coveredchief
Cliodhna
12
7 / 2 / 2
7,008
701
8,343
9,543
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEADGOSTH
Neith
10
1 / 1 / 1
5,818
582
5,703
4,943
1,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
kxlled-you
Scylla
10
1 / 2 / 0
5,474
547
3,298
6,194
1,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
sabitoV2
Sylvanus
8
0 / 1 / 1
5,182
518
3,594
10,480
6,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
9
1 / 6 / 2
5,476
548
3,609
8,640
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
x2godx
Anubis
9
1 / 6 / 0
5,548
555
2,460
7,380
2,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
16
Kills
4
4
Deaths
16
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AgreedRhyme7
Charybdis
0
0
2
1
L
Neith
DEADGOSTH
Neith
1
1
1
1.5
W
Merlin
1
1
1
1.5
W
Ravana
Maldrn
Ravana
5
1
2
6
W
Cerberus
3
0
1
3.5
W
Cliodhna
coveredchief
Cliodhna
7
2
2
4
L
Scylla
kxlled-you
Scylla
1
2
0
0.5
L
Sylvanus
sabitoV2
Sylvanus
0
1
1
0.5
L
Thanatos
1
6
2
0.33
L
Anubis
x2godx
Anubis
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,398
Damage
18,664
33,877
Taken
37,637
13,045
Mitigated
14,109
17,752
Healing
13,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AgreedRhyme7
Charybdis
3,481
1,842
0
3,771
5,403
1,514
0
1,015
4,388
0
51,874
L
Neith
DEADGOSTH
Neith
5,703
2,666
0
2,311
4,943
1,310
0
1,288
3,655
0
43,579
W
Merlin
3,732
0
0
690
3,788
1,028
543
1,336
2,322
45,749
858
W
Ravana
Maldrn
Ravana
4,447
882
0
3,151
7,057
2,914
0
2,153
4,904
0
42,243
W
Cerberus
4,395
176
253
4,326
8,086
5,016
150
2,897
5,127
26,093
0
W
Cliodhna
coveredchief
Cliodhna
8,343
1,808
0
5,561
9,543
2,573
0
1,610
7,885
0
50,892
L
Scylla
kxlled-you
Scylla
3,298
198
0
685
6,194
1,484
0
2,462
3,732
26,878
271
L
Sylvanus
sabitoV2
Sylvanus
3,594
1,374
729
3,509
10,480
6,251
0
3,516
6,964
20,135
0
L
Thanatos
3,609
1,408
0
4,720
8,640
2,342
0
861
7,779
0
19,866
L
Anubis
x2godx
Anubis
2,460
235
0
1,633
7,380
2,722
0
0
7,380
33,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,265
Gold Earned
27,498
416
Minions Killed
289
0
Camps Cleared
0
1,070,590
Distance Traveled
1,007,187
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,211
621
108
11
0
185,775
2
L
Neith
5,818
582
80
8
0
216,198
0
W
Merlin
6,613
661
107
11
0
193,893
4
W
Ravana
6,794
679
65
7
0
204,962
0
W
Cerberus
6,639
664
61
6
0
237,396
0
W
Cliodhna
7,008
701
75
8
0
248,564
0
L
Scylla
5,474
547
69
7
0
213,076
0
L
Sylvanus
5,182
518
28
3
0
187,007
3
L
Thanatos
5,476
548
50
5
0
214,640
2
L
Anubis
5,548
555
62
6
0
176,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role