Player Matchup

Hercules
Hercules
Brewhemoth
Hercules
Level 28
God Stats
0W - 3L
1,160 SR
Queue Stats
17W - 32L
1,375 Elo+
Solo
Nemesis
Nemesis
Caveman-4545
Nemesis
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,307 Elo+
Party 1
Ares
Ares
InTenseDraGon_kr
Ares
Level 16
God Stats
0W - 1L
1,240 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
SylverSlyver42O
Izanami
Level 14
God Stats
1W - 2L
1,154 SR
Queue Stats
1W - 10L
1,032 Elo+
Party 1
Anubis
Anubis
sebasrexr
Anubis
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 35L
1,488 Elo+
Solo
Team Averages
Level 38
1,311 SR
1,340 Elo+

VS

Team Averages
Level 62
1,495 SR
1,439 Elo+
Thanatos
Thanatos
N0_Limitxx
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,494 Elo+
Party 3
Guan Yu
Guan Yu
RecalledSpark72
Guan Yu
Level 109
God Stats
3W - 5L
1,709 SR
Queue Stats
76W - 79L
1,430 Elo+
Party 2
Danzaburou
Danzaburou
ReevesDavid
Danzaburou
Level 46
God Stats
57W - 67L
1,558 SR
Queue Stats
58W - 70L
1,430 Elo+
Party 2
Surtr
Surtr
SubatomicEnd514
Surtr
Level 101
God Stats
6W - 7L
1,500 SR
Queue Stats
40W - 43L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
TheSquatch970
Kukulkan
Level 27
God Stats
2W - 1L
1,207 SR
Queue Stats
16W - 21L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Brewhemoth
Hercules
14
1 / 3 / 3
8,365
837
7,031
14,554
15,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Caveman-4545
Nemesis
14
2 / 3 / 2
8,744
874
7,076
10,773
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 5
8,314
831
4,011
10,516
9,895
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 7 / 3
8,212
821
3,263
10,524
2,895
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Anubis
sebasrexr
Anubis
17
7 / 3 / 3
10,304
1,030
19,078
10,652
5,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
N0_Limitxx
Thanatos
16
5 / 6 / 9
9,641
964
9,625
11,753
3,105
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 1 / 9
9,975
998
8,642
14,014
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ReevesDavid
Danzaburou
17
4 / 2 / 3
10,370
1,037
9,070
7,208
2,522
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 2 / 11
9,334
933
12,065
15,372
8,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Kukulkan
TheSquatch970
Kukulkan
16
1 / 0 / 6
9,513
951
8,659
3,671
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
10
Kills
19
19
Deaths
11
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
Brewhemoth
Hercules
1
3
3
0.83
L
Nemesis
Caveman-4545
Nemesis
2
3
2
1
L
0
3
5
0.83
W
Thanatos
N0_Limitxx
Thanatos
5
6
9
1.58
W
5
1
9
9.5
W
Danzaburou
ReevesDavid
Danzaburou
4
2
3
2.75
W
4
2
11
4.75
L
0
7
3
0.21
W
Kukulkan
TheSquatch970
Kukulkan
1
0
6
4
L
Anubis
sebasrexr
Anubis
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,459
Damage
48,061
57,019
Taken
52,018
38,789
Mitigated
27,341
14,181
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Brewhemoth
Hercules
7,031
1,425
0
5,014
14,554
15,699
0
2,254
11,956
0
14,295
L
Nemesis
Caveman-4545
Nemesis
7,076
2,739
0
2,263
10,773
5,271
0
1,045
9,495
0
20,202
L
4,011
715
0
2,070
10,516
9,895
0
2,819
7,477
10,714
0
W
Thanatos
N0_Limitxx
Thanatos
9,625
2,110
0
3,990
11,753
3,105
0
6,160
5,593
0
17,652
W
8,642
997
3,097
4,270
14,014
11,350
133
5,784
7,737
0
19,596
W
Danzaburou
ReevesDavid
Danzaburou
9,070
3,649
0
2,327
7,208
2,522
1,482
2,308
4,817
0
43,459
W
12,065
2,887
0
1,833
15,372
8,888
243
7,955
7,115
729
20,275
L
3,263
1,879
0
450
10,524
2,895
28
1,508
8,927
0
10,737
W
Kukulkan
TheSquatch970
Kukulkan
8,659
673
0
900
3,671
1,476
486
882
2,789
36,481
429
L
Anubis
sebasrexr
Anubis
19,078
1,033
635
3,749
10,652
5,029
96
1,597
8,825
52,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,939
Gold Earned
48,833
174
Minions Killed
222
0
Camps Cleared
0
916,367
Distance Traveled
1,073,536
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,365
837
16
2
0
207,547
0
L
Nemesis
8,744
874
38
4
0
198,767
0
L
Ares
8,314
831
6
1
0
176,956
0
W
Thanatos
9,641
964
17
2
0
214,644
0
W
Guan Yu
9,975
998
24
2
0
228,771
0
W
Danzaburou
10,370
1,037
74
7
0
201,427
0
W
Surtr
9,334
933
32
3
0
209,754
0
L
Izanami
8,212
821
24
2
0
142,660
0
W
Kukulkan
9,513
951
75
8
0
218,940
0
L
Anubis
10,304
1,030
90
9
0
190,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role