Player Matchup

Fafnir
Fafnir
Aztecnokhal
Fafnir
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 234L
1,569 Elo+
Solo
Jing Wei
Jing Wei
DetroitBeast
Jing Wei
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,766 Elo+
Party 1
Khepri
Khepri
LastTaxi
Khepri
Level 154
God Stats
0W - 1L
1,763 SR
Queue Stats
19W - 15L
1,634 Elo+
Party 1
Geb
Geb
Leftybestfriend
Geb
Level 125
God Stats
0W - 1L
1,653 SR
Queue Stats
25W - 16L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
Maddalena
Guan Yu
Level 149
God Stats
5W - 6L
1,663 SR
Queue Stats
753W - 806L
1,549 Elo+
Solo
Team Averages
Level 110
1,616 SR
1,637 Elo+

VS

Team Averages
Level 140
1,646 SR
1,669 Elo+
Vulcan
Vulcan
Dαenerys
Vulcan
Level 111
God Stats
4W - 6L
1,523 SR
Queue Stats
170W - 141L
1,605 Elo+
Solo
Sylvanus
Sylvanus
HavelPP
Sylvanus
Level 129
God Stats
6W - 7L
1,692 SR
Queue Stats
665W - 656L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Juank2460
Danzaburou
Level 147
God Stats
8W - 2L
1,835 SR
Queue Stats
440W - 179L
1,717 Elo+
Party 2
Ah Puch
Ah Puch
prodigiwin
Ah Puch
Level 149
God Stats
9W - 2L
1,611 SR
Queue Stats
345W - 119L
1,706 Elo+
Party 2
Loki
Loki
santibau2000
Loki
Level 165
God Stats
11W - 2L
1,568 SR
Queue Stats
463W - 190L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 3 / 6
8,741
728
4,165
16,747
18,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
DetroitBeast
Jing Wei
13
1 / 6 / 3
7,414
618
4,649
14,294
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
LastTaxi
Khepri
14
1 / 6 / 6
7,982
665
6,410
18,154
14,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 4
8,548
712
19,446
13,156
5,702
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Maddalena
Guan Yu
14
3 / 6 / 4
8,567
714
5,306
19,720
14,091
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Dαenerys
Vulcan
17
6 / 3 / 13
10,520
877
26,760
9,162
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
HavelPP
Sylvanus
15
1 / 2 / 18
10,152
846
9,103
13,382
14,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Juank2460
Danzaburou
17
7 / 2 / 13
10,088
841
13,419
10,464
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
prodigiwin
Ah Puch
16
2 / 1 / 18
9,969
831
18,328
7,441
2,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 14
10,215
851
9,202
7,857
2,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
99
8
Kills
23
23
Deaths
8
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Fafnir
1
3
6
1.33
L
Jing Wei
DetroitBeast
Jing Wei
1
6
3
0.42
W
Vulcan
Dαenerys
Vulcan
6
3
13
4.17
W
Sylvanus
HavelPP
Sylvanus
1
2
18
5
W
Danzaburou
Juank2460
Danzaburou
7
2
13
6.75
L
Khepri
LastTaxi
Khepri
1
6
6
0.67
L
2
2
4
2
L
Guan Yu
Maddalena
Guan Yu
3
6
4
0.83
W
Ah Puch
prodigiwin
Ah Puch
2
1
18
11
W
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,976
Damage
76,812
82,071
Taken
48,306
58,213
Mitigated
27,803
26,887
Healing
21,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
4,165
1,060
1,850
4,108
16,747
18,030
0
10,678
6,069
14,127
0
L
Jing Wei
DetroitBeast
Jing Wei
4,649
3,711
115
392
14,294
5,656
0
9,061
5,233
0
12,156
W
Vulcan
Dαenerys
Vulcan
26,760
207
579
2,180
9,162
3,461
1,144
6,770
2,392
46,164
0
W
Sylvanus
HavelPP
Sylvanus
9,103
1,673
5,814
5,876
13,382
14,988
757
7,349
6,033
10,888
1,277
W
Danzaburou
Juank2460
Danzaburou
13,419
5,902
524
3,656
10,464
3,991
2,904
6,773
3,691
0
26,151
L
Khepri
LastTaxi
Khepri
6,410
89
1,359
567
18,154
14,734
0
10,976
7,178
21,061
228
L
19,446
299
1,657
1,054
13,156
5,702
0
8,469
4,687
39,977
474
L
Guan Yu
Maddalena
Guan Yu
5,306
458
10,018
5,767
19,720
14,091
0
14,380
5,340
2,067
9,723
W
Ah Puch
prodigiwin
Ah Puch
18,328
851
0
1,173
7,441
2,390
1,050
4,743
2,698
38,711
0
W
9,202
1,472
1,173
690
7,857
2,973
273
5,474
2,383
0
18,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
50,944
137
Minions Killed
150
0
Camps Cleared
0
1,129,166
Distance Traveled
1,090,475
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,741
728
14
1
0
220,679
0
L
Jing Wei
7,414
618
39
3
0
210,224
0
W
Vulcan
10,520
877
47
4
0
233,032
0
W
Sylvanus
10,152
846
8
1
0
207,052
0
W
Danzaburou
10,088
841
26
2
0
214,590
0
L
Khepri
7,982
665
31
3
0
225,494
0
L
Geb
8,548
712
46
4
0
243,461
0
L
Guan Yu
8,567
714
7
1
0
229,308
0
W
Ah Puch
9,969
831
47
4
0
225,906
0
W
Loki
10,215
851
22
2
0
209,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role