Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PorterLikesBoys
Danzaburou
Level 49
God Stats
79W - 73L
1,482 SR
Queue Stats
102W - 116L
1,369 Elo+
Solo
Scylla
Scylla
bffr_niaa
Scylla
Level 42
God Stats
5W - 9L
1,382 SR
Queue Stats
30W - 37L
1,389 Elo+
Solo
Kumbhakarna
Kumbhakarna
glitching chase
Kumbhakarna
Level 101
God Stats
6W - 1L
1,712 SR
Queue Stats
98W - 97L
1,448 Elo+
Solo
Pele
Pele
stenzito
Pele
Level 67
God Stats
29W - 19L
1,592 SR
Queue Stats
111W - 122L
1,522 Elo+
Solo
Team Averages
Level 61
1,534 SR
1,446 Elo+

VS

Team Averages
Level 46
1,473 SR
1,325 Elo+
Chaac
Chaac
XCaseyJones12xTV
Chaac
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
131W - 165L
1,315 Elo+
Solo
Rama
Rama
Xcellent208
Rama
Level 36
God Stats
5W - 6L
1,433 SR
Queue Stats
7W - 14L
1,248 Elo+
Solo
Cu Chulainn
Cu Chulainn
brayilinho
Cu Chulainn
Level 68
God Stats
15W - 15L
1,431 SR
Queue Stats
279W - 270L
1,442 Elo+
Solo
Janus
Janus
s7gomez
Janus
Level 33
God Stats
3W - 7L
1,509 SR
Queue Stats
33W - 37L
1,188 Elo+
Solo
Olorun
Olorun
xAvo7277x
Olorun
Level 47
God Stats
137W - 127L
1,494 SR
Queue Stats
141W - 130L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
1 / 2 / 3
5,720
520
4,149
6,051
1,699
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
PorterLikesBoys
Danzaburou
11
2 / 2 / 2
6,775
616
5,029
8,258
3,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
bffr_niaa
Scylla
12
3 / 0 / 1
6,540
595
2,772
3,171
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
glitching chase
Kumbhakarna
8
1 / 1 / 2
5,465
497
1,542
8,545
4,366
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
12
8 / 1 / 1
6,730
612
7,236
7,972
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,072
552
5,838
8,560
4,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 3 / 1
4,928
448
1,570
7,382
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
brayilinho
Cu Chulainn
9
4 / 2 / 0
5,703
518
4,605
8,022
5,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
s7gomez
Janus
9
0 / 4 / 0
5,364
488
2,953
5,955
1,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Olorun
xAvo7277x
Olorun
8
1 / 4 / 3
5,587
508
5,422
5,587
1,537
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
15
Kills
6
6
Deaths
16
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
1
2
3
1.25
W
Danzaburou
PorterLikesBoys
Danzaburou
2
2
2
1.5
L
1
3
1
0.5
L
0
3
1
0.17
W
Scylla
bffr_niaa
Scylla
3
0
1
3.5
L
Cu Chulainn
brayilinho
Cu Chulainn
4
2
0
2
W
Kumbhakarna
glitching chase
Kumbhakarna
1
1
2
2
L
Janus
s7gomez
Janus
0
4
0
0
W
Pele
8
1
1
8.5
L
Olorun
xAvo7277x
Olorun
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
20,388
33,997
Taken
35,506
13,806
Mitigated
14,997
7,699
Healing
7,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,149
2,294
0
2,141
6,051
1,699
616
1,796
4,201
0
32,499
W
Danzaburou
PorterLikesBoys
Danzaburou
5,029
2,261
0
1,728
8,258
3,992
0
684
7,560
0
38,793
L
5,838
894
0
1,777
8,560
4,757
0
0
8,560
0
38,449
L
1,570
1,450
0
796
7,382
1,809
0
326
7,056
0
18,758
W
Scylla
bffr_niaa
Scylla
2,772
137
0
1,464
3,171
863
0
1,246
1,763
41,135
466
L
Cu Chulainn
brayilinho
Cu Chulainn
4,605
726
0
2,517
8,022
5,321
0
1,166
6,856
0
23,338
W
Kumbhakarna
glitching chase
Kumbhakarna
1,542
251
55
986
8,545
4,366
44
2,541
5,924
17,354
0
L
Janus
s7gomez
Janus
2,953
41
0
986
5,955
1,573
0
1,899
4,056
29,172
0
W
Pele
7,236
2,246
0
1,325
7,972
2,886
0
1,693
6,279
0
48,735
L
Olorun
xAvo7277x
Olorun
5,422
2,337
312
679
5,587
1,537
300
906
4,681
33,342
331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,230
Gold Earned
27,654
321
Minions Killed
243
0
Camps Cleared
0
1,014,971
Distance Traveled
966,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,720
520
63
6
0
175,773
0
W
Danzaburou
6,775
616
79
7
0
191,336
0
L
Chaac
6,072
552
67
6
0
194,451
0
L
Rama
4,928
448
46
4
0
186,240
0
W
Scylla
6,540
595
85
8
0
193,298
0
L
Cu Chulainn
5,703
518
23
2
0
206,963
0
W
Kumbhakarna
5,465
497
18
2
0
204,332
0
L
Janus
5,364
488
65
6
0
193,860
0
W
Pele
6,730
612
76
7
0
250,232
0
L
Olorun
5,587
508
42
4
0
185,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role