Player Matchup

Horus
Horus
Gold II
Pittpete75
Horus
Gold II
Level 109
God Stats
39W - 20L
1,669 SR
Queue Stats
79W - 67L
1,565 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
Z0RBO
Nu Wa
Platinum IV
Level 159
God Stats
147W - 100L
1,656 SR
Queue Stats
896W - 876L
1,770 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
stoneynano
Hun Batz
Gold IV
Level 149
God Stats
69W - 32L
1,701 SR
Queue Stats
366W - 358L
1,472 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,675 SR
1,602 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 127
1,435 SR
1,480 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Lulzsec411
Ra
Bronze III
Level 102
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 9L
1,500 MMR
Solo
Geb
Geb
Bronze V
ToxicFlexx
Geb
Bronze V
Level 123
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 4L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
1 / 2 / 7
7,093
709
2,521
8,927
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Nu Wa
Z0RBO
Nu Wa
13
1 / 1 / 8
7,618
762
6,268
3,510
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
stoneynano
Hun Batz
14
7 / 0 / 2
8,526
853
7,153
5,471
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThothAchillesNe ZhaCthulhuNike

VS

Bans
BacchusAthenaAresMulanKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 0
6,594
659
4,879
6,726
1,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
6,812
681
1,948
5,331
1,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,106
611
3,331
6,092
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
3
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
L
0
4
1
0.13
W
Horus
1
2
7
2.25
L
0
2
1
0.25
W
Nu Wa
Z0RBO
Nu Wa
1
1
8
5
W
Hun Batz
stoneynano
Hun Batz
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
10,158
17,908
Taken
18,149
10,382
Mitigated
6,303
4,007
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,879
2,099
0
580
6,726
1,572
0
1,883
4,347
0
35,881
L
1,948
45
378
422
5,331
1,298
0
1,813
2,958
33,777
340
W
Horus
2,521
900
322
1,923
8,927
6,252
46
2,544
6,369
0
12,206
L
3,331
0
0
448
6,092
3,433
0
1,695
3,763
11,046
0
W
Nu Wa
Z0RBO
Nu Wa
6,268
2,353
0
240
3,510
1,095
623
1,532
1,921
32,264
778
W
Hun Batz
stoneynano
Hun Batz
7,153
1,472
0
1,522
5,471
3,035
801
1,240
4,231
0
28,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
19,512
139
Minions Killed
159
0
Camps Cleared
0
597,430
Distance Traveled
548,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,594
659
60
6
0
181,193
0
L
Ra
6,812
681
83
8
0
175,699
0
W
Horus
7,093
709
27
3
0
194,410
0
L
Geb
6,106
611
16
2
0
191,712
0
W
Nu Wa
7,618
762
61
6
0
185,996
2
W
Hun Batz
8,526
853
51
5
0
217,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role