Player Matchup

King Arthur
King Arthur
Bronze III
BuyMoreAegis
King Arthur
Bronze III
Level 149
God Stats
2W - 0L
1,717 SR
Queue Stats
3W - 0L
1,565 MMR
Solo
Ullr
Ullr
Gold III
DJL4
Ullr
Gold III
Level 158
God Stats
4W - 2L
1,716 SR
Queue Stats
282W - 276L
1,511 MMR
Solo
Geb
Geb
Gold V
GunnarT44
Geb
Gold V
Level 220
God Stats
9W - 6L
1,595 SR
Queue Stats
74W - 67L
1,499 MMR
Solo
Sol
Sol
Silver II
HeinzLee
Sol
Silver II
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 14L
1,538 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
With Pepper2022
Cabrakan
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 148
1,605 SR
1,523 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,561 SR
1,523 MMR
Anhur
Anhur
Silver III
BigOlDoinks7
Anhur
Silver III
Level 58
God Stats
1W - 4L
1,630 SR
Queue Stats
22W - 25L
1,537 MMR
Solo
Odin
Odin
Gold IV
BillyRoyaltn
Odin
Gold IV
Level 258
God Stats
130W - 103L
1,662 SR
Queue Stats
524W - 531L
1,504 MMR
Solo
Chang'e
Chang'e
Gold III
DepressedSlug
Chang'e
Gold III
Level 150
God Stats
7W - 8L
1,500 SR
Queue Stats
259W - 264L
1,515 MMR
Solo
Ne Zha
Ne Zha
Gold II
SleepyAshy
Ne Zha
Gold II
Level 157
God Stats
0W - 4L
1,409 SR
Queue Stats
144W - 156L
1,492 MMR
Solo
Cthulhu
Cthulhu
Gold II
nittsua
Cthulhu
Gold II
Level 145
God Stats
12W - 16L
1,606 SR
Queue Stats
93W - 89L
1,569 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BuyMoreAegis
King Arthur
9
1 / 0 / 0
4,973
622
4,011
6,610
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
DJL4
Ullr
9
0 / 2 / 2
4,734
592
2,183
5,729
1,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

8
0 / 1 / 3
4,977
622
1,423
6,082
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 0 / 0
5,415
677
4,607
3,842
854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
9
2 / 0 / 1
4,929
616
2,876
5,785
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LancelotMulanMedusaHorus

VS

Bans
BastetSusanoKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,123
515
2,615
4,875
1,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 1 / 1
4,053
507
1,648
4,972
1,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
9
1 / 1 / 1
4,915
614
4,212
4,882
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
SleepyAshy
Ne Zha
10
2 / 1 / 1
5,292
662
2,443
5,592
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
nittsua
Cthulhu
8
0 / 1 / 0
4,747
593
3,792
5,678
4,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
6
Kills
3
3
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
1
1
0.5
W
King Arthur
BuyMoreAegis
King Arthur
1
0
0
1
W
Ullr
DJL4
Ullr
0
2
2
0.5
L
Chang'e
1
1
1
1.5
W
0
1
3
1.5
W
3
0
0
3
L
Ne Zha
SleepyAshy
Ne Zha
2
1
1
2.5
W
Cabrakan
2
0
1
2.5
L
Cthulhu
nittsua
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,100
Damage
14,710
28,048
Taken
25,999
12,096
Mitigated
10,963
8,894
Healing
9,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,615
1,643
0
1,478
4,875
1,355
0
3,855
1,020
0
19,461
L
1,648
330
0
1,642
4,972
1,965
0
2,852
2,120
0
8,835
W
King Arthur
BuyMoreAegis
King Arthur
4,011
845
0
750
6,610
4,186
0
2,924
3,076
0
28,774
W
Ullr
DJL4
Ullr
2,183
719
0
901
5,729
1,687
0
1,495
3,890
0
32,459
L
Chang'e
4,212
175
120
2,539
4,882
1,471
0
1,360
3,522
25,250
0
W
1,423
164
0
1,930
6,082
2,505
0
980
4,865
11,210
1,797
W
4,607
2,421
0
2,433
3,842
854
0
0
3,842
40,927
0
L
Ne Zha
SleepyAshy
Ne Zha
2,443
636
0
1,225
5,592
1,940
0
585
5,007
0
34,015
W
Cabrakan
2,876
348
0
2,880
5,785
2,864
0
1,056
4,542
32,217
432
L
Cthulhu
nittsua
Cthulhu
3,792
246
0
2,424
5,678
4,232
0
246
5,432
26,630
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,028
Gold Earned
23,130
264
Minions Killed
213
0
Camps Cleared
0
829,207
Distance Traveled
840,941
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,123
515
45
6
0
157,141
0
L
Odin
4,053
507
7
1
0
126,532
2
W
King Arthur
4,973
622
57
7
0
179,355
4
W
Ullr
4,734
592
59
7
0
164,018
0
L
Chang'e
4,915
614
48
6
0
174,573
3
W
Geb
4,977
622
17
2
0
168,808
1
W
Sol
5,415
677
75
9
0
151,221
0
L
Ne Zha
5,292
662
70
9
0
206,170
0
W
Cabrakan
4,929
616
56
7
0
165,805
1
L
Cthulhu
4,747
593
43
5
0
176,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role