Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkKoreVI
Morgan Le Fay
Level 81
God Stats
2W - 8L
1,274 SR
Queue Stats
158W - 138L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
KevinNavarro
Gilgamesh
Level 109
God Stats
8W - 7L
1,521 SR
Queue Stats
161W - 129L
1,613 Elo+
Solo
Nut
Nut
ZaylienProdigy
Nut
Level 103
God Stats
4W - 3L
1,678 SR
Queue Stats
182W - 169L
1,465 Elo+
Party 1
Maui
Maui
iZackz
Maui
Level 146
God Stats
0W - 1L
1,537 SR
Queue Stats
86W - 65L
1,537 Elo+
Solo
Team Averages
Level 122
1,502 SR
1,527 Elo+

VS

Team Averages
Level 142
1,566 SR
1,558 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AtTacoBell
Chang'e
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 42L
1,581 Elo+
Solo
Agni
Agni
Balkal
Agni
Level 147
God Stats
23W - 13L
1,603 SR
Queue Stats
275W - 258L
1,591 Elo+
Solo
Maui
Maui
ChizzaSaurusRex
Maui
Level 150
God Stats
3W - 3L
1,658 SR
Queue Stats
61W - 54L
1,570 Elo+
Party 2
Hachiman
Hachiman
goldbeezie
Hachiman
Level 138
God Stats
12W - 6L
1,570 SR
Queue Stats
50W - 47L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
2
0 / 0 / 0
2,493
499
0
442
77
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
DarkKoreVI
Morgan Le Fay
6
0 / 0 / 0
3,385
677
138
1,408
307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gilgamesh
KevinNavarro
Gilgamesh
6
0 / 1 / 0
3,705
741
1,631
3,711
1,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
1 / 2 / 0
3,209
642
1,602
3,146
775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
iZackz
Maui
5
0 / 2 / 1
3,346
669
1,066
3,634
1,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 0 / 1
3,513
703
205
900
250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
AtTacoBell
Chang'e
6
1 / 0 / 0
3,424
685
1,764
3,466
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Balkal
Agni
7
0 / 0 / 0
3,634
727
229
1,581
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
2 / 0 / 2
3,972
794
1,494
3,336
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
goldbeezie
Hachiman
6
1 / 1 / 3
3,526
705
2,148
2,795
866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
5
5
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
0
0
0
W
Skadi
 
Skadi
1
0
1
1.5
W
Chang'e
AtTacoBell
Chang'e
1
0
0
1
W
Agni
Balkal
Agni
0
0
0
0
W
2
0
2
3
L
Morgan Le Fay
DarkKoreVI
Morgan Le Fay
0
0
0
0
L
Gilgamesh
KevinNavarro
Gilgamesh
0
1
0
0
L
1
2
0
0.5
W
Hachiman
goldbeezie
Hachiman
1
1
3
2.5
L
Maui
iZackz
Maui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,437
Damage
5,840
12,341
Taken
12,078
4,082
Mitigated
4,890
3,402
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
0
0
0
18
442
77
0
0
442
0
603
W
Skadi
 
Skadi
205
72
0
293
900
250
0
0
900
0
19,298
W
Chang'e
AtTacoBell
Chang'e
1,764
231
0
2,039
3,466
1,817
0
0
3,466
14,365
0
W
Agni
Balkal
Agni
229
0
0
968
1,581
363
0
138
1,443
20,489
0
W
1,494
554
0
1,957
3,336
1,594
0
392
2,944
9,113
3,063
L
Morgan Le Fay
DarkKoreVI
Morgan Le Fay
138
0
0
500
1,408
307
0
187
1,179
15,521
0
L
Gilgamesh
KevinNavarro
Gilgamesh
1,631
588
0
1,215
3,711
1,003
0
1,474
1,947
0
19,940
L
1,602
676
0
490
3,146
775
0
381
2,765
0
12,323
W
Hachiman
goldbeezie
Hachiman
2,148
1,253
0
1,202
2,795
866
0
674
2,121
0
16,631
L
Maui
iZackz
Maui
1,066
354
0
1,179
3,634
1,920
0
856
2,778
7,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,138
Gold Earned
18,069
103
Minions Killed
168
0
Camps Cleared
0
429,618
Distance Traveled
503,896
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
2,493
499
1
0
0
10,247
0
W
Skadi
3,513
703
40
8
0
108,855
0
W
Chang'e
3,424
685
32
6
0
90,594
1
W
Agni
3,634
727
50
10
0
99,973
0
W
Maui
3,972
794
20
4
0
115,101
0
L
Morgan Le Fay
3,385
677
34
7
0
95,956
4
L
Gilgamesh
3,705
741
34
7
0
111,719
0
L
Nut
3,209
642
26
5
0
107,638
0
W
Hachiman
3,526
705
26
5
0
89,373
0
L
Maui
3,346
669
8
2
0
104,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role