Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ClutchVdz16
Scylla
Level 49
God Stats
2W - 7L
1,338 SR
Queue Stats
125W - 111L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
SmokinColt420
Cthulhu
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 182L
1,400 Elo+
Solo
Shiva
Shiva
Ttvnato1409
Shiva
Level 65
God Stats
9W - 12L
1,783 SR
Queue Stats
172W - 155L
1,495 Elo+
Party 1
Poseidon
Poseidon
mumdork0508
Poseidon
Level 47
God Stats
2W - 2L
1,679 SR
Queue Stats
6W - 7L
1,384 Elo+
Solo
Team Averages
Level 71
1,560 SR
1,452 Elo+

VS

Team Averages
Level 74
1,340 SR
1,392 Elo+
Janus
Janus
HollowedRising
Janus
Level 39
God Stats
1W - 5L
1,087 SR
Queue Stats
21W - 36L
1,333 Elo+
Solo
Thanatos
Thanatos
ItzIllusionz
Thanatos
Level 41
God Stats
21W - 19L
1,307 SR
Queue Stats
116W - 122L
1,259 Elo+
Solo
Maui
Maui
LiLxChIcKeN
Maui
Level 68
God Stats
27W - 22L
1,548 SR
Queue Stats
159W - 176L
1,434 Elo+
Party 2
Sobek
Sobek
Sesefrx
Sobek
Level 127
God Stats
1W - 1L
1,260 SR
Queue Stats
396W - 403L
1,436 Elo+
Party 2
Izanami
Izanami
petterandres
Izanami
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 1 / 0
5,707
571
1,854
6,565
2,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
10
1 / 3 / 1
5,517
552
2,161
3,905
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
8
1 / 4 / 1
5,541
554
2,777
8,178
4,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
6,024
602
4,053
8,990
4,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
mumdork0508
Poseidon
8
1 / 5 / 1
5,165
517
2,833
5,787
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,667
667
2,199
3,188
761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ItzIllusionz
Thanatos
12
4 / 1 / 3
6,812
681
4,371
7,387
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
5 / 1 / 5
5,697
570
4,751
5,789
3,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
Sesefrx
Sobek
9
1 / 3 / 3
5,651
565
3,537
10,100
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
petterandres
Izanami
9
1 / 1 / 4
5,024
502
1,850
4,539
1,032
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
15
15
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
0
2
L
Scylla
1
3
1
0.5
W
4
1
0
4
W
Thanatos
ItzIllusionz
Thanatos
4
1
3
5.5
W
5
1
5
7.5
W
Sobek
Sesefrx
Sobek
1
3
3
0.83
L
Cthulhu
1
4
1
0.38
L
2
2
0
1
L
Poseidon
mumdork0508
Poseidon
1
5
1
0.3
W
Izanami
petterandres
Izanami
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,678
Damage
16,708
33,425
Taken
31,003
13,382
Mitigated
12,997
6,855
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
1,854
0
0
1,065
6,565
2,641
0
942
5,581
0
28,465
L
Scylla
2,161
171
0
628
3,905
910
0
1,626
2,047
29,694
735
W
2,199
164
0
1,221
3,188
761
416
1,676
1,512
35,514
880
W
Thanatos
ItzIllusionz
Thanatos
4,371
1,532
0
5,806
7,387
2,727
0
572
6,815
0
48,341
W
4,751
984
0
1,633
5,789
3,804
0
2,429
3,360
17,747
0
W
Sobek
Sesefrx
Sobek
3,537
330
0
4,542
10,100
4,673
0
533
9,567
24,681
4,680
L
Cthulhu
2,777
383
559
1,219
8,178
4,291
0
2,574
5,604
16,739
0
L
4,053
986
0
2,142
8,990
4,007
0
2,204
6,786
0
33,734
L
Poseidon
mumdork0508
Poseidon
2,833
199
0
1,242
5,787
1,533
400
2,718
3,069
24,708
764
W
Izanami
petterandres
Izanami
1,850
845
0
369
4,539
1,032
406
2,528
2,011
0
19,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,954
Gold Earned
29,851
249
Minions Killed
281
0
Camps Cleared
0
1,053,475
Distance Traveled
1,045,075
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,707
571
50
5
0
230,642
0
L
Scylla
5,517
552
64
6
0
208,250
2
W
Janus
6,667
667
83
8
0
217,463
0
W
Thanatos
6,812
681
87
9
0
224,266
0
W
Maui
5,697
570
25
3
0
206,407
4
W
Sobek
5,651
565
56
6
0
188,969
0
L
Cthulhu
5,541
554
25
3
0
169,895
0
L
Shiva
6,024
602
58
6
0
225,790
2
L
Poseidon
5,165
517
52
5
0
218,898
0
W
Izanami
5,024
502
30
3
0
207,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role