Player Matchup

Danzaburou
Danzaburou
Gold III
DepressedSlug
Danzaburou
Gold III
Level 150
God Stats
13W - 10L
1,533 SR
Queue Stats
339W - 345L
1,515 MMR
Solo
Vulcan
Vulcan
Gold IV
GunnarT44
Vulcan
Gold IV
Level 220
God Stats
7W - 5L
1,500 SR
Queue Stats
74W - 67L
1,523 MMR
Solo
Thanatos
Thanatos
Gold IV
KKbandit
Thanatos
Gold IV
Level 120
God Stats
30W - 16L
1,619 SR
Queue Stats
73W - 60L
1,528 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
NthochiJack
Sun Wukong
Bronze III
Level 154
God Stats
2W - 0L
1,301 SR
Queue Stats
6W - 8L
1,503 MMR
Party 1
Ganesha
Ganesha
Bronze III
achooia
Ganesha
Bronze III
Level 66
God Stats
1W - 0L
1,138 SR
Queue Stats
6W - 8L
1,503 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,418 SR
1,514 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,509 SR
1,514 MMR
Ravana
Ravana
Bronze III
Dreddshots
Ravana
Bronze III
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Hera
Hera
Gold III
EzPzPhilTeTe
Hera
Gold III
Level 185
God Stats
0W - 2L
1,301 SR
Queue Stats
282W - 286L
1,530 MMR
Solo
Atlas
Atlas
Silver II
MelonMaxxer
Atlas
Silver II
Level 45
God Stats
0W - 2L
1,616 SR
Queue Stats
28W - 46L
1,508 MMR
Solo
Chronos
Chronos
Gold II
Swørd3116
Chronos
Gold II
Level 158
God Stats
8W - 8L
1,625 SR
Queue Stats
347W - 342L
1,531 MMR
Solo
Chaac
Chaac
Bronze III
tblecha
Chaac
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DepressedSlug
Danzaburou
12
3 / 2 / 3
7,885
563
6,363
6,919
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
GunnarT44
Vulcan
15
10 / 2 / 5
9,590
685
11,798
7,863
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
KKbandit
Thanatos
15
10 / 4 / 8
8,963
640
10,269
12,217
3,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
NthochiJack
Sun Wukong
16
4 / 0 / 1
9,829
702
8,351
7,429
3,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
achooia
Ganesha
12
0 / 2 / 16
7,908
565
4,971
9,465
6,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
SusanoCu ChulainnAthena

VS

Bans
SobekAmaterasuMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dreddshots
Ravana
13
5 / 6 / 3
8,126
580
8,649
9,699
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 5 / 3
8,094
578
9,019
8,685
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 7 / 3
5,795
414
3,575
15,084
8,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos
Swørd3116
Chronos
11
0 / 5 / 3
6,589
471
3,572
8,567
2,224
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
tblecha
Chaac
11
0 / 4 / 0
5,971
427
2,487
11,661
4,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
22
27
Kills
10
10
Deaths
27
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DepressedSlug
Danzaburou
3
2
3
2.25
L
Ravana
Dreddshots
Ravana
5
6
3
1.08
L
5
5
3
1.3
W
Vulcan
GunnarT44
Vulcan
10
2
5
6.25
W
Thanatos
KKbandit
Thanatos
10
4
8
3.5
L
0
7
3
0.21
W
Sun Wukong
NthochiJack
Sun Wukong
4
0
1
4.5
L
Chronos
Swørd3116
Chronos
0
5
3
0.3
W
Ganesha
achooia
Ganesha
0
2
16
4
L
Chaac
tblecha
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
27,302
43,893
Taken
53,696
18,700
Mitigated
20,448
18,715
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DepressedSlug
Danzaburou
6,363
2,745
0
2,690
6,919
1,857
741
3,952
2,889
0
51,403
L
Ravana
Dreddshots
Ravana
8,649
2,165
0
2,420
9,699
2,871
0
3,841
5,652
0
50,910
L
9,019
1,851
0
325
8,685
2,112
63
3,723
4,737
49,295
0
W
Vulcan
GunnarT44
Vulcan
11,798
692
0
930
7,863
2,210
169
3,575
3,958
56,580
1,955
W
Thanatos
KKbandit
Thanatos
10,269
4,314
0
10,166
12,217
3,942
0
3,348
8,756
0
60,303
L
3,575
1,645
0
880
15,084
8,259
0
5,929
8,975
12,196
0
W
Sun Wukong
NthochiJack
Sun Wukong
8,351
1,969
0
2,691
7,429
3,906
581
0
7,429
0
75,381
L
Chronos
Swørd3116
Chronos
3,572
787
0
973
8,567
2,224
0
1,556
6,979
39,168
1,628
W
Ganesha
achooia
Ganesha
4,971
1,134
0
2,238
9,465
6,785
98
4,619
4,722
19,148
0
L
Chaac
tblecha
Chaac
2,487
604
0
3,388
11,661
4,982
0
609
11,052
0
33,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,175
Gold Earned
34,575
448
Minions Killed
338
0
Camps Cleared
0
1,464,942
Distance Traveled
1,374,829
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,885
563
108
8
0
254,694
4
L
Ravana
8,126
580
88
6
0
307,003
1
L
Hera
8,094
578
107
8
0
257,025
1
W
Vulcan
9,590
685
91
7
0
309,743
1
W
Thanatos
8,963
640
97
7
0
307,045
0
L
Atlas
5,795
414
10
1
0
273,409
1
W
Sun Wukong
9,829
702
146
10
0
314,440
2
L
Chronos
6,589
471
81
6
0
257,564
0
W
Ganesha
7,908
565
6
0
0
279,020
3
L
Chaac
5,971
427
52
4
0
279,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role