Player Matchup

Kuzenbo
Kuzenbo
Ahdizal
Kuzenbo
Level 47
God Stats
1W - 1L
1,244 SR
Queue Stats
36W - 36L
1,400 Elo+
Solo
Izanami
Izanami
CrackersNToast
Izanami
Level 51
God Stats
4W - 0L
1,845 SR
Queue Stats
51W - 56L
1,416 Elo+
Party 1
Mulan
Mulan
ZillowDotCom
Mulan
Level 49
God Stats
4W - 2L
1,629 SR
Queue Stats
43W - 48L
1,409 Elo+
Party 1
Nox
Nox
chocolate_0599
Nox
Level 43
God Stats
6W - 2L
1,802 SR
Queue Stats
40W - 49L
1,378 Elo+
Solo
Thanatos
Thanatos
shroudedghost
Thanatos
Level 26
God Stats
4W - 3L
1,453 SR
Queue Stats
22W - 27L
1,390 Elo+
Party 1
Team Averages
Level 43
1,594 SR
1,399 Elo+

VS

Team Averages
Level 88
1,508 SR
1,459 Elo+
Bastet
Bastet
BigBlackTrain
Bastet
Level 129
God Stats
14W - 10L
1,621 SR
Queue Stats
63W - 66L
1,478 Elo+
Solo
Hercules
Hercules
Im Shoxting
Hercules
Level 40
God Stats
0W - 1L
1,328 SR
Queue Stats
6W - 8L
1,370 Elo+
Solo
Xing Tian
Xing Tian
JeremyRode
Xing Tian
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,518 Elo+
Solo
Medusa
Medusa
Pyro_BRA1Niac
Medusa
Level 78
God Stats
4W - 4L
1,594 SR
Queue Stats
262W - 264L
1,446 Elo+
Solo
Merlin
Merlin
StoneBongo56431
Merlin
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 68L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ahdizal
Kuzenbo
12
5 / 0 / 4
8,528
569
7,371
11,091
13,358
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 5 / 5
7,909
527
5,524
8,744
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

15
4 / 0 / 2
9,050
603
10,409
12,161
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

13
0 / 0 / 8
6,712
447
3,551
4,213
1,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
shroudedghost
Thanatos
13
6 / 1 / 4
7,839
523
7,440
9,030
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,501
433
3,637
11,867
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
Im Shoxting
Hercules
13
0 / 3 / 0
7,173
478
3,113
9,962
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
JeremyRode
Xing Tian
12
3 / 4 / 3
7,444
496
7,589
15,184
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
3 / 5 / 2
7,363
491
8,338
10,250
3,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 3 / 0
7,341
489
3,287
5,860
2,006
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
6
6
Deaths
18
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Ahdizal
Kuzenbo
5
0
4
7
L
0
3
3
0.5
W
3
5
5
1.1
L
Hercules
Im Shoxting
Hercules
0
3
0
0
L
Xing Tian
JeremyRode
Xing Tian
3
4
3
1.13
L
3
5
2
0.8
L
0
3
0
0
W
4
0
2
5
W
0
0
8
4
W
Thanatos
shroudedghost
Thanatos
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,295
Damage
25,964
45,239
Taken
53,123
29,640
Mitigated
28,110
20,343
Healing
14,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Ahdizal
Kuzenbo
7,371
3,428
0
3,442
11,091
13,358
85
2,213
8,878
18,877
1,277
L
3,637
786
0
5,021
11,867
3,208
0
1,924
9,894
0
41,470
W
5,524
3,714
0
1,477
8,744
3,059
0
3,294
5,450
0
58,804
L
Hercules
Im Shoxting
Hercules
3,113
790
0
4,215
9,962
8,546
0
58
9,241
0
41,778
L
Xing Tian
JeremyRode
Xing Tian
7,589
286
0
2,423
15,184
11,079
0
3,552
11,583
27,149
0
L
8,338
2,373
0
1,182
10,250
3,271
360
3,731
6,323
0
57,207
L
3,287
55
0
1,197
5,860
2,006
0
1,644
4,167
45,848
986
W
10,409
1,974
0
4,282
12,161
8,667
69
2,152
9,497
0
62,429
W
3,551
143
0
1,100
4,213
1,558
315
1,496
2,717
32,208
0
W
Thanatos
shroudedghost
Thanatos
7,440
1,772
0
10,042
9,030
2,998
466
1,610
7,420
0
41,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
35,822
357
Minions Killed
363
0
Camps Cleared
0
1,581,649
Distance Traveled
1,478,716
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,528
569
25
2
0
330,921
2
L
Bastet
6,501
433
68
5
0
332,415
1
W
Izanami
7,909
527
105
7
0
290,162
0
L
Hercules
7,173
478
80
5
0
277,313
0
L
Xing Tian
7,444
496
28
2
0
313,725
6
L
Medusa
7,363
491
95
6
0
290,934
0
L
Merlin
7,341
489
92
6
0
264,329
0
W
Mulan
9,050
603
102
7
0
305,909
0
W
Nox
6,712
447
54
4
0
279,353
1
W
Thanatos
7,839
523
71
5
0
375,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role