Player Matchup

Zeus
Zeus
Platinum I
 
Zeus
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Platinum I
AnimeCatgirls
Cupid
Platinum I
Level 190
God Stats
0W - 2L
1,535 SR
Queue Stats
94W - 87L
1,882 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Eugeο
Nu Wa
Platinum V
Level 159
God Stats
42W - 37L
1,639 SR
Queue Stats
49W - 48L
1,868 MMR
Solo
Mulan
Mulan
Platinum II
Icantdienow
Mulan
Platinum II
Level 244
God Stats
2W - 4L
1,590 SR
Queue Stats
327W - 319L
1,873 MMR
Solo
Serqet
Serqet
Platinum IV
willyduby
Serqet
Platinum IV
Level 177
God Stats
2W - 2L
1,614 SR
Queue Stats
137W - 155L
1,618 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 185
1,576 SR
1,748 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,668 SR
1,777 MMR
Scylla
Scylla
Platinum III
 
Scylla
Platinum III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
J20P
Hercules
Platinum IV
Level 158
God Stats
76W - 61L
1,620 SR
Queue Stats
355W - 348L
1,835 MMR
Solo
Artemis
Artemis
Platinum IV
TTVTopdog2990
Artemis
Platinum IV
Level 156
God Stats
24W - 9L
1,785 SR
Queue Stats
164W - 154L
1,862 MMR
Solo
Atlas
Atlas
Platinum IV
TeamCobble
Atlas
Platinum IV
Level 157
God Stats
5W - 2L
1,714 SR
Queue Stats
186W - 177L
1,812 MMR
Solo
Nemesis
Nemesis
Platinum I
YamiEdon
Nemesis
Platinum I
Level 177
God Stats
3W - 4L
1,719 SR
Queue Stats
47W - 40L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 2 / 0
5,729
637
2,596
3,633
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 4 / 0
4,319
480
2,587
5,147
1,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Eugeο
Nu Wa
7
0 / 4 / 1
4,615
513
3,487
7,936
3,542
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

9
0 / 2 / 1
4,854
539
4,803
9,177
6,597
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Serqet
willyduby
Serqet
9
0 / 2 / 0
4,599
511
883
5,220
1,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
ThanatosSusanoLokiMedusa

VS

Bans
CharybdisAgniLancelotThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 1 / 4
5,585
621
2,765
3,767
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
J20P
Hercules
10
1 / 0 / 1
5,662
629
4,954
8,492
5,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
10
4 / 0 / 3
5,648
628
3,579
3,561
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atlas
9
0 / 1 / 8
5,300
589
3,872
5,622
3,384
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
YamiEdon
Nemesis
10
9 / 0 / 1
5,989
665
4,891
5,943
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
14
14
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
2
0
1
W
Scylla
 
Scylla
0
1
4
2
L
0
4
0
0
L
Nu Wa
Eugeο
Nu Wa
0
4
1
0.13
L
0
2
1
0.25
W
Hercules
J20P
Hercules
1
0
1
1.5
W
Artemis
4
0
3
5.5
W
Atlas
0
1
8
4
W
Nemesis
YamiEdon
Nemesis
9
0
1
9.5
L
Serqet
willyduby
Serqet
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,356
Damage
20,061
31,113
Taken
27,385
13,815
Mitigated
12,593
6,426
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
2,596
426
0
534
3,633
854
0
1,347
2,286
33,135
0
W
Scylla
 
Scylla
2,765
381
0
525
3,767
978
0
1,818
1,827
51,451
0
L
2,587
1,649
112
1,376
5,147
1,173
0
1,030
4,117
0
18,888
L
Nu Wa
Eugeο
Nu Wa
3,487
1,937
0
1,935
7,936
3,542
0
3,249
4,687
14,012
1,434
L
4,803
618
0
2,212
9,177
6,597
0
1,424
7,753
0
27,407
W
Hercules
J20P
Hercules
4,954
1,396
0
2,010
8,492
5,118
0
73
7,923
4,977
32,442
W
Artemis
3,579
1,423
0
1,533
3,561
1,001
0
849
2,712
0
34,115
W
Atlas
3,872
1,674
0
1,680
5,622
3,384
0
2,051
3,483
16,862
657
W
Nemesis
YamiEdon
Nemesis
4,891
3,130
0
1,358
5,943
2,112
0
632
5,307
0
31,127
L
Serqet
willyduby
Serqet
883
140
0
257
5,220
1,649
0
378
4,842
0
28,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
28,184
251
Minions Killed
306
0
Camps Cleared
0
903,039
Distance Traveled
984,219
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,729
637
83
9
0
181,687
0
W
Scylla
5,585
621
103
11
0
191,727
3
L
Cupid
4,319
480
39
4
0
138,884
0
L
Nu Wa
4,615
513
23
3
0
163,169
0
L
Mulan
4,854
539
44
5
0
180,691
2
W
Hercules
5,662
629
80
9
0
184,978
3
W
Artemis
5,648
628
53
6
0
171,751
2
W
Atlas
5,300
589
16
2
0
207,080
2
W
Nemesis
5,989
665
54
6
0
228,683
0
L
Serqet
4,599
511
62
7
0
238,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role