Player Matchup

Terra
Terra
 
Terra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Defiantstukita
Agni
Level 87
God Stats
1W - 2L
1,357 SR
Queue Stats
82W - 86L
1,558 Elo+
Party 1
Vulcan
Vulcan
EasternDora
Vulcan
Level 88
God Stats
3W - 2L
1,718 SR
Queue Stats
364W - 353L
1,470 Elo+
Solo
Tyr
Tyr
leogamerxd8
Tyr
Level 155
God Stats
3W - 3L
1,849 SR
Queue Stats
125W - 100L
1,551 Elo+
Party 1
Team Averages
Level 104
1,585 SR
1,516 Elo+

VS

Team Averages
Level 108
1,517 SR
1,572 Elo+
Morgan Le Fay
Morgan Le Fay
GratifyingJeans
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,513 Elo+
Party 2
Ix Chel
Ix Chel
Hallzee
Ix Chel
Level 64
God Stats
1W - 0L
1,285 SR
Queue Stats
6W - 2L
1,719 Elo+
Solo
Ymir
Ymir
KidMijo-
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 44L
1,489 Elo+
Solo
Martichoras
Martichoras
KingIronfoot
Martichoras
Level 166
God Stats
2W - 0L
1,577 SR
Queue Stats
28W - 22L
1,575 Elo+
Party 2
Athena
Athena
zacgotskillz
Athena
Level 119
God Stats
2W - 0L
1,722 SR
Queue Stats
41W - 35L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
0 / 4 / 8
8,363
760
10,653
17,092
9,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
 
Cernunnos
15
1 / 2 / 6
8,000
727
11,748
9,526
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 5 / 4
8,115
738
7,359
8,238
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
13
4 / 5 / 2
8,500
773
11,096
6,903
2,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
2 / 2 / 6
8,166
742
6,831
14,852
9,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GratifyingJeans
Morgan Le Fay
15
4 / 2 / 10
8,625
784
10,960
8,974
4,007
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Hallzee
Ix Chel
17
7 / 0 / 9
9,307
846
13,231
9,368
4,434
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ymir
15
3 / 2 / 12
9,147
832
7,264
17,625
16,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
KingIronfoot
Martichoras
15
2 / 1 / 15
8,616
783
12,791
7,964
3,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Athena
13
2 / 3 / 14
7,894
718
8,552
13,114
13,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
78
8
Kills
18
18
Deaths
8
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
8
1
L
Cernunnos
 
Cernunnos
1
2
6
2
L
1
5
4
0.6
L
Vulcan
4
5
2
1
W
Morgan Le Fay
GratifyingJeans
Morgan Le Fay
4
2
10
4.5
W
Ix Chel
Hallzee
Ix Chel
7
0
9
11.5
W
Ymir
3
2
12
4.5
W
Martichoras
KingIronfoot
Martichoras
2
1
15
9.5
L
2
2
6
2.5
W
Athena
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
52,798
56,611
Taken
57,045
28,972
Mitigated
42,088
21,138
Healing
26,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,653
662
8,422
6,187
17,092
9,584
0
12,426
4,666
16,091
0
L
Cernunnos
 
Cernunnos
11,748
3,125
675
1,048
9,526
3,655
0
6,298
3,228
0
29,108
L
7,359
327
523
474
8,238
3,152
0
5,095
3,143
20,221
0
L
Vulcan
11,096
427
514
184
6,903
2,623
0
4,795
2,108
23,287
789
W
Morgan Le Fay
GratifyingJeans
Morgan Le Fay
10,960
536
328
1,250
8,974
4,007
0
5,564
3,235
21,336
768
W
Ix Chel
Hallzee
Ix Chel
13,231
1,822
5,654
3,921
9,368
4,434
21
4,239
5,058
31,371
468
W
Ymir
7,264
0
137
3,938
17,625
16,663
0
8,004
9,247
10,550
591
W
Martichoras
KingIronfoot
Martichoras
12,791
1,148
949
2,259
7,964
3,644
433
4,491
3,359
0
35,878
L
6,831
32
331
2,780
14,852
9,958
0
10,669
4,183
0
14,172
W
Athena
8,552
1,284
4,111
3,851
13,114
13,340
0
5,507
7,460
11,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,144
Gold Earned
43,589
122
Minions Killed
147
0
Camps Cleared
0
1,081,941
Distance Traveled
1,147,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,363
760
20
2
0
221,828
0
L
Cernunnos
8,000
727
33
3
0
201,168
0
L
Agni
8,115
738
27
2
0
208,224
0
L
Vulcan
8,500
773
29
3
0
206,511
0
W
Morgan Le Fay
8,625
784
25
2
0
223,260
0
W
Ix Chel
9,307
846
55
5
0
223,795
0
W
Ymir
9,147
832
9
1
0
206,171
0
W
Martichoras
8,616
783
50
5
0
252,117
0
L
Tyr
8,166
742
13
1
0
244,210
0
W
Athena
7,894
718
8
1
0
241,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role