Player Matchup

Mulan
Mulan
IHaveA3Inch
Mulan
Level 53
God Stats
6W - 11L
1,262 SR
Queue Stats
77W - 88L
1,379 Elo+
Party 1
Nut
Nut
Killedbyakid27
Nut
Level 29
God Stats
4W - 0L
1,668 SR
Queue Stats
64W - 61L
1,331 Elo+
Party 1
Cthulhu
Cthulhu
bandit1738770
Cthulhu
Level 47
God Stats
10W - 3L
1,707 SR
Queue Stats
66W - 66L
1,409 Elo+
Party 1
Loki
Loki
sting8740
Loki
Level 69
God Stats
10W - 10L
1,496 SR
Queue Stats
59W - 56L
1,432 Elo+
Solo
Ra
Ra
tpegueeei
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
563W - 563L
1,352 Elo+
Solo
Team Averages
Level 65
1,527 SR
1,381 Elo+

VS

Team Averages
Level 96
1,522 SR
1,384 Elo+
Anubis
Anubis
ARDIPARTY
Anubis
Level 55
God Stats
0W - 2L
1,693 SR
Queue Stats
34W - 47L
1,361 Elo+
Party 2
Khepri
Khepri
BIOformer4702
Khepri
Level 99
God Stats
0W - 2L
1,334 SR
Queue Stats
6W - 15L
1,330 Elo+
Solo
Hades
Hades
Roger that4172
Hades
Level 117
God Stats
10W - 4L
1,660 SR
Queue Stats
95W - 90L
1,462 Elo+
Solo
Mulan
Mulan
oXo GiBBY oXo
Mulan
Level 104
God Stats
0W - 4L
1,471 SR
Queue Stats
17W - 15L
1,371 Elo+
Party 2
Neith
Neith
zugus92
Neith
Level 107
God Stats
102W - 87L
1,453 SR
Queue Stats
106W - 91L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,537
685
6,426
6,880
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
6 / 0 / 3
6,792
617
6,537
5,458
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
9
0 / 1 / 8
6,152
559
4,509
8,602
5,588
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
11
5 / 0 / 0
6,430
585
3,239
6,479
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 1 / 3
6,296
572
2,092
4,580
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ARDIPARTY
Anubis
13
1 / 3 / 0
6,294
572
2,215
7,029
3,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 0
4,624
420
2,340
8,292
3,587
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 6 / 0
5,499
500
3,752
8,040
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

2
0 / 2 / 0
3,865
351
157
1,306
258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Neith
zugus92
Neith
9
0 / 4 / 1
5,009
455
7,520
10,330
3,282
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
18
Kills
2
2
Deaths
19
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anubis
ARDIPARTY
Anubis
1
3
0
0.33
L
1
4
0
0.25
W
6
0
2
7
W
6
0
3
7.5
L
0
6
0
0
W
Cthulhu
0
1
8
4
L
0
2
0
0
W
Loki
5
0
0
5
W
1
1
3
2.5
L
Neith
zugus92
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,803
Damage
15,984
31,999
Taken
34,997
12,856
Mitigated
13,708
15,664
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ARDIPARTY
Anubis
2,215
57
0
2,719
7,029
3,104
0
1,029
6,000
49,938
21
L
2,340
147
22
194
8,292
3,587
0
2,068
6,224
9,914
0
W
6,426
1,542
0
3,400
6,880
2,480
0
3,899
2,941
0
36,055
W
6,537
4,191
0
3,570
5,458
1,658
816
780
4,678
0
33,205
L
3,752
149
0
1,052
8,040
3,477
0
0
8,040
32,843
251
W
Cthulhu
4,509
991
0
2,945
8,602
5,588
271
1,437
7,125
19,103
1,707
L
157
0
0
70
1,306
258
0
0
1,306
0
3,441
W
Loki
3,239
1,214
0
4,073
6,479
1,990
0
444
6,035
0
38,316
W
2,092
310
156
1,520
4,580
1,140
694
1,434
2,968
32,855
2,108
L
Neith
zugus92
Neith
7,520
3,923
0
4,276
10,330
3,282
0
3,217
7,113
0
40,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
25,291
259
Minions Killed
242
0
Camps Cleared
0
1,073,533
Distance Traveled
832,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,294
572
110
10
0
190,332
0
L
Khepri
4,624
420
12
1
0
203,672
0
W
Mulan
7,537
685
55
5
0
209,441
0
W
Nut
6,792
617
37
3
0
205,628
0
L
Hades
5,499
500
59
5
0
227,178
0
W
Cthulhu
6,152
559
32
3
0
230,360
0
L
Mulan
3,865
351
3
0
0
21,751
0
W
Loki
6,430
585
71
6
0
212,723
0
W
Ra
6,296
572
64
6
0
215,381
0
L
Neith
5,009
455
58
5
0
189,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role