Player Matchup

Medusa
Medusa
EmpathicG
Medusa
Level 57
God Stats
23W - 7L
1,789 SR
Queue Stats
36W - 28L
1,497 Elo+
Party 2
Mulan
Mulan
Greug
Mulan
Level 124
God Stats
2W - 2L
1,577 SR
Queue Stats
95W - 98L
1,473 Elo+
Party 2
Hades
Hades
Retroactiv3
Hades
Level 68
God Stats
14W - 10L
1,454 SR
Queue Stats
60W - 66L
1,387 Elo+
Party 2
Team Averages
Level 83
1,606 SR
1,452 Elo+

VS

Team Averages
Level 76
1,510 SR
1,461 Elo+
Hel
Hel
FRENCHY-PUG-Qc
Hel
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
436W - 423L
1,439 Elo+
Party 1
Vamana
Vamana
Flammam
Vamana
Level 28
God Stats
12W - 8L
1,529 SR
Queue Stats
235W - 227L
1,480 Elo+
Party 1
Zeus
Zeus
angel 6lack
Zeus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 73L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmpathicG
Medusa
13
4 / 0 / 8
8,503
850
5,476
6,174
2,294
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
Greug
Mulan
14
5 / 0 / 8
8,583
858
10,649
7,578
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 1 / 7
8,308
831
7,236
10,360
4,646
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,627
663
2,757
8,141
5,805
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Vamana
Flammam
Vamana
10
0 / 3 / 1
6,199
620
6,521
11,951
10,949
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 6 / 1
6,055
606
7,746
6,440
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
EmpathicG
Medusa
4
0
8
8
L
1
4
0
0.25
L
Vamana
Flammam
Vamana
0
3
1
0.17
W
Mulan
Greug
Mulan
5
0
8
9
W
4
1
7
7.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,361
Damage
17,024
24,112
Taken
26,532
13,893
Mitigated
18,733
12,911
Healing
5,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
EmpathicG
Medusa
5,476
2,714
0
2,799
6,174
2,294
1,687
1,954
4,220
0
26,622
L
2,757
203
2,077
2,763
8,141
5,805
0
2,761
5,077
18,907
0
L
Vamana
Flammam
Vamana
6,521
2,906
0
82
11,951
10,949
0
3,009
8,251
0
16,397
W
Mulan
Greug
Mulan
10,649
1,151
0
3,298
7,578
6,953
309
4,296
3,282
0
30,496
W
7,236
400
1,058
5,756
10,360
4,646
345
4,283
6,077
36,183
684
L
7,746
1,518
354
22
6,440
1,979
0
1,299
5,013
15,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
18,881
137
Minions Killed
77
0
Camps Cleared
0
562,485
Distance Traveled
485,463
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,503
850
36
4
0
183,176
0
L
Hel
6,627
663
30
3
0
171,024
0
L
Vamana
6,199
620
23
2
0
172,574
0
W
Mulan
8,583
858
46
5
0
187,957
0
W
Hades
8,308
831
55
6
0
191,352
0
L
Zeus
6,055
606
24
2
0
141,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role