Player Matchup

Scylla
Scylla
CheekExecutur
Scylla
Level 147
God Stats
11W - 13L
1,628 SR
Queue Stats
392W - 383L
1,592 Elo+
Party 1
Arachne
Arachne
SlammerUdown
Arachne
Level 87
God Stats
12W - 5L
1,475 SR
Queue Stats
168W - 166L
1,540 Elo+
Party 1
Ares
Ares
kooladekiller22
Ares
Level 122
God Stats
2W - 1L
1,461 SR
Queue Stats
217W - 209L
1,510 Elo+
Party 1
Team Averages
Level 119
1,521 SR
1,547 Elo+

VS

Team Averages
Level 125
1,344 SR
1,545 Elo+
Nut
Nut
Kuoph
Nut
Level 123
God Stats
0W - 2L
1,105 SR
Queue Stats
25W - 29L
1,525 Elo+
Party 2
Thoth
Thoth
MindedTadpole73
Thoth
Level 109
God Stats
0W - 4L
1,059 SR
Queue Stats
55W - 46L
1,549 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PhilMaCrackUp
Cu Chulainn
Level 143
God Stats
1W - 2L
1,867 SR
Queue Stats
95W - 90L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
9,678
807
8,802
4,891
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
SlammerUdown
Arachne
15
6 / 0 / 5
9,280
773
8,280
7,907
5,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 1 / 10
7,959
663
4,584
10,145
9,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Kuoph
Nut
11
1 / 6 / 0
7,467
622
4,540
10,885
3,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 2 / 1
8,237
686
3,902
4,432
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
PhilMaCrackUp
Cu Chulainn
11
0 / 4 / 1
7,251
604
7,894
11,769
10,247
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
Nut
Kuoph
Nut
1
6
0
0.17
L
0
2
1
0.25
L
Cu Chulainn
PhilMaCrackUp
Cu Chulainn
0
4
1
0.13
W
Arachne
SlammerUdown
Arachne
6
0
5
8.5
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,666
Damage
16,336
22,943
Taken
27,086
16,492
Mitigated
15,331
6,721
Healing
2,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,802
511
0
1,302
4,891
1,667
686
964
3,927
52,178
0
L
Nut
Kuoph
Nut
4,540
2,277
0
1,607
10,885
3,424
0
6,122
4,729
0
30,499
L
3,902
32
0
500
4,432
1,660
0
2,559
1,873
35,680
759
L
Cu Chulainn
PhilMaCrackUp
Cu Chulainn
7,894
453
0
441
11,769
10,247
0
4,954
6,787
617
30,207
W
Arachne
SlammerUdown
Arachne
8,280
5,975
0
3,840
7,907
5,055
517
1,225
6,682
0
30,397
W
4,584
99
0
1,579
10,145
9,770
452
2,261
7,884
13,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,917
Gold Earned
22,955
160
Minions Killed
168
0
Camps Cleared
0
727,088
Distance Traveled
653,186
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,678
807
107
9
0
233,340
0
L
Nut
7,467
622
54
5
0
197,043
0
L
Thoth
8,237
686
72
6
0
229,364
0
L
Cu Chulainn
7,251
604
42
4
0
226,779
0
W
Arachne
9,280
773
33
3
0
280,589
0
W
Ares
7,959
663
20
2
0
213,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role