Player Matchup

Olorun
Olorun
BlakeFeeds
Olorun
Level 143
God Stats
2W - 0L
1,816 SR
Queue Stats
42W - 34L
1,561 Elo+
Party 2
Medusa
Medusa
Count Dangula
Medusa
Level 102
God Stats
16W - 15L
1,571 SR
Queue Stats
54W - 46L
1,485 Elo+
Party 2
Baron Samedi
Baron Samedi
DylanDaHeathen
Baron Samedi
Level 97
God Stats
1W - 1L
1,149 SR
Queue Stats
75W - 76L
1,435 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gamzee-x-Sollux
Cu Chulainn
Level 147
God Stats
9W - 4L
1,537 SR
Queue Stats
70W - 74L
1,371 Elo+
Solo
Serqet
Serqet
K1NGxFR0STY
Serqet
Level 143
God Stats
3W - 0L
1,366 SR
Queue Stats
63W - 48L
1,530 Elo+
Party 2
Team Averages
Level 126
1,488 SR
1,476 Elo+

VS

Team Averages
Level 123
1,468 SR
1,440 Elo+
Surtr
Surtr
CoreApathy
Surtr
Level 121
God Stats
2W - 3L
1,306 SR
Queue Stats
36W - 33L
1,413 Elo+
Solo
Artemis
Artemis
Drjawbreakerr
Artemis
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 100L
1,569 Elo+
Party 1
Khepri
Khepri
MIMI6769
Khepri
Level 124
God Stats
2W - 2L
1,535 SR
Queue Stats
31W - 35L
1,385 Elo+
Party 1
Hun Batz
Hun Batz
lilpoppi
Hun Batz
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,367 Elo+
Solo
Anubis
Anubis
xBABYcheef38
Anubis
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 53L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlakeFeeds
Olorun
14
4 / 0 / 3
9,079
757
6,808
6,565
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
3 / 0 / 1
7,047
587
6,322
7,000
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
DylanDaHeathen
Baron Samedi
12
1 / 0 / 2
7,460
622
3,192
6,961
4,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Gamzee-x-Sollux
Cu Chulainn
13
1 / 2 / 2
7,828
652
7,784
11,525
11,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
14
4 / 1 / 3
7,639
637
3,112
9,257
3,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
12
2 / 3 / 0
7,166
597
8,485
13,077
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
11
0 / 2 / 0
6,020
502
4,757
5,534
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
MIMI6769
Khepri
8
0 / 1 / 0
5,512
459
1,843
4,370
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
lilpoppi
Hun Batz
11
0 / 3 / 0
5,670
473
3,592
9,599
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
1 / 4 / 0
6,779
565
3,330
7,271
3,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
13
Kills
3
3
Deaths
13
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
BlakeFeeds
Olorun
4
0
3
5.5
L
Surtr
2
3
0
0.67
W
3
0
1
3.5
L
Artemis
0
2
0
0
W
Baron Samedi
DylanDaHeathen
Baron Samedi
1
0
2
2
W
Cu Chulainn
Gamzee-x-Sollux
Cu Chulainn
1
2
2
1
W
Serqet
4
1
3
5.5
L
Khepri
MIMI6769
Khepri
0
1
0
0
L
Hun Batz
lilpoppi
Hun Batz
0
3
0
0
L
Anubis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
22,007
41,308
Taken
39,851
23,569
Mitigated
20,339
10,670
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
BlakeFeeds
Olorun
6,808
3,660
180
2,319
6,565
2,281
3,579
1,655
4,838
64,509
1,042
L
Surtr
8,485
2,613
0
2,495
13,077
9,658
0
1,752
11,325
2,876
48,752
W
6,322
1,751
0
1,804
7,000
2,237
843
1,098
5,902
0
46,643
L
Artemis
4,757
1,752
0
2,445
5,534
1,468
200
1,030
4,504
0
42,841
W
Baron Samedi
DylanDaHeathen
Baron Samedi
3,192
621
221
2,491
6,961
4,716
466
601
6,360
24,860
0
W
Cu Chulainn
Gamzee-x-Sollux
Cu Chulainn
7,784
838
0
2,149
11,525
11,037
103
1,154
9,587
906
65,512
W
Serqet
3,112
500
0
1,506
9,257
3,298
0
1,870
7,387
0
53,140
L
Khepri
MIMI6769
Khepri
1,843
0
190
1,270
4,370
2,965
0
1,085
3,285
10,106
1,124
L
Hun Batz
lilpoppi
Hun Batz
3,592
678
0
650
9,599
3,216
0
2,340
6,799
0
42,816
L
Anubis
3,330
0
0
3,024
7,271
3,032
0
4,085
3,034
54,015
434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,053
Gold Earned
31,147
458
Minions Killed
367
0
Camps Cleared
0
1,281,231
Distance Traveled
1,244,434
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,079
757
120
10
0
234,443
0
L
Surtr
7,166
597
94
8
0
235,402
5
W
Medusa
7,047
587
76
6
0
245,614
0
L
Artemis
6,020
502
85
7
0
236,651
0
W
Baron Samedi
7,460
622
44
4
0
231,642
2
W
Cu Chulainn
7,828
652
129
11
0
242,511
0
W
Serqet
7,639
637
89
7
0
327,021
0
L
Khepri
5,512
459
13
1
0
249,004
7
L
Hun Batz
5,670
473
86
7
0
285,373
0
L
Anubis
6,779
565
89
7
0
238,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role