Player Matchup

Sylvanus
Sylvanus
STEELSET
Sylvanus
Level 66
God Stats
15W - 12L
1,556 SR
Queue Stats
224W - 218L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
demonwolf501_2
Gilgamesh
Level 75
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 173L
1,509 Elo+
Party 1
Cupid
Cupid
spooky_Xtdm2
Cupid
Level 65
God Stats
1W - 2L
1,296 SR
Queue Stats
195W - 198L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
temp-0159414004
Morgan Le Fay
Level 64
God Stats
6W - 5L
1,558 SR
Queue Stats
126W - 117L
1,455 Elo+
Party 1
Ares
Ares
temp-2358427
Ares
Level 84
God Stats
18W - 9L
1,599 SR
Queue Stats
78W - 66L
1,491 Elo+
Party 1
Team Averages
Level 71
1,502 SR
1,491 Elo+

VS

Team Averages
Level 103
1,469 SR
1,475 Elo+
Medusa
Medusa
Bileh54
Medusa
Level 141
God Stats
10W - 8L
1,654 SR
Queue Stats
356W - 362L
1,500 Elo+
Solo
Hun Batz
Hun Batz
GhostRiderTavo
Hun Batz
Level 103
God Stats
0W - 1L
1,713 SR
Queue Stats
45W - 37L
1,528 Elo+
Party 2
Horus
Horus
HeavensWarriorr
Horus
Level 79
God Stats
2W - 6L
1,340 SR
Queue Stats
261W - 274L
1,410 Elo+
Solo
Aphrodite
Aphrodite
deiviscougar1983
Aphrodite
Level 105
God Stats
1W - 8L
1,312 SR
Queue Stats
314W - 311L
1,486 Elo+
Solo
Yu Huang
Yu Huang
killercat1717l
Yu Huang
Level 88
God Stats
6W - 9L
1,322 SR
Queue Stats
63W - 60L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
STEELSET
Sylvanus
14
3 / 5 / 10
8,620
454
14,398
20,428
19,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
demonwolf501_2
Gilgamesh
16
5 / 5 / 11
10,561
556
15,282
18,233
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

16
3 / 5 / 11
9,708
511
14,331
14,615
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
temp-0159414004
Morgan Le Fay
16
7 / 5 / 10
10,128
533
17,111
15,488
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 3 / 11
9,762
514
16,618
20,340
13,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bileh54
Medusa
15
7 / 4 / 12
8,867
467
15,815
21,815
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
16
5 / 7 / 11
9,138
481
11,536
17,440
6,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 5 / 9
8,695
458
7,030
24,857
25,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Aphrodite
14
4 / 4 / 16
9,192
484
11,268
25,062
16,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
15
3 / 5 / 11
8,927
470
19,298
13,530
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
82
25
Kills
23
23
Deaths
25
53
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bileh54
Medusa
7
4
12
3.25
L
Hun Batz
5
7
11
1.5
L
4
5
9
1.7
W
Sylvanus
STEELSET
Sylvanus
3
5
10
1.6
L
Aphrodite
4
4
16
3
W
Gilgamesh
demonwolf501_2
Gilgamesh
5
5
11
2.1
L
Yu Huang
3
5
11
1.7
W
3
5
11
1.7
W
Morgan Le Fay
temp-0159414004
Morgan Le Fay
7
5
10
2.4
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,740
Damage
64,947
89,104
Taken
102,704
58,173
Mitigated
60,233
23,636
Healing
46,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bileh54
Medusa
15,815
6,451
116
4,765
21,815
7,762
1,454
7,407
14,237
0
60,682
L
Hun Batz
11,536
1,736
0
3,714
17,440
6,019
0
8,210
8,849
0
66,869
L
7,030
3,830
2,485
10,440
24,857
25,448
292
9,766
14,034
0
36,428
W
Sylvanus
STEELSET
Sylvanus
14,398
6,170
2,728
4,595
20,428
19,163
685
7,485
12,943
39,425
10,101
L
Aphrodite
11,268
1,397
8,831
13,009
25,062
16,666
914
12,314
12,247
44,416
0
W
Gilgamesh
demonwolf501_2
Gilgamesh
15,282
4,904
0
1,912
18,233
14,700
535
4,201
14,032
0
67,525
L
Yu Huang
19,298
802
0
3,230
13,530
4,338
894
6,565
6,532
60,907
0
W
14,331
8,050
1,028
6,132
14,615
5,234
1,071
4,849
9,766
0
55,724
W
Morgan Le Fay
temp-0159414004
Morgan Le Fay
17,111
1,039
0
3,173
15,488
5,791
478
6,704
8,784
51,925
2,383
W
16,618
288
0
4,068
20,340
13,285
293
7,327
13,013
45,817
1,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,779
Gold Earned
44,819
395
Minions Killed
384
0
Camps Cleared
0
1,717,390
Distance Traveled
1,706,439
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,867
467
77
4
0
316,055
0
L
Hun Batz
9,138
481
84
4
0
372,851
0
L
Horus
8,695
458
54
3
0
355,667
4
W
Sylvanus
8,620
454
50
3
0
291,860
1
L
Aphrodite
9,192
484
70
4
0
335,009
0
W
Gilgamesh
10,561
556
104
5
0
333,365
0
L
Yu Huang
8,927
470
99
5
0
326,857
0
W
Cupid
9,708
511
87
5
0
333,325
0
W
Morgan Le Fay
10,128
533
98
5
0
359,807
0
W
Ares
9,762
514
56
3
0
399,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role