Player Matchup

Sobek
Sobek
DdotBdot5A
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Fiendmike45
Hou Yi
Level 147
God Stats
3W - 3L
1,707 SR
Queue Stats
177W - 182L
1,509 Elo+
Party 1
Ganesha
Ganesha
TheGoblinKing011
Ganesha
Level 196
God Stats
2W - 2L
1,495 SR
Queue Stats
104W - 91L
1,482 Elo+
Solo
Artemis
Artemis
ThesePigments
Artemis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
snake115
Sylvanus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,506 Elo+
Solo
Team Averages
Level 148
1,540 SR
1,506 Elo+

VS

Team Averages
Level 119
1,552 SR
1,543 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BORING-Ant19
Scylla
Level 126
God Stats
1W - 2L
1,603 SR
Queue Stats
170W - 188L
1,545 Elo+
Party 2
Artemis
Artemis
DankTank20
Artemis
Level 141
God Stats
0W - 1L
1,308 SR
Queue Stats
181W - 174L
1,599 Elo+
Party 2
Lancelot
Lancelot
GoldHatake
Lancelot
Level 81
God Stats
1W - 1L
1,724 SR
Queue Stats
201W - 221L
1,544 Elo+
Party 2
Ix Chel
Ix Chel
Nooooooooooooby
Ix Chel
Level 89
God Stats
2W - 3L
1,623 SR
Queue Stats
210W - 190L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
2 / 2 / 11
8,008
801
4,755
14,634
12,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hou Yi
16
6 / 1 / 6
9,007
901
6,963
9,340
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 1 / 11
8,013
801
4,381
10,752
9,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
15
4 / 1 / 9
8,460
846
16,169
10,137
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
snake115
Sylvanus
15
2 / 0 / 10
8,389
839
2,406
10,679
6,707
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
1 / 2 / 4
7,175
718
14,258
7,293
2,011
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Scylla
16
2 / 0 / 2
8,161
816
11,862
2,960
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
DankTank20
Artemis
14
1 / 3 / 2
7,643
764
12,377
7,515
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
GoldHatake
Lancelot
11
1 / 6 / 3
6,779
678
3,275
11,529
4,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 3
6,623
662
5,694
7,761
2,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
14
Kills
5
5
Deaths
14
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
2
4
1.5
L
Scylla
2
0
2
3
L
Artemis
DankTank20
Artemis
1
3
2
0.67
W
Sobek
2
2
11
3.75
W
Hou Yi
6
1
6
9
L
Lancelot
GoldHatake
Lancelot
1
6
3
0.42
L
0
3
3
0.5
W
0
1
11
5.5
W
Artemis
4
1
9
8.5
W
Sylvanus
snake115
Sylvanus
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,674
Damage
47,466
55,542
Taken
37,058
38,314
Mitigated
12,509
27,555
Healing
13,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
14,258
142
640
320
7,293
2,011
231
2,254
5,039
25,612
0
L
Scylla
11,862
403
555
283
2,960
1,016
0
903
2,057
23,684
0
L
Artemis
DankTank20
Artemis
12,377
3,709
32
230
7,515
2,701
456
1,409
6,106
0
27,694
W
Sobek
4,755
46
225
2,216
14,634
12,968
0
9,672
4,962
5,876
219
W
Hou Yi
6,963
2,198
648
1,177
9,340
4,762
574
5,835
3,505
0
24,410
L
Lancelot
GoldHatake
Lancelot
3,275
323
306
416
11,529
4,720
147
4,034
7,495
0
6,742
L
5,694
900
7,082
3,508
7,761
2,061
0
2,805
4,956
11,742
0
W
4,381
0
2,112
2,423
10,752
9,037
0
3,568
7,184
17,629
0
W
Artemis
16,169
5,535
766
2,617
10,137
4,840
784
6,128
4,009
0
27,083
W
Sylvanus
snake115
Sylvanus
2,406
602
9,912
5,459
10,679
6,707
243
6,611
4,068
10,280
504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,877
Gold Earned
36,381
120
Minions Killed
114
0
Camps Cleared
0
915,222
Distance Traveled
933,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,175
718
17
2
0
192,330
0
L
Scylla
8,161
816
41
4
0
182,338
0
L
Artemis
7,643
764
31
3
0
178,486
0
W
Sobek
8,008
801
6
1
0
182,000
0
W
Hou Yi
9,007
901
37
4
0
187,133
0
L
Lancelot
6,779
678
11
1
0
185,150
0
L
Ix Chel
6,623
662
14
1
0
195,317
0
W
Ganesha
8,013
801
1
0
0
175,346
0
W
Artemis
8,460
846
40
4
0
187,631
0
W
Sylvanus
8,389
839
36
4
0
183,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role