Player Matchup

Ix Chel
Ix Chel
Platinum IV
 
Ix Chel
Platinum IV
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold V
Jüsten
Mulan
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 18L
1,615 MMR
Solo
Thanatos
Thanatos
Gold I
NeroVanetti
Thanatos
Gold I
Level 149
God Stats
1W - 1L
1,641 SR
Queue Stats
22W - 22L
1,702 MMR
Solo
Cabrakan
Cabrakan
Platinum II
Thy Eve
Cabrakan
Platinum II
Level 162
God Stats
15W - 7L
1,766 SR
Queue Stats
203W - 192L
1,626 MMR
Solo
Hachiman
Hachiman
Silver I
bluesumo
Hachiman
Silver I
Level 114
God Stats
0W - 1L
1,733 SR
Queue Stats
24W - 33L
1,633 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,628 SR
1,615 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,586 SR
1,641 MMR
Ne Zha
Ne Zha
Platinum V
 
Ne Zha
Platinum V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum IV
BackhandMovie66
Sylvanus
Platinum IV
Level 155
God Stats
2W - 0L
1,894 SR
Queue Stats
120W - 113L
1,708 MMR
Solo
Poseidon
Poseidon
Platinum I
DrBurgin23
Poseidon
Platinum I
Level 157
God Stats
3W - 3L
1,606 SR
Queue Stats
135W - 125L
1,738 MMR
Solo
Surtr
Surtr
Platinum V
NightShade6415
Surtr
Platinum V
Level 152
God Stats
24W - 33L
1,493 SR
Queue Stats
203W - 201L
1,634 MMR
Solo
Hou Yi
Hou Yi
Gold II
ogseb
Hou Yi
Gold II
Level 82
God Stats
2W - 2L
1,436 SR
Queue Stats
13W - 5L
1,624 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
5 / 3 / 2
8,059
620
6,152
7,717
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
Jüsten
Mulan
12
0 / 7 / 0
6,570
505
6,372
14,505
7,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
NeroVanetti
Thanatos
11
1 / 3 / 2
6,338
488
2,784
9,808
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Thy Eve
Cabrakan
9
1 / 5 / 4
6,534
503
2,283
12,361
9,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
bluesumo
Hachiman
9
0 / 5 / 0
5,525
425
3,478
11,119
2,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
VulcanThorChang'e

VS

Bans
MedusaAwilixAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 2 / 6
7,988
614
5,581
10,186
4,125
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sylvanus
11
1 / 1 / 11
7,986
614
4,504
11,197
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
DrBurgin23
Poseidon
15
3 / 3 / 5
8,842
680
10,036
6,239
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
10 / 1 / 2
9,844
757
11,997
12,288
8,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
ogseb
Hou Yi
14
5 / 0 / 2
8,854
681
8,888
6,121
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
7
Kills
23
23
Deaths
7
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
5
3
2
2
W
Ne Zha
 
Ne Zha
4
2
6
3.5
W
Sylvanus
1
1
11
6.5
W
Poseidon
DrBurgin23
Poseidon
3
3
5
1.83
L
Mulan
Jüsten
Mulan
0
7
0
0
L
Thanatos
NeroVanetti
Thanatos
1
3
2
0.67
W
10
1
2
11
L
Cabrakan
Thy Eve
Cabrakan
1
5
4
0.6
L
Hachiman
bluesumo
Hachiman
0
5
0
0
W
Hou Yi
ogseb
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,069
Damage
41,006
55,510
Taken
46,031
25,389
Mitigated
25,298
19,386
Healing
15,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,152
640
1,190
1,741
7,717
2,536
0
3,767
3,907
51,677
0
W
Ne Zha
 
Ne Zha
5,581
501
0
2,146
10,186
4,125
0
3,018
7,086
0
60,499
W
Sylvanus
4,504
1,004
2,060
3,387
11,197
8,549
116
1,946
8,984
21,740
441
W
Poseidon
DrBurgin23
Poseidon
10,036
1,396
0
969
6,239
1,741
1,237
2,567
3,466
80,502
272
L
Mulan
Jüsten
Mulan
6,372
1,370
0
4,050
14,505
7,847
0
3,810
10,036
0
46,954
L
Thanatos
NeroVanetti
Thanatos
2,784
499
0
7,547
9,808
2,642
0
2,570
7,155
0
38,959
W
11,997
3,661
0
4,018
12,288
8,772
1,287
328
11,475
8,826
54,559
L
Cabrakan
Thy Eve
Cabrakan
2,283
422
0
1,924
12,361
9,896
0
4,425
7,895
9,278
0
L
Hachiman
bluesumo
Hachiman
3,478
1,659
0
2,934
11,119
2,468
0
1,830
9,194
0
25,267
W
Hou Yi
ogseb
Hou Yi
8,888
4,188
0
3,123
6,121
2,111
568
1,080
5,021
0
62,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
43,514
316
Minions Killed
445
0
Camps Cleared
0
1,284,062
Distance Traveled
1,386,821
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,059
620
101
8
0
267,219
0
W
Ne Zha
7,988
614
93
7
0
307,885
0
W
Sylvanus
7,986
614
26
2
0
261,825
4
W
Poseidon
8,842
680
130
10
0
281,325
1
L
Mulan
6,570
505
88
7
0
268,145
0
L
Thanatos
6,338
488
76
6
0
312,102
2
W
Surtr
9,844
757
95
7
0
278,628
3
L
Cabrakan
6,534
503
9
1
0
197,644
0
L
Hachiman
5,525
425
42
3
0
238,952
0
W
Hou Yi
8,854
681
101
8
0
257,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role