Player Matchup

Baba Yaga
Baba Yaga
AfricaXVII
Baba Yaga
Level 126
God Stats
2W - 2L
1,777 SR
Queue Stats
270W - 293L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
EmergingAunto
Gilgamesh
Level 126
God Stats
1W - 2L
1,531 SR
Queue Stats
257W - 266L
1,521 Elo+
Solo
Horus
Horus
Scott Naaasty
Horus
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 241L
1,538 Elo+
Solo
Chiron
Chiron
chavez4594
Chiron
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,428 Elo+
Solo
The Morrigan
The Morrigan
phoenixwrath666
The Morrigan
Level 148
God Stats
9W - 8L
1,550 SR
Queue Stats
683W - 510L
1,438 Elo+
Solo
Team Averages
Level 132
1,571 SR
1,471 Elo+

VS

Team Averages
Level 133
1,469 SR
1,461 Elo+
Charon
Charon
 
Charon
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Gibbeyyyy
Chang'e
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 71L
1,410 Elo+
Solo
Skadi
Skadi
MADCOUNTY
Skadi
Level 143
God Stats
5W - 12L
1,357 SR
Queue Stats
587W - 579L
1,475 Elo+
Party 1
Freya
Freya
Saga Kitty
Freya
Level 122
God Stats
1W - 1L
1,295 SR
Queue Stats
300W - 281L
1,456 Elo+
Party 1
Cerberus
Cerberus
barikaidk45
Cerberus
Level 127
God Stats
6W - 2L
1,693 SR
Queue Stats
420W - 407L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AfricaXVII
Baba Yaga
11
1 / 2 / 4
8,008
572
4,947
4,397
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
EmergingAunto
Gilgamesh
19
5 / 4 / 3
10,230
731
15,545
18,919
17,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 3 / 4
10,118
723
7,061
20,080
21,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
chavez4594
Chiron
14
0 / 6 / 3
8,539
610
6,730
11,400
5,298
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
phoenixwrath666
The Morrigan
16
3 / 7 / 7
9,164
655
12,472
9,305
4,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
1 / 2 / 20
10,369
741
9,702
13,847
11,836
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chang'e
Gibbeyyyy
Chang'e
17
6 / 1 / 13
10,730
766
14,126
11,128
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
MADCOUNTY
Skadi
19
8 / 1 / 13
11,291
807
14,093
12,091
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
17
2 / 3 / 12
10,278
734
10,773
13,841
7,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
barikaidk45
Cerberus
17
5 / 3 / 16
11,555
825
8,795
15,747
18,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
96
10
Kills
22
22
Deaths
10
21
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
2
20
5.5
L
Baba Yaga
AfricaXVII
Baba Yaga
1
2
4
1.5
L
Gilgamesh
EmergingAunto
Gilgamesh
5
4
3
1.63
W
Chang'e
Gibbeyyyy
Chang'e
6
1
13
12.5
W
Skadi
MADCOUNTY
Skadi
8
1
13
14.5
W
Freya
2
3
12
2.67
L
1
3
4
1
W
Cerberus
barikaidk45
Cerberus
5
3
16
4.33
L
Chiron
chavez4594
Chiron
0
6
3
0.25
L
The Morrigan
phoenixwrath666
The Morrigan
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,755
Damage
57,489
64,101
Taken
66,654
49,882
Mitigated
50,427
18,377
Healing
34,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,702
1,737
450
805
13,847
11,836
694
2,575
10,877
31,635
4,809
L
Baba Yaga
AfricaXVII
Baba Yaga
4,947
249
25
568
4,397
1,619
0
2,935
1,462
10,636
0
L
Gilgamesh
EmergingAunto
Gilgamesh
15,545
2,361
233
2,282
18,919
17,386
0
12,958
5,961
0
27,844
W
Chang'e
Gibbeyyyy
Chang'e
14,126
1,287
13,063
6,161
11,128
5,834
778
2,523
8,387
34,829
0
W
Skadi
MADCOUNTY
Skadi
14,093
4,730
497
1,165
12,091
6,667
1,832
3,619
8,039
0
45,925
W
Freya
10,773
2,631
2,141
3,347
13,841
7,287
2,970
3,650
9,641
23,447
993
L
7,061
2,537
3,762
7,563
20,080
21,512
0
12,031
8,049
0
22,349
W
Cerberus
barikaidk45
Cerberus
8,795
232
1,873
4,521
15,747
18,803
720
3,384
11,878
20,351
245
L
Chiron
chavez4594
Chiron
6,730
1,204
1,150
1,864
11,400
5,298
0
7,468
3,932
0
18,480
L
The Morrigan
phoenixwrath666
The Morrigan
12,472
1,599
118
812
9,305
4,067
0
6,566
2,675
25,731
2,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
54,223
132
Minions Killed
203
0
Camps Cleared
0
1,011,526
Distance Traveled
1,346,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
10,369
741
33
2
0
260,953
0
L
Baba Yaga
8,008
572
11
1
0
92,511
0
L
Gilgamesh
10,230
731
33
2
0
236,022
0
W
Chang'e
10,730
766
52
4
0
297,982
0
W
Skadi
11,291
807
48
3
0
274,220
0
W
Freya
10,278
734
29
2
0
244,053
0
L
Horus
10,118
723
29
2
0
249,443
0
W
Cerberus
11,555
825
41
3
0
269,639
0
L
Chiron
8,539
610
22
2
0
208,263
0
L
The Morrigan
9,164
655
37
3
0
225,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role