Player Matchup

Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bhahlz
Neith
Level 155
God Stats
4W - 5L
1,443 SR
Queue Stats
149W - 144L
1,473 Elo+
Solo
Achilles
Achilles
PlanarMistake
Achilles
Level 149
God Stats
4W - 10L
1,501 SR
Queue Stats
219W - 197L
1,585 Elo+
Party 1
Lancelot
Lancelot
Thenewlow
Lancelot
Level 106
God Stats
2W - 3L
1,631 SR
Queue Stats
2W - 4L
1,428 Elo+
Party 1
Team Averages
Level 128
1,515 SR
1,497 Elo+

VS

Team Averages
Level 124
1,589 SR
1,538 Elo+
Martichoras
Martichoras
 
Martichoras
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Blingjax
Scylla
Level 85
God Stats
2W - 0L
1,514 SR
Queue Stats
25W - 17L
1,571 Elo+
Solo
Hun Batz
Hun Batz
Choviventurax
Hun Batz
Level 156
God Stats
41W - 22L
1,562 SR
Queue Stats
352W - 331L
1,497 Elo+
Solo
Cthulhu
Cthulhu
Have2BEKilln
Cthulhu
Level 122
God Stats
8W - 5L
1,595 SR
Queue Stats
199W - 165L
1,490 Elo+
Solo
Bellona
Bellona
ninjikus
Bellona
Level 125
God Stats
63W - 41L
1,774 SR
Queue Stats
167W - 119L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 0 / 0
7,070
544
4,550
6,797
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
 
Ymir
3
0 / 1 / 0
4,303
331
1,035
1,594
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Neith
Bhahlz
Neith
12
0 / 3 / 2
6,585
507
7,145
7,441
2,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
PlanarMistake
Achilles
11
1 / 1 / 0
5,691
438
5,724
12,275
9,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
Thenewlow
Lancelot
11
1 / 2 / 1
6,048
465
6,041
9,974
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
1 / 1 / 1
6,607
508
4,006
7,987
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Scylla
Blingjax
Scylla
11
0 / 1 / 0
6,640
511
1,895
7,637
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Choviventurax
Hun Batz
14
2 / 1 / 1
7,385
568
3,916
8,935
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Have2BEKilln
Cthulhu
12
2 / 0 / 3
7,505
577
6,586
10,262
5,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ninjikus
Bellona
14
2 / 0 / 1
8,581
660
7,866
11,149
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
0
0
1
L
Ymir
 
Ymir
0
1
0
0
W
Martichoras
 
Martichoras
1
1
1
1.5
L
Neith
Bhahlz
Neith
0
3
2
0.33
W
Scylla
Blingjax
Scylla
0
1
0
0
W
Hun Batz
Choviventurax
Hun Batz
2
1
1
2.5
W
Cthulhu
Have2BEKilln
Cthulhu
2
0
3
3.5
L
Achilles
PlanarMistake
Achilles
1
1
0
1
L
Lancelot
Thenewlow
Lancelot
1
2
1
0.75
W
Bellona
ninjikus
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,495
Damage
24,269
38,081
Taken
45,970
19,741
Mitigated
23,370
13,113
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,550
280
794
4,130
6,797
2,326
0
2,822
3,975
54,975
0
L
Ymir
 
Ymir
1,035
435
0
695
1,594
770
0
0
1,594
4,238
0
W
Martichoras
 
Martichoras
4,006
1,226
0
2,942
7,987
2,858
531
0
7,769
0
45,926
L
Neith
Bhahlz
Neith
7,145
2,336
0
2,066
7,441
2,521
0
2,676
4,765
0
58,346
W
Scylla
Blingjax
Scylla
1,895
211
0
1,381
7,637
1,902
0
3,791
3,846
42,103
1,125
W
Hun Batz
Choviventurax
Hun Batz
3,916
619
0
5,346
8,935
2,979
0
340
8,595
0
68,633
W
Cthulhu
Have2BEKilln
Cthulhu
6,586
349
1,299
3,038
10,262
5,740
0
419
9,465
34,517
2,130
L
Achilles
PlanarMistake
Achilles
5,724
942
0
3,618
12,275
9,699
0
1,232
11,043
0
31,282
L
Lancelot
Thenewlow
Lancelot
6,041
270
0
1,810
9,974
4,425
0
1,263
8,711
0
46,215
W
Bellona
ninjikus
Bellona
7,866
2,399
0
6,137
11,149
9,891
0
873
9,632
0
63,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,697
Gold Earned
36,718
340
Minions Killed
472
0
Camps Cleared
0
1,178,169
Distance Traveled
1,279,175
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,070
544
114
9
0
265,544
0
L
Ymir
4,303
331
10
1
0
36,938
0
W
Martichoras
6,607
508
95
7
0
248,117
0
L
Neith
6,585
507
86
7
0
253,127
0
W
Scylla
6,640
511
92
7
0
221,983
0
W
Hun Batz
7,385
568
118
9
0
296,382
1
W
Cthulhu
7,505
577
58
4
0
271,676
6
L
Achilles
5,691
438
55
4
0
290,608
4
L
Lancelot
6,048
465
75
6
0
331,952
0
W
Bellona
8,581
660
109
8
0
241,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role