Player Matchup

Baron Samedi
Baron Samedi
AConvictedMelon
Baron Samedi
Level 159
God Stats
10W - 5L
1,596 SR
Queue Stats
86W - 96L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
DarkKoreVI
Danzaburou
Level 81
God Stats
21W - 15L
1,561 SR
Queue Stats
158W - 138L
1,530 Elo+
Party 4
Bacchus
Bacchus
SlurSlngSlasher
Bacchus
Level 79
God Stats
10W - 9L
1,404 SR
Queue Stats
214W - 193L
1,563 Elo+
Solo
Amaterasu
Amaterasu
ZaylienProdigy
Amaterasu
Level 103
God Stats
1W - 5L
1,350 SR
Queue Stats
182W - 169L
1,475 Elo+
Party 4
Yemoja
Yemoja
reeper182
Yemoja
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,523 Elo+
Party 3
Team Averages
Level 118
1,482 SR
1,531 Elo+

VS

Team Averages
Level 161
1,495 SR
1,515 Elo+
Ra
Ra
ChillWill_0702
Ra
Level 245
God Stats
11W - 7L
1,536 SR
Queue Stats
445W - 426L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
FaTzRecEEz
Baron Samedi
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
274W - 251L
1,467 Elo+
Party 1
Medusa
Medusa
Greensword24
Medusa
Level 100
God Stats
4W - 4L
1,150 SR
Queue Stats
269W - 232L
1,509 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rokossovski
Cu Chulainn
Level 147
God Stats
5W - 1L
1,786 SR
Queue Stats
183W - 162L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
ThatHistoryTeach
Ne Zha
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
272W - 249L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AConvictedMelon
Baron Samedi
12
1 / 1 / 2
6,616
551
4,317
5,917
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DarkKoreVI
Danzaburou
11
1 / 1 / 3
6,344
529
3,661
5,897
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 2 / 2
6,523
544
3,180
9,652
4,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
ZaylienProdigy
Amaterasu
10
1 / 5 / 1
6,234
520
5,558
11,696
6,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Yemoja
reeper182
Yemoja
10
2 / 2 / 3
6,442
537
3,418
9,759
4,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 1
8,144
679
5,623
5,278
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
FaTzRecEEz
Baron Samedi
11
0 / 2 / 6
6,868
572
3,777
8,410
5,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
13
3 / 1 / 0
7,372
614
4,718
4,299
1,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Rokossovski
Cu Chulainn
14
4 / 2 / 0
8,737
728
9,761
10,683
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 2 / 5
6,811
568
5,533
10,124
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
7
Kills
11
11
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AConvictedMelon
Baron Samedi
1
1
2
2
W
2
0
1
2.5
L
Danzaburou
DarkKoreVI
Danzaburou
1
1
3
2.5
W
Baron Samedi
FaTzRecEEz
Baron Samedi
0
2
6
1.5
W
Medusa
3
1
0
3
W
Cu Chulainn
Rokossovski
Cu Chulainn
4
2
0
2
L
2
2
2
1.5
W
2
2
5
2.25
L
Amaterasu
ZaylienProdigy
Amaterasu
1
5
1
0.3
L
Yemoja
reeper182
Yemoja
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,134
Damage
29,412
42,921
Taken
38,794
19,916
Mitigated
20,126
16,771
Healing
15,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AConvictedMelon
Baron Samedi
4,317
116
667
1,801
5,917
2,105
0
2,789
3,010
47,560
318
W
5,623
291
546
2,685
5,278
2,004
0
2,557
2,721
71,052
1,320
L
Danzaburou
DarkKoreVI
Danzaburou
3,661
1,244
0
1,679
5,897
1,717
0
1,589
4,308
0
35,055
W
Baron Samedi
FaTzRecEEz
Baron Samedi
3,777
569
101
3,358
8,410
5,249
102
3,507
4,903
16,816
656
W
Medusa
4,718
1,197
0
1,005
4,299
1,428
531
840
3,459
0
54,961
W
Cu Chulainn
Rokossovski
Cu Chulainn
9,761
1,709
0
5,184
10,683
7,482
0
894
9,100
12,865
55,074
L
3,180
415
0
2,867
9,652
4,475
0
1,843
7,736
43,263
0
W
5,533
2,278
0
2,519
10,124
3,963
137
2,851
7,232
0
45,539
L
Amaterasu
ZaylienProdigy
Amaterasu
5,558
2,927
0
5,281
11,696
6,632
0
1,482
9,487
0
29,312
L
Yemoja
reeper182
Yemoja
3,418
507
1,664
2,812
9,759
4,987
0
3,049
6,648
20,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,159
Gold Earned
37,932
343
Minions Killed
453
0
Camps Cleared
0
1,277,994
Distance Traveled
1,221,036
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,616
551
112
9
0
244,684
2
W
Ra
8,144
679
133
11
0
256,851
3
L
Danzaburou
6,344
529
61
5
0
239,474
6
W
Baron Samedi
6,868
572
19
2
0
223,540
2
W
Medusa
7,372
614
113
9
0
230,238
0
W
Cu Chulainn
8,737
728
113
9
0
224,877
0
L
Bacchus
6,523
544
78
7
0
276,156
3
W
Ne Zha
6,811
568
75
6
0
285,530
0
L
Amaterasu
6,234
520
57
5
0
258,964
0
L
Yemoja
6,442
537
35
3
0
258,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role