Player Matchup

Ix Chel
Ix Chel
ItzYaJellyBoi
Ix Chel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Lukeanator358
Sun Wukong
Level 102
God Stats
1W - 2L
1,475 SR
Queue Stats
39W - 46L
1,470 Elo+
Party 2
Neith
Neith
drewdanko
Neith
Level 89
God Stats
57W - 45L
1,579 SR
Queue Stats
364W - 353L
1,525 Elo+
Solo
Lancelot
Lancelot
lemon_alpha384
Lancelot
Level 102
God Stats
6W - 2L
1,924 SR
Queue Stats
43W - 49L
1,473 Elo+
Party 2
Ganesha
Ganesha
phynx223
Ganesha
Level 82
God Stats
0W - 3L
1,060 SR
Queue Stats
17W - 12L
1,567 Elo+
Solo
Team Averages
Level 93
1,507 SR
1,499 Elo+

VS

Team Averages
Level 93
1,418 SR
1,386 Elo+
Ne Zha
Ne Zha
DREBOY879
Ne Zha
Level 51
God Stats
2W - 10L
1,337 SR
Queue Stats
77W - 84L
1,428 Elo+
Party 1
Apollo
Apollo
Eggi010712
Apollo
Level 91
God Stats
7W - 9L
1,522 SR
Queue Stats
44W - 33L
1,462 Elo+
Solo
Poseidon
Poseidon
SuctionPuppy2
Poseidon
Level 107
God Stats
18W - 10L
1,592 SR
Queue Stats
161W - 166L
1,356 Elo+
Party 1
Chaac
Chaac
WennieMagic
Chaac
Level 101
God Stats
11W - 8L
1,321 SR
Queue Stats
394W - 387L
1,402 Elo+
Solo
Ares
Ares
kevinort787
Ares
Level 116
God Stats
4W - 3L
1,317 SR
Queue Stats
11W - 17L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
0 / 3 / 0
6,865
429
3,067
8,314
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Lukeanator358
Sun Wukong
14
2 / 1 / 0
8,526
533
8,791
11,309
10,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Neith
drewdanko
Neith
13
1 / 4 / 1
7,198
450
10,160
11,467
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
10
2 / 6 / 0
6,471
404
5,755
12,487
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
phynx223
Ganesha
10
0 / 2 / 2
6,670
417
6,536
13,202
7,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DREBOY879
Ne Zha
16
8 / 0 / 2
9,129
571
4,714
11,322
3,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Eggi010712
Apollo
13
0 / 1 / 4
7,282
455
8,199
9,747
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
SuctionPuppy2
Poseidon
15
4 / 1 / 3
9,307
582
9,528
8,030
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
0 / 1 / 2
8,884
555
6,154
11,890
8,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 3
8,645
540
10,038
13,905
12,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
16
16
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
DREBOY879
Ne Zha
8
0
2
9
W
Apollo
Eggi010712
Apollo
0
1
4
2
L
Ix Chel
0
3
0
0
L
Sun Wukong
Lukeanator358
Sun Wukong
2
1
0
2
W
Poseidon
SuctionPuppy2
Poseidon
4
1
3
5.5
W
0
1
2
1
L
Neith
drewdanko
Neith
1
4
1
0.38
W
4
2
3
2.75
L
Lancelot
2
6
0
0.33
L
Ganesha
phynx223
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,309
Damage
38,633
56,779
Taken
54,894
29,368
Mitigated
31,014
12,227
Healing
19,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
DREBOY879
Ne Zha
4,714
1,816
0
6,831
11,322
3,995
0
657
10,487
0
57,661
W
Apollo
Eggi010712
Apollo
8,199
6,036
0
3,449
9,747
3,559
458
3,654
6,093
0
50,219
L
Ix Chel
3,067
240
66
1,177
8,314
2,088
0
5,686
2,628
45,170
728
L
Sun Wukong
Lukeanator358
Sun Wukong
8,791
2,001
0
3,737
11,309
10,538
0
1,100
10,209
0
66,811
W
Poseidon
SuctionPuppy2
Poseidon
9,528
1,892
0
520
8,030
2,262
755
1,999
5,611
80,050
778
W
6,154
901
0
4,735
11,890
8,653
0
0
11,890
0
65,656
L
Neith
drewdanko
Neith
10,160
3,041
0
2,639
11,467
4,502
0
5,168
6,299
0
66,504
W
10,038
960
0
4,021
13,905
12,545
0
2,627
11,278
29,286
1,724
L
Lancelot
5,755
560
0
867
12,487
4,430
0
3,844
8,643
0
38,713
L
Ganesha
phynx223
Ganesha
6,536
1,062
1,304
2,437
13,202
7,810
0
3,456
9,746
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,730
Gold Earned
43,247
384
Minions Killed
472
0
Camps Cleared
0
1,484,758
Distance Traveled
1,568,680
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,129
571
93
6
0
372,934
0
W
Apollo
7,282
455
75
5
0
286,421
4
L
Ix Chel
6,865
429
82
5
0
278,692
0
L
Sun Wukong
8,526
533
123
8
0
281,320
8
W
Poseidon
9,307
582
133
8
0
318,887
8
W
Chaac
8,884
555
136
9
0
289,956
2
L
Neith
7,198
450
111
7
0
267,714
0
W
Ares
8,645
540
35
2
0
300,482
0
L
Lancelot
6,471
404
63
4
0
362,167
2
L
Ganesha
6,670
417
5
0
0
294,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role