Player Matchup

Danzaburou
Danzaburou
Grandmaster
 
Danzaburou
Grandmaster
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Grandmaster
Kreshoa
Achilles
Grandmaster
Level 210
God Stats
5W - 10L
1,519 SR
Queue Stats
677W - 123L
3,381 MMR
Party 1
Fafnir
Fafnir
Grandmaster
TrueTrepid
Fafnir
Grandmaster
Level 229
God Stats
35W - 6L
1,987 SR
Queue Stats
346W - 74L
3,360 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 197
1,669 SR
2,747 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 106
1,739 SR
2,744 MMR
Gilgamesh
Gilgamesh
Masters
GivinDaBeevus
Gilgamesh
Masters
Level 114
God Stats
8W - 2L
1,834 SR
Queue Stats
102W - 79L
2,648 MMR
Party 2
Osiris
Osiris
Masters
Lil_Brocky22
Osiris
Masters
Level 124
God Stats
2W - 1L
1,669 SR
Queue Stats
101W - 78L
2,588 MMR
Party 2
Vulcan
Vulcan
Masters
Youngseo
Vulcan
Masters
Level 80
God Stats
2W - 0L
1,713 SR
Queue Stats
86W - 44L
2,996 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 4 / 0
8,089
622
7,718
12,006
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
Kreshoa
Achilles
13
0 / 5 / 0
7,598
584
9,472
17,546
6,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
TrueTrepid
Fafnir
13
0 / 2 / 1
7,933
610
7,469
14,133
14,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
OdinSerqetAresMedusaKuzenbo

VS

Bans
MulanSobekMartichorasAtlasChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GivinDaBeevus
Gilgamesh
15
0 / 0 / 10
9,136
703
8,470
13,245
9,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Osiris
16
4 / 0 / 7
9,903
762
10,768
12,071
15,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Youngseo
Vulcan
16
7 / 1 / 3
10,406
800
18,826
7,082
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
11
11
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
W
Gilgamesh
GivinDaBeevus
Gilgamesh
0
0
10
5
L
Achilles
Kreshoa
Achilles
0
5
0
0
W
Osiris
4
0
7
7.5
L
Fafnir
TrueTrepid
Fafnir
0
2
1
0.25
W
Vulcan
Youngseo
Vulcan
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,659
Damage
38,064
43,685
Taken
32,398
24,807
Mitigated
27,760
9,484
Healing
8,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,718
2,040
0
1,189
12,006
3,927
276
5,350
5,992
0
40,965
W
Gilgamesh
GivinDaBeevus
Gilgamesh
8,470
2,222
0
2,734
13,245
9,933
1,199
3,242
9,484
0
30,146
L
Achilles
Kreshoa
Achilles
9,472
1,812
0
2,407
17,546
6,740
0
7,771
8,793
0
41,584
W
Osiris
10,768
1,490
0
3,006
12,071
15,442
414
1,958
9,780
644
36,694
L
Fafnir
TrueTrepid
Fafnir
7,469
1,244
0
5,888
14,133
14,140
0
6,218
6,987
17,996
0
W
Vulcan
Youngseo
Vulcan
18,826
998
230
2,477
7,082
2,385
770
1,200
5,499
64,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,620
Gold Earned
29,445
142
Minions Killed
188
0
Camps Cleared
0
726,117
Distance Traveled
837,232
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,089
622
83
6
0
225,257
0
W
Gilgamesh
9,136
703
63
5
0
266,217
0
L
Achilles
7,598
584
33
3
0
246,756
0
W
Osiris
9,903
762
43
3
0
278,480
0
L
Fafnir
7,933
610
26
2
0
254,104
0
W
Vulcan
10,406
800
82
6
0
292,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role