Player Matchup

Hachiman
Hachiman
AfloppyDANGLER
Hachiman
Level 17
God Stats
16W - 37L
1,345 SR
Queue Stats
26W - 63L
1,234 Elo+
Party 2
Nut
Nut
Blindstar
Nut
Level 78
God Stats
13W - 8L
1,597 SR
Queue Stats
43W - 31L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
DirtyMcFistin
Kuzenbo
Level 27
God Stats
36W - 37L
1,500 SR
Queue Stats
205W - 237L
1,411 Elo+
Party 2
Loki
Loki
Phantom1117
Loki
Level 32
God Stats
1W - 2L
1,156 SR
Queue Stats
3W - 12L
1,258 Elo+
Solo
Kukulkan
Kukulkan
aj9999
Kukulkan
Level 114
God Stats
10W - 12L
1,333 SR
Queue Stats
190W - 201L
1,408 Elo+
Party 2
Team Averages
Level 54
1,386 SR
1,367 Elo+

VS

Team Averages
Level 74
1,468 SR
1,414 Elo+
Aphrodite
Aphrodite
AYellowLime3042
Aphrodite
Level 106
God Stats
39W - 35L
1,585 SR
Queue Stats
111W - 113L
1,470 Elo+
Party 1
Medusa
Medusa
CarelessCR ftw
Medusa
Level 149
God Stats
0W - 1L
1,460 SR
Queue Stats
2W - 3L
1,711 Elo+
Solo
Loki
Loki
Geezayllo
Loki
Level 22
God Stats
2W - 3L
1,631 SR
Queue Stats
66W - 59L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
IvanzitoOoo
Cthulhu
Level 35
God Stats
0W - 1L
1,167 SR
Queue Stats
32W - 53L
1,287 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XurPJG
Morgan Le Fay
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 32L
1,082 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
2 / 4 / 6
9,987
999
8,522
11,682
4,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 2 / 8
10,530
1,053
14,466
9,092
3,376
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
16
2 / 2 / 7
9,962
996
11,162
10,790
13,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 4 / 6
10,787
1,079
4,429
9,479
2,902
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
aj9999
Kukulkan
16
4 / 1 / 5
11,150
1,115
12,085
6,750
2,969
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

268

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AYellowLime3042
Aphrodite
16
1 / 2 / 8
10,895
1,090
5,295
13,756
16,912
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
5 / 2 / 5
10,732
1,073
8,156
7,429
3,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
16
4 / 5 / 5
10,477
1,048
8,646
13,003
5,538
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
IvanzitoOoo
Cthulhu
15
2 / 2 / 6
9,659
966
11,685
14,397
19,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Morgan Le Fay
XurPJG
Morgan Le Fay
15
1 / 2 / 5
9,640
964
10,056
5,966
2,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
13
Kills
13
13
Deaths
13
32
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
AYellowLime3042
Aphrodite
1
2
8
2.5
W
Hachiman
2
4
6
1.25
W
2
2
8
3
L
5
2
5
3.75
W
Kuzenbo
2
2
7
2.75
L
Loki
4
5
5
1.3
L
Cthulhu
IvanzitoOoo
Cthulhu
2
2
6
2.5
W
3
4
6
1.5
L
Morgan Le Fay
XurPJG
Morgan Le Fay
1
2
5
1.75
W
Kukulkan
aj9999
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,664
Damage
43,838
47,793
Taken
54,551
26,779
Mitigated
47,404
3,236
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
AYellowLime3042
Aphrodite
5,295
240
2,527
5,846
13,756
16,912
0
7,048
6,346
17,294
0
W
Hachiman
8,522
6,418
0
1,078
11,682
4,035
0
5,929
5,457
0
19,630
W
14,466
10,636
0
642
9,092
3,376
0
5,928
2,904
0
33,144
L
8,156
3,455
0
442
7,429
3,113
0
3,181
4,106
0
22,697
W
Kuzenbo
11,162
4,185
0
997
10,790
13,497
0
6,049
4,601
14,559
533
L
Loki
8,646
4,178
0
86
13,003
5,538
0
4,038
8,800
0
19,261
L
Cthulhu
IvanzitoOoo
Cthulhu
11,685
233
0
899
14,397
19,373
0
4,298
9,796
18,240
1,122
W
4,429
1,662
0
519
9,479
2,902
0
4,123
5,230
0
23,861
L
Morgan Le Fay
XurPJG
Morgan Le Fay
10,056
249
0
744
5,966
2,468
0
3,267
2,511
28,489
0
W
Kukulkan
aj9999
Kukulkan
12,085
1,670
0
0
6,750
2,969
0
2,968
3,687
36,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,416
Gold Earned
51,403
187
Minions Killed
139
11
Camps Cleared
5
919,122
Distance Traveled
879,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,895
1,090
13
1
0
194,780
0
W
Hachiman
9,987
999
25
3
1
174,082
0
W
Nut
10,530
1,053
46
5
3
187,265
0
L
Medusa
10,732
1,073
36
4
2
117,261
0
W
Kuzenbo
9,962
996
10
1
1
193,836
0
L
Loki
10,477
1,048
20
2
1
198,844
0
L
Cthulhu
9,659
966
20
2
0
194,570
0
W
Loki
10,787
1,079
38
4
6
183,942
0
L
Morgan Le Fay
9,640
964
50
5
2
174,213
1
W
Kukulkan
11,150
1,115
68
7
0
179,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role