Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Suforever
Sun Wukong
Level 107
God Stats
120W - 111L
1,607 SR
Queue Stats
191W - 217L
1,554 Elo+
Solo
Team Averages
Level 139
1,536 SR
1,518 Elo+

VS

Team Averages
Level 95
1,655 SR
1,521 Elo+
Persephone
Persephone
 
Persephone
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
GAMERDI0G0
Cu Chulainn
Level 47
God Stats
8W - 2L
1,960 SR
Queue Stats
73W - 78L
1,533 Elo+
Party 1
Shiva
Shiva
GAMERPEDR0
Shiva
Level 53
God Stats
1W - 2L
1,504 SR
Queue Stats
86W - 88L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 1 / 5
9,053
823
11,047
7,957
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
 
Ne Zha
12
3 / 2 / 8
8,223
748
8,799
10,769
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
Suforever
Sun Wukong
14
4 / 0 / 8
8,571
779
6,977
8,590
7,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
0 / 4 / 1
7,482
680
5,185
7,499
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
GAMERDI0G0
Cu Chulainn
12
2 / 5 / 0
7,580
689
9,713
10,775
10,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
12
1 / 3 / 2
7,329
666
6,061
12,656
12,663
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
5
7.5
W
Ne Zha
 
Ne Zha
3
2
8
3.5
L
Persephone
 
Persephone
0
4
1
0.13
L
Cu Chulainn
GAMERDI0G0
Cu Chulainn
2
5
0
0.4
L
Shiva
1
3
2
0.67
W
Sun Wukong
Suforever
Sun Wukong
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
20,959
27,316
Taken
30,930
14,943
Mitigated
25,045
7,819
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,047
4,556
0
4,419
7,957
2,824
1,629
670
7,030
42,483
2,291
W
Ne Zha
 
Ne Zha
8,799
2,490
0
2,746
10,769
4,238
48
3,036
7,378
0
25,216
L
Persephone
 
Persephone
5,185
173
0
2,020
7,499
2,295
0
1,602
5,820
29,541
0
L
Cu Chulainn
GAMERDI0G0
Cu Chulainn
9,713
1,412
0
1,001
10,775
10,087
0
5,093
5,677
0
26,851
L
Shiva
6,061
521
113
2,584
12,656
12,663
0
4,296
8,350
1,576
17,991
W
Sun Wukong
Suforever
Sun Wukong
6,977
1,566
0
654
8,590
7,881
0
2,525
5,859
0
27,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,847
Gold Earned
22,391
151
Minions Killed
118
0
Camps Cleared
0
667,399
Distance Traveled
573,079
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,053
823
83
8
0
206,115
1
W
Ne Zha
8,223
748
30
3
0
211,616
2
L
Persephone
7,482
680
49
4
0
180,625
0
L
Cu Chulainn
7,580
689
36
3
0
191,284
5
L
Shiva
7,329
666
33
3
0
201,170
2
W
Sun Wukong
8,571
779
38
3
0
249,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role