Player Matchup

Hera
Hera
JustAPlankofWood
Hera
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,521 Elo+
Party 2
King Arthur
King Arthur
PastelNytemare
King Arthur
Level 140
God Stats
0W - 2L
1,268 SR
Queue Stats
53W - 61L
1,513 Elo+
Party 2
Sol
Sol
WolfStorm9
Sol
Level 115
God Stats
3W - 2L
1,622 SR
Queue Stats
69W - 78L
1,512 Elo+
Party 2
Mulan
Mulan
ZillowDotCom
Mulan
Level 49
God Stats
4W - 2L
1,704 SR
Queue Stats
43W - 48L
1,422 Elo+
Party 3
Thanatos
Thanatos
shroudedghost
Thanatos
Level 26
God Stats
4W - 3L
1,535 SR
Queue Stats
22W - 27L
1,406 Elo+
Party 3
Team Averages
Level 89
1,526 SR
1,475 Elo+

VS

Team Averages
Level 87
1,493 SR
1,505 Elo+
Ymir
Ymir
HcK Poseidon
Ymir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 98L
1,438 Elo+
Solo
Hades
Hades
HellDaka
Hades
Level 69
God Stats
2W - 1L
1,325 SR
Queue Stats
208W - 196L
1,487 Elo+
Solo
Medusa
Medusa
LithsAspect
Medusa
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 51L
1,477 Elo+
Party 1
Zeus
Zeus
T-one_xiao_qi_e
Zeus
Level 152
God Stats
88W - 70L
1,578 SR
Queue Stats
200W - 187L
1,581 Elo+
Solo
Arachne
Arachne
xPithius
Arachne
Level 41
God Stats
2W - 1L
1,564 SR
Queue Stats
47W - 31L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
5,978
460
3,940
7,846
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
PastelNytemare
King Arthur
9
0 / 6 / 1
5,819
448
2,801
10,735
7,376
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 0
6,106
470
8,793
7,765
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 1
6,778
521
1,911
12,765
7,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
shroudedghost
Thanatos
10
0 / 4 / 0
5,734
441
2,848
10,306
3,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,159
474
2,993
7,942
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hades
HellDaka
Hades
13
7 / 1 / 4
8,193
630
9,197
9,763
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
5 / 0 / 1
7,407
570
8,735
7,521
2,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 1 / 2
8,266
636
7,518
3,756
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
xPithius
Arachne
13
6 / 0 / 4
7,866
605
6,398
10,680
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
21
21
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Hades
HellDaka
Hades
7
1
4
9
L
0
6
0
0
W
Medusa
5
0
1
5.5
L
King Arthur
PastelNytemare
King Arthur
0
6
1
0.08
W
2
1
2
3
L
1
2
0
0.5
L
1
3
1
0.5
L
Thanatos
shroudedghost
Thanatos
0
4
0
0
W
Arachne
xPithius
Arachne
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,293
Damage
34,841
49,417
Taken
39,662
21,757
Mitigated
16,104
16,837
Healing
14,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,993
539
285
3,063
7,942
4,107
105
2,885
5,057
20,296
1,144
W
Hades
HellDaka
Hades
9,197
1,143
396
4,494
9,763
4,351
285
4,159
5,563
48,697
3,251
L
3,940
1,496
0
604
7,846
2,092
0
5,475
1,999
41,755
0
W
Medusa
8,735
3,785
0
2,474
7,521
2,420
979
4,157
3,364
0
54,853
L
King Arthur
PastelNytemare
King Arthur
2,801
364
233
1,509
10,735
7,376
0
3,202
7,007
0
12,146
W
7,518
371
0
154
3,756
1,156
132
0
3,756
51,130
2,179
L
8,793
3,000
0
3,687
7,765
1,944
0
215
7,462
41,348
9,701
L
1,911
429
0
3,726
12,765
7,036
0
6,037
5,339
0
35,431
L
Thanatos
shroudedghost
Thanatos
2,848
1,305
0
7,078
10,306
3,309
0
1,739
8,473
0
34,110
W
Arachne
xPithius
Arachne
6,398
5,249
0
3,959
10,680
4,070
76
911
9,677
0
48,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,415
Gold Earned
37,891
321
Minions Killed
399
0
Camps Cleared
0
1,300,214
Distance Traveled
1,296,155
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,159
474
47
4
0
240,798
7
W
Hades
8,193
630
94
7
0
270,298
3
L
Hera
5,978
460
80
6
0
247,615
2
W
Medusa
7,407
570
74
6
0
259,268
2
L
King Arthur
5,819
448
10
1
0
267,764
0
W
Zeus
8,266
636
109
8
0
232,900
4
L
Sol
6,106
470
83
6
0
239,424
0
L
Mulan
6,778
521
73
6
0
239,591
0
L
Thanatos
5,734
441
75
6
0
305,820
0
W
Arachne
7,866
605
75
6
0
292,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role