Player Matchup

Mulan
Mulan
Silver II
JohnWick05051
Mulan
Silver II
Level 129
God Stats
0W - 4L
1,310 SR
Queue Stats
176W - 184L
1,161 MMR
Solo
Xing Tian
Xing Tian
Silver I
MaXaTriLLi0n
Xing Tian
Silver I
Level 159
God Stats
6W - 2L
1,590 SR
Queue Stats
262W - 298L
1,201 MMR
Solo
Anubis
Anubis
Silver I
MetallicSound
Anubis
Silver I
Level 72
God Stats
4W - 6L
1,525 SR
Queue Stats
184W - 195L
1,231 MMR
Solo
Loki
Loki
Silver V
RepulsiveCarrot
Loki
Silver V
Level 112
God Stats
0W - 2L
1,316 SR
Queue Stats
16W - 24L
1,181 MMR
Solo
Medusa
Medusa
Silver I
Zero x Que
Medusa
Silver I
Level 122
God Stats
0W - 2L
1,311 SR
Queue Stats
43W - 53L
1,231 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 119
1,411 SR
1,201 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,348 SR
1,212 MMR
Ne Zha
Ne Zha
Silver I
Safee_11
Ne Zha
Silver I
Level 129
God Stats
5W - 1L
1,714 SR
Queue Stats
49W - 57L
1,283 MMR
Party 1
Sun Wukong
Sun Wukong
Silver V
electroems
Sun Wukong
Silver V
Level 102
God Stats
7W - 12L
1,452 SR
Queue Stats
114W - 107L
1,224 MMR
Solo
Thoth
Thoth
Silver II
kellstacks
Thoth
Silver II
Level 152
God Stats
1W - 0L
1,234 SR
Queue Stats
98W - 106L
1,064 MMR
Party 1
Khepri
Khepri
Silver V
lemmings42
Khepri
Silver V
Level 126
God Stats
2W - 5L
1,269 SR
Queue Stats
5W - 16L
1,244 MMR
Party 2
Izanami
Izanami
Silver V
oiKriiMiNaLxX
Izanami
Silver V
Level 104
God Stats
1W - 4L
1,071 SR
Queue Stats
5W - 16L
1,244 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
7,067
544
7,375
13,188
8,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
MaXaTriLLi0n
Xing Tian
10
0 / 2 / 2
5,283
406
4,135
7,072
4,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 6 / 3
7,255
558
5,707
9,662
3,189
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
7 / 4 / 2
6,895
530
5,792
8,512
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Medusa
Zero x Que
Medusa
11
1 / 2 / 2
6,163
474
8,042
7,662
2,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AgniSusanoThanatosAo Kuang

VS

Bans
ThorAresNu WaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Safee_11
Ne Zha
13
5 / 4 / 8
7,664
590
6,793
9,763
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
electroems
Sun Wukong
14
4 / 0 / 1
8,118
624
9,499
11,922
8,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
13
5 / 4 / 8
7,760
597
7,244
7,110
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
lemmings42
Khepri
12
2 / 1 / 6
6,940
534
2,447
8,895
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
13
1 / 2 / 3
6,366
490
4,825
6,788
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
11
Kills
17
17
Deaths
11
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Xing Tian
MaXaTriLLi0n
Xing Tian
0
2
2
0.5
L
3
6
3
0.75
L
7
4
2
2
W
Ne Zha
Safee_11
Ne Zha
5
4
8
2.25
L
Medusa
Zero x Que
Medusa
1
2
2
1
W
Sun Wukong
electroems
Sun Wukong
4
0
1
4.5
W
Thoth
5
4
8
2.25
W
Khepri
lemmings42
Khepri
2
1
6
5
W
Izanami
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
30,808
46,096
Taken
44,478
20,663
Mitigated
21,406
14,202
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,375
1,683
0
5,444
13,188
8,161
0
0
13,188
0
54,459
L
Xing Tian
MaXaTriLLi0n
Xing Tian
4,135
244
0
844
7,072
4,774
0
1,306
5,633
20,668
0
L
5,707
55
0
2,924
9,662
3,189
0
4,032
4,915
41,232
859
L
5,792
1,913
0
3,266
8,512
2,259
0
1,981
6,244
0
34,267
W
Ne Zha
Safee_11
Ne Zha
6,793
2,098
0
4,162
9,763
3,109
0
1,916
7,811
0
49,961
L
Medusa
Zero x Que
Medusa
8,042
3,613
0
1,724
7,662
2,280
0
974
6,642
0
47,637
W
Sun Wukong
electroems
Sun Wukong
9,499
1,875
0
3,065
11,922
8,293
0
155
11,725
0
58,011
W
Thoth
7,244
563
0
945
7,110
1,591
0
2,505
4,515
34,118
269
W
Khepri
lemmings42
Khepri
2,447
411
0
1,996
8,895
6,240
0
3,550
5,189
16,146
1,177
W
Izanami
4,825
2,964
0
2,828
6,788
2,173
0
1,015
5,654
0
56,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
36,848
367
Minions Killed
373
0
Camps Cleared
0
1,201,851
Distance Traveled
1,326,508
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,067
544
116
9
0
246,758
3
L
Xing Tian
5,283
406
31
2
0
262,312
0
L
Anubis
7,255
558
75
6
0
202,648
0
L
Loki
6,895
530
64
5
0
219,405
1
W
Ne Zha
7,664
590
76
6
0
302,518
0
L
Medusa
6,163
474
81
6
0
270,728
3
W
Sun Wukong
8,118
624
97
7
0
266,060
5
W
Thoth
7,760
597
64
5
0
252,755
0
W
Khepri
6,940
534
24
2
0
263,319
4
W
Izanami
6,366
490
112
9
0
241,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role