Player Matchup

Hel
Hel
MeInTheWhoIe
Hel
Level 120
God Stats
1W - 3L
1,226 SR
Queue Stats
181W - 163L
1,533 Elo+
Solo
Ullr
Ullr
demonwolf501_2
Ullr
Level 75
God Stats
2W - 0L
1,710 SR
Queue Stats
187W - 173L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
spooky_Xtdm2
Gilgamesh
Level 65
God Stats
2W - 0L
1,695 SR
Queue Stats
195W - 198L
1,516 Elo+
Party 1
Janus
Janus
temp-0159414004
Janus
Level 64
God Stats
5W - 2L
1,635 SR
Queue Stats
126W - 117L
1,466 Elo+
Party 1
Ares
Ares
temp-2358427
Ares
Level 84
God Stats
18W - 9L
1,614 SR
Queue Stats
78W - 66L
1,501 Elo+
Party 1
Team Averages
Level 82
1,576 SR
1,507 Elo+

VS

Team Averages
Level 100
1,421 SR
1,459 Elo+
Tiamat
Tiamat
Enrd563
Tiamat
Level 51
God Stats
2W - 8L
1,114 SR
Queue Stats
82W - 112L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
GhostRiderTavo
Cu Chulainn
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 37L
1,505 Elo+
Party 2
Susano
Susano
MilDeMojicón
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 81L
1,427 Elo+
Solo
Bacchus
Bacchus
buunknown
Bacchus
Level 127
God Stats
3W - 8L
1,442 SR
Queue Stats
50W - 42L
1,517 Elo+
Solo
Cernunnos
Cernunnos
killercat1717l
Cernunnos
Level 88
God Stats
13W - 5L
1,550 SR
Queue Stats
63W - 60L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 3
7,906
565
6,852
10,820
3,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
3 / 3 / 4
7,215
515
5,299
10,671
3,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
spooky_Xtdm2
Gilgamesh
13
6 / 3 / 1
8,629
616
8,688
11,683
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 4
6,594
471
4,637
9,211
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 2 / 4
8,195
585
9,867
13,485
8,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Enrd563
Tiamat
12
2 / 3 / 5
6,862
490
7,661
10,229
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
GhostRiderTavo
Cu Chulainn
8
2 / 3 / 0
6,199
443
3,196
7,570
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 6 / 3
7,184
513
7,201
13,225
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
buunknown
Bacchus
10
1 / 3 / 4
6,096
435
6,620
11,548
9,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
killercat1717l
Cernunnos
12
6 / 5 / 4
7,522
537
7,190
9,639
2,941
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
33
20
Kills
17
17
Deaths
20
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Enrd563
Tiamat
2
3
5
1.5
L
Cu Chulainn
GhostRiderTavo
Cu Chulainn
2
3
0
0.67
W
4
4
3
1.38
L
6
6
3
1.25
L
Bacchus
buunknown
Bacchus
1
3
4
1
W
3
3
4
1.67
L
Cernunnos
killercat1717l
Cernunnos
6
5
4
1.6
W
Gilgamesh
spooky_Xtdm2
Gilgamesh
6
3
1
2.17
W
0
5
4
0.4
W
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,343
Damage
31,868
55,870
Taken
52,211
24,750
Mitigated
26,816
15,460
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Enrd563
Tiamat
7,661
372
0
2,931
10,229
4,055
0
5,394
4,412
36,229
0
L
Cu Chulainn
GhostRiderTavo
Cu Chulainn
3,196
1,131
0
1,505
7,570
5,714
0
0
7,124
0
20,845
W
6,852
0
4,545
5,480
10,820
3,464
134
3,805
7,015
35,241
997
L
7,201
714
0
440
13,225
4,569
0
5,512
7,266
0
39,307
L
Bacchus
buunknown
Bacchus
6,620
1,048
0
1,746
11,548
9,537
0
3,928
7,159
25,197
0
W
5,299
2,102
0
1,299
10,671
3,419
493
2,692
7,979
0
34,825
L
Cernunnos
killercat1717l
Cernunnos
7,190
2,714
0
2,032
9,639
2,941
35
4,443
4,748
0
39,223
W
Gilgamesh
spooky_Xtdm2
Gilgamesh
8,688
3,503
0
938
11,683
6,870
387
945
10,325
0
50,523
W
4,637
150
0
1,498
9,211
2,691
257
3,124
6,087
35,117
986
W
9,867
444
0
1,700
13,485
8,306
0
4,454
9,031
43,594
1,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,539
Gold Earned
33,863
312
Minions Killed
249
0
Camps Cleared
0
1,453,487
Distance Traveled
1,222,289
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,862
490
57
4
0
285,420
0
L
Cu Chulainn
6,199
443
41
3
0
142,657
0
W
Hel
7,906
565
67
5
0
304,861
0
L
Susano
7,184
513
68
5
0
261,947
0
L
Bacchus
6,096
435
33
2
0
280,120
4
W
Ullr
7,215
515
50
4
0
258,414
0
L
Cernunnos
7,522
537
50
4
0
252,145
0
W
Gilgamesh
8,629
616
79
6
0
270,896
0
W
Janus
6,594
471
57
4
0
295,073
0
W
Ares
8,195
585
59
4
0
324,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role