Player Matchup

Medusa
Medusa
Silver III
M0USE18
Medusa
Silver III
Level 42
God Stats
8W - 3L
1,580 SR
Queue Stats
43W - 51L
1,176 MMR
Party 1
Discordia
Discordia
Silver II
corky330
Discordia
Silver II
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 51L
1,237 MMR
Party 1
Bacchus
Bacchus
Silver III
dtb1202
Bacchus
Silver III
Level 108
God Stats
19W - 12L
1,573 SR
Queue Stats
43W - 51L
1,176 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,551 SR
1,196 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,569 SR
1,155 MMR
Fenrir
Fenrir
Silver IV
Body N Blood
Fenrir
Silver IV
Level 119
God Stats
0W - 1L
1,753 SR
Queue Stats
13W - 20L
1,097 MMR
Solo
Kukulkan
Kukulkan
Silver III
Grolfa
Kukulkan
Silver III
Level 127
God Stats
64W - 47L
1,580 SR
Queue Stats
351W - 421L
1,114 MMR
Solo
Tyr
Tyr
Bronze IV
princessbaby101
Tyr
Bronze IV
Level 76
God Stats
0W - 6L
1,374 SR
Queue Stats
1W - 7L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
M0USE18
Medusa
14
4 / 0 / 7
8,946
813
5,464
7,124
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Discordia
corky330
Discordia
15
6 / 0 / 7
9,569
870
11,695
5,432
1,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
dtb1202
Bacchus
13
3 / 2 / 10
8,516
774
5,006
10,453
9,533
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ne ZhaAnubisAchillesScyllaMulan

VS

Bans
PersephoneHou YiMorgan Le FayChironTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
0 / 4 / 1
6,699
609
3,935
10,574
4,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Grolfa
Kukulkan
13
0 / 7 / 2
7,758
705
7,982
8,456
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 0
7,545
686
3,470
5,992
4,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
4
1
0.13
L
Kukulkan
Grolfa
Kukulkan
0
7
2
0.14
W
Medusa
M0USE18
Medusa
4
0
7
7.5
W
Discordia
corky330
Discordia
6
0
7
9.5
W
Bacchus
dtb1202
Bacchus
3
2
10
4
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,165
Damage
15,387
23,009
Taken
25,022
14,032
Mitigated
11,235
5,214
Healing
1,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,935
628
0
1,090
10,574
4,289
0
7,007
3,466
0
18,442
L
Kukulkan
Grolfa
Kukulkan
7,982
677
0
37
8,456
2,451
0
6,570
1,740
40,049
0
W
Medusa
M0USE18
Medusa
5,464
1,823
0
1,917
7,124
2,661
582
3,242
3,882
0
25,623
W
Discordia
corky330
Discordia
11,695
582
0
460
5,432
1,838
1,298
1,668
3,722
36,810
986
W
Bacchus
dtb1202
Bacchus
5,006
525
0
2,837
10,453
9,533
64
3,132
7,075
20,481
0
L
3,470
0
5
505
5,992
4,495
0
2,812
3,022
0
9,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
22,002
138
Minions Killed
114
0
Camps Cleared
0
696,231
Distance Traveled
633,790
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,699
609
32
3
0
192,288
0
L
Kukulkan
7,758
705
72
7
0
186,010
1
W
Medusa
8,946
813
38
3
0
258,646
0
W
Discordia
9,569
870
75
7
0
232,184
0
W
Bacchus
8,516
774
25
2
0
205,401
4
L
Tyr
7,545
686
10
1
0
255,492
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role