Player Matchup

Ra
Ra
KovuKill
Ra
Level 46
God Stats
17W - 14L
1,425 SR
Queue Stats
103W - 108L
1,373 Elo+
Party 2
Cerberus
Cerberus
buenoleria
Cerberus
Level 26
God Stats
18W - 10L
1,613 SR
Queue Stats
34W - 40L
1,308 Elo+
Party 2
Izanami
Izanami
oDanzera
Izanami
Level 28
God Stats
9W - 2L
1,500 SR
Queue Stats
46W - 57L
1,287 Elo+
Party 2
Team Averages
Level 33
1,513 SR
1,322 Elo+

VS

Team Averages
Level 55
1,494 SR
1,405 Elo+
Hel
Hel
GizmoBlubs
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,607 Elo+
Party 1
Nike
Nike
Kamaukcooper24-7
Nike
Level 82
God Stats
74W - 86L
1,483 SR
Queue Stats
273W - 266L
1,344 Elo+
Solo
Danzaburou
Danzaburou
MortalSin_xx
Danzaburou
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
11,644
728
10,793
9,671
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
buenoleria
Cerberus
15
2 / 4 / 6
11,202
700
6,338
17,683
15,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
oDanzera
Izanami
16
2 / 3 / 6
10,997
687
12,329
11,297
4,298
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,090
631
6,024
11,343
6,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
6 / 3 / 3
11,495
718
12,767
16,805
13,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
MortalSin_xx
Danzaburou
15
2 / 4 / 5
10,455
653
13,230
11,222
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
22
9
Kills
10
10
Deaths
9
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
6
3
3
2.5
W
5
3
3
2.17
L
Danzaburou
MortalSin_xx
Danzaburou
2
4
5
1.13
W
Cerberus
buenoleria
Cerberus
2
4
6
1.25
W
Izanami
oDanzera
Izanami
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
32,021
38,651
Taken
39,370
23,529
Mitigated
26,062
9,413
Healing
11,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,024
1,154
3,228
3,959
11,343
6,669
361
3,909
7,347
24,534
0
L
12,767
1,697
0
2,840
16,805
13,972
60
7,917
8,888
0
52,538
W
10,793
740
1,560
1,627
9,671
3,724
145
742
8,402
44,549
609
L
Danzaburou
MortalSin_xx
Danzaburou
13,230
3,283
0
1,055
11,222
5,421
1,052
4,537
6,583
0
43,938
W
Cerberus
buenoleria
Cerberus
6,338
295
0
3,133
17,683
15,507
78
2,676
13,391
14,300
1,502
W
Izanami
oDanzera
Izanami
12,329
8,618
0
3,093
11,297
4,298
2,625
2,632
8,223
0
47,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
32,040
168
Minions Killed
184
0
Camps Cleared
0
845,952
Distance Traveled
795,957
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,090
631
45
3
0
264,677
0
L
Nike
11,495
718
62
4
0
280,191
5
W
Ra
11,644
728
59
4
0
296,282
4
L
Danzaburou
10,455
653
77
5
0
251,089
0
W
Cerberus
11,202
700
33
2
0
283,610
0
W
Izanami
10,997
687
76
5
0
266,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role