Player Matchup

Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bua1
Olorun
Level 110
God Stats
1W - 2L
1,177 SR
Queue Stats
263W - 269L
1,476 Elo+
Solo
Baba Yaga
Baba Yaga
Mallorquin4ever
Baba Yaga
Level 87
God Stats
10W - 4L
1,725 SR
Queue Stats
250W - 264L
1,443 Elo+
Solo
Bellona
Bellona
blizick
Bellona
Level 137
God Stats
3W - 4L
1,351 SR
Queue Stats
293W - 296L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
sokolishe
Sun Wukong
Level 158
God Stats
13W - 4L
1,866 SR
Queue Stats
477W - 505L
1,528 Elo+
Solo
Team Averages
Level 129
1,524 SR
1,491 Elo+

VS

Team Averages
Level 99
1,389 SR
1,428 Elo+
Poseidon
Poseidon
 
Poseidon
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BattleBoy1991
Hera
Level 153
God Stats
2W - 5L
1,278 SR
Queue Stats
472W - 536L
1,445 Elo+
Solo
Raijin
Raijin
CarlesKingG
Raijin
Level 149
God Stats
0W - 2L
1,169 SR
Queue Stats
38W - 38L
1,551 Elo+
Solo
Merlin
Merlin
TKBLUELADY1
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Olorun
Olorun
WeedStar42
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,142 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
6 / 1 / 14
9,945
904
5,745
8,210
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Bua1
Olorun
14
2 / 3 / 13
8,782
798
7,232
6,137
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Baba Yaga
Mallorquin4ever
Baba Yaga
16
5 / 1 / 18
9,763
888
13,278
6,192
2,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bellona
blizick
Bellona
14
5 / 3 / 11
9,059
824
4,321
9,621
10,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
sokolishe
Sun Wukong
17
7 / 2 / 13
10,035
912
8,291
12,794
11,545
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
4 / 3 / 3
8,619
784
8,746
7,175
2,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 5
9,269
843
7,372
8,518
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
12
1 / 3 / 5
7,181
653
5,678
6,870
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
11
0 / 7 / 4
6,889
626
459
7,965
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
WeedStar42
Olorun
11
0 / 7 / 3
6,564
597
1,379
9,314
3,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
25
Kills
10
10
Deaths
25
69
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
6
1
14
13
L
Poseidon
 
Poseidon
4
3
3
1.83
L
5
5
5
1.5
W
Olorun
Bua1
Olorun
2
3
13
2.83
L
Raijin
1
3
5
1.17
W
Baba Yaga
Mallorquin4ever
Baba Yaga
5
1
18
14
L
Merlin
0
7
4
0.29
L
Olorun
WeedStar42
Olorun
0
7
3
0.21
W
Bellona
blizick
Bellona
5
3
11
3.5
W
Sun Wukong
sokolishe
Sun Wukong
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,867
Damage
23,634
42,954
Taken
39,842
30,924
Mitigated
13,907
21,519
Healing
8,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,745
1,351
640
2,169
8,210
3,764
2,875
6,199
2,011
21,524
1,106
L
Poseidon
 
Poseidon
8,746
534
456
1,094
7,175
2,578
0
3,730
3,445
28,438
0
L
7,372
1,295
744
1,636
8,518
3,274
0
4,425
3,962
19,939
101
W
Olorun
Bua1
Olorun
7,232
1,537
2,994
1,488
6,137
2,854
1,727
3,643
2,494
15,554
728
L
Raijin
5,678
182
210
1,370
6,870
2,356
0
4,991
1,835
13,682
0
W
Baba Yaga
Mallorquin4ever
Baba Yaga
13,278
373
663
2,240
6,192
2,666
850
1,660
4,532
27,252
0
L
Merlin
459
227
0
282
7,965
2,369
0
6,253
1,636
1,962
0
L
Olorun
WeedStar42
Olorun
1,379
411
1,533
1,182
9,314
3,330
0
6,767
2,381
2,811
0
W
Bellona
blizick
Bellona
4,321
325
1,026
2,193
9,621
10,095
246
6,508
3,113
0
9,085
W
Sun Wukong
sokolishe
Sun Wukong
8,291
870
2,592
5,514
12,794
11,545
291
5,523
7,271
0
24,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
38,522
133
Minions Killed
100
0
Camps Cleared
0
1,122,840
Distance Traveled
783,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,945
904
45
4
0
225,067
0
L
Poseidon
8,619
784
43
4
0
144,175
0
L
Hera
9,269
843
31
3
0
177,628
0
W
Olorun
8,782
798
16
1
0
191,243
0
L
Raijin
7,181
653
18
2
0
148,351
0
W
Baba Yaga
9,763
888
30
3
0
237,787
0
L
Merlin
6,889
626
6
1
0
147,289
0
L
Olorun
6,564
597
2
0
0
166,429
0
W
Bellona
9,059
824
12
1
0
223,747
0
W
Sun Wukong
10,035
912
30
3
0
244,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role