Player Matchup

Jing Wei
Jing Wei
Cobhthaigh
Jing Wei
Level 98
God Stats
7W - 4L
1,761 SR
Queue Stats
294W - 271L
1,571 Elo+
Solo
Khepri
Khepri
MrElderXI
Khepri
Level 87
God Stats
1W - 1L
1,773 SR
Queue Stats
33W - 35L
1,503 Elo+
Solo
Mulan
Mulan
flipways
Mulan
Level 93
God Stats
2W - 7L
1,217 SR
Queue Stats
136W - 117L
1,484 Elo+
Solo
Janus
Janus
nillyrok
Janus
Level 68
God Stats
0W - 3L
1,589 SR
Queue Stats
170W - 168L
1,556 Elo+
Solo
Mercury
Mercury
vItaIianStallion
Mercury
Level 96
God Stats
1W - 2L
1,465 SR
Queue Stats
156W - 141L
1,542 Elo+
Solo
Team Averages
Level 88
1,561 SR
1,531 Elo+

VS

Team Averages
Level 111
1,573 SR
1,514 Elo+
Anubis
Anubis
BuckYeet
Anubis
Level 119
God Stats
21W - 10L
1,707 SR
Queue Stats
179W - 173L
1,517 Elo+
Solo
Tyr
Tyr
Cachaplinas123
Tyr
Level 124
God Stats
4W - 5L
1,521 SR
Queue Stats
195W - 173L
1,562 Elo+
Solo
Athena
Athena
Nova8525
Athena
Level 102
God Stats
2W - 3L
1,604 SR
Queue Stats
87W - 111L
1,514 Elo+
Party 1
Apollo
Apollo
iJannnnnn
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 80L
1,505 Elo+
Party 1
Fenrir
Fenrir
xGsuss
Fenrir
Level 102
God Stats
4W - 1L
1,535 SR
Queue Stats
66W - 93L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cobhthaigh
Jing Wei
12
0 / 0 / 0
6,803
567
4,400
6,130
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
MrElderXI
Khepri
8
0 / 4 / 0
5,388
449
3,826
9,115
5,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
flipways
Mulan
11
1 / 7 / 1
6,480
540
7,309
12,777
6,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
nillyrok
Janus
10
0 / 6 / 3
5,851
488
6,362
7,557
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 5 / 0
6,625
552
3,930
9,224
2,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuckYeet
Anubis
12
3 / 2 / 4
6,846
571
6,805
7,716
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
6 / 1 / 5
8,312
693
9,623
12,435
11,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Athena
Nova8525
Athena
10
3 / 0 / 10
6,631
553
5,931
11,146
9,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
iJannnnnn
Apollo
11
1 / 0 / 1
6,630
553
4,756
6,429
1,937
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
xGsuss
Fenrir
11
8 / 1 / 5
6,798
567
5,159
9,396
4,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
21
22
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
BuckYeet
Anubis
3
2
4
2.5
W
6
1
5
8.5
L
Jing Wei
Cobhthaigh
Jing Wei
0
0
0
0
L
Khepri
MrElderXI
Khepri
0
4
0
0
W
Athena
Nova8525
Athena
3
0
10
8
L
Mulan
flipways
Mulan
1
7
1
0.21
W
Apollo
iJannnnnn
Apollo
1
0
1
1.5
L
Janus
nillyrok
Janus
0
6
3
0.25
L
3
5
0
0.6
W
Fenrir
xGsuss
Fenrir
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,827
Damage
32,274
44,803
Taken
47,122
19,557
Mitigated
30,356
9,528
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BuckYeet
Anubis
6,805
49
65
2,945
7,716
3,300
0
3,447
3,953
49,650
0
W
9,623
1,481
0
7,261
12,435
11,722
0
487
11,908
0
56,056
L
Jing Wei
Cobhthaigh
Jing Wei
4,400
2,572
0
2,878
6,130
1,970
0
662
5,468
0
57,715
L
Khepri
MrElderXI
Khepri
3,826
348
0
1,564
9,115
5,843
0
4,765
4,350
12,489
1,061
W
Athena
Nova8525
Athena
5,931
2,146
0
1,780
11,146
9,373
78
3,238
7,616
22,956
0
L
Mulan
flipways
Mulan
7,309
1,585
0
2,414
12,777
6,862
0
347
12,430
546
44,661
W
Apollo
iJannnnnn
Apollo
4,756
3,338
0
2,510
6,429
1,937
68
552
5,877
0
46,356
L
Janus
nillyrok
Janus
6,362
303
0
1,290
7,557
2,024
0
4,502
3,055
30,617
591
L
3,930
1,259
0
1,382
9,224
2,858
0
2,460
6,764
0
32,119
W
Fenrir
xGsuss
Fenrir
5,159
2,476
0
2,333
9,396
4,024
88
1,287
8,027
0
35,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
35,217
316
Minions Killed
371
0
Camps Cleared
0
1,211,808
Distance Traveled
1,238,012
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,846
571
86
7
0
214,741
1
W
Tyr
8,312
693
109
9
0
262,419
4
L
Jing Wei
6,803
567
103
9
0
234,081
0
L
Khepri
5,388
449
16
1
0
239,927
1
W
Athena
6,631
553
30
3
0
297,489
0
L
Mulan
6,480
540
87
7
0
229,606
2
W
Apollo
6,630
553
89
7
0
232,233
0
L
Janus
5,851
488
62
5
0
242,048
1
L
Mercury
6,625
552
48
4
0
266,146
0
W
Fenrir
6,798
567
57
5
0
231,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role