Player Matchup

Nu Wa
Nu Wa
Nasdrin
Nu Wa
Level 73
God Stats
48W - 35L
1,646 SR
Queue Stats
323W - 314L
1,497 Elo+
Party 2
Nike
Nike
booteemonster
Nike
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
483W - 482L
1,452 Elo+
Party 2
Loki
Loki
glitching chase
Loki
Level 101
God Stats
5W - 4L
1,466 SR
Queue Stats
98W - 97L
1,425 Elo+
Solo
Ymir
Ymir
theharlessgoat
Ymir
Level 38
God Stats
1W - 8L
1,065 SR
Queue Stats
19W - 35L
1,353 Elo+
Solo
Charybdis
Charybdis
three21
Charybdis
Level 59
God Stats
31W - 23L
1,536 SR
Queue Stats
403W - 396L
1,377 Elo+
Solo
Team Averages
Level 68
1,443 SR
1,421 Elo+

VS

Team Averages
Level 86
1,474 SR
1,475 Elo+
King Arthur
King Arthur
BrethilS
King Arthur
Level 99
God Stats
1W - 5L
1,257 SR
Queue Stats
430W - 426L
1,418 Elo+
Solo
Geb
Geb
ByJimenez97
Geb
Level 126
God Stats
3W - 3L
1,736 SR
Queue Stats
120W - 107L
1,434 Elo+
Party 1
Raijin
Raijin
Cesarfs19
Raijin
Level 82
God Stats
2W - 4L
1,652 SR
Queue Stats
136W - 120L
1,494 Elo+
Party 1
Xbalanque
Xbalanque
GamesBrown
Xbalanque
Level 61
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 1L
1,640 Elo+
Solo
Arachne
Arachne
River2Styx
Arachne
Level 61
God Stats
11W - 12L
1,398 SR
Queue Stats
61W - 70L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Nasdrin
Nu Wa
10
1 / 2 / 1
5,427
543
2,733
4,311
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 1
5,974
597
2,213
4,495
3,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 0 / 1
5,708
571
4,237
6,625
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 2
4,998
500
2,751
5,051
3,645
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
three21
Charybdis
8
0 / 1 / 3
5,186
519
3,110
5,637
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BrethilS
King Arthur
9
0 / 2 / 1
4,826
483
1,081
5,752
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 1 / 4
4,584
458
2,840
8,093
3,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Cesarfs19
Raijin
9
2 / 2 / 1
5,762
576
4,448
4,352
1,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
GamesBrown
Xbalanque
1
0 / 0 / 0
1,868
187
0
159
24
Arachne
River2Styx
Arachne
8
4 / 2 / 0
5,163
516
3,795
7,351
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
7
Kills
6
7
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BrethilS
King Arthur
0
2
1
0.25
L
0
1
4
2
L
Raijin
Cesarfs19
Raijin
2
2
1
1.25
L
Xbalanque
GamesBrown
Xbalanque
0
0
0
0
W
Nu Wa
Nasdrin
Nu Wa
1
2
1
0.75
L
Arachne
River2Styx
Arachne
4
2
0
2
W
1
1
1
1.5
W
4
0
1
4.5
W
1
3
2
0.67
W
Charybdis
three21
Charybdis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,044
Damage
12,164
26,119
Taken
25,707
11,766
Mitigated
9,848
6,921
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BrethilS
King Arthur
1,081
40
0
250
5,752
3,010
0
111
5,176
0
19,136
L
2,840
474
2
1,554
8,093
3,391
0
2,358
5,652
21,962
0
L
Raijin
Cesarfs19
Raijin
4,448
206
0
529
4,352
1,025
0
1,338
2,905
29,809
1,166
L
Xbalanque
GamesBrown
Xbalanque
0
0
0
0
159
24
0
119
0
0
0
W
Nu Wa
Nasdrin
Nu Wa
2,733
1,039
0
950
4,311
947
0
1,736
2,211
29,579
822
L
Arachne
River2Styx
Arachne
3,795
2,838
0
1,327
7,351
2,398
0
1,181
6,130
0
20,147
W
2,213
277
0
1,783
4,495
3,442
0
0
4,495
0
32,954
W
4,237
1,125
0
1,476
6,625
2,321
0
944
5,547
0
40,960
W
2,751
309
0
48
5,051
3,645
168
2,185
2,824
16,158
0
W
Charybdis
three21
Charybdis
3,110
1,355
0
2,664
5,637
1,411
510
1,590
3,948
0
37,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
22,203
267
Minions Killed
176
0
Camps Cleared
0
835,302
Distance Traveled
716,842
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,826
483
32
3
0
160,399
2
L
Geb
4,584
458
22
2
0
180,070
0
L
Raijin
5,762
576
80
8
0
170,764
0
L
Xbalanque
1,868
187
0
0
0
0
0
W
Nu Wa
5,427
543
55
6
0
167,553
0
L
Arachne
5,163
516
42
4
0
205,609
0
W
Nike
5,974
597
56
6
0
128,830
2
W
Loki
5,708
571
65
7
0
210,596
0
W
Ymir
4,998
500
30
3
0
166,471
0
W
Charybdis
5,186
519
61
6
0
161,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role